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spnewgamepopups.ldl
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1999-06-23
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template SP_POPUP_LABEL:T_FONT5_8 {
int widthpix 100
int heightpix 42
}
template SP_POPUP_SWITCH_SMALL:T_FONT5_8 {
bool shadowfont true
string image0 "upba5702.tga"
string image1 "upba5703.tga"
int widthpix 89
int heightpix 21
int bevelwidth 0
string imagebltflag "chromakey"
}
template SP_POPUP_SWITCH_LARGE:T_FONT5_8 {
bool shadowfont true
string image0 "upba5700.tga"
string image1 "upba5701.tga"
int widthpix 123
int heightpix 21
int bevelwidth 0
string imagebltflag "chromakey"
}
#template POPUP_CHECKBOX:T_FONT1_12 {
# string pattern "upba3010.tga"
# int xpix 125
# int widthpix 150
# int heightpix 20
#}
# EAS010899 - This is the new-and-improved checkbox art.
# You should instantiate aui_Switch/Radio not c3_CheckBox for this to work.
template POPUP_CHECKBOX:T_FONT1_MULTICOM2 {
string image0 "upba2317.tga"
string image1 "upba2318.tga"
string disabledimage0 "upba2323.tga"
string disabledimage1 "upba2324.tga"
int xpix 125
int widthpix 146
int heightpix 24
}
# EAS010899 - added this for use w/ switches that shouldn't be checkboxes.
template POPUP_TOGGLESWITCH:T_FONT1_EXCLUDE {
string image0 "upba6422.tga"
string image1 "upba6423.tga"
string disabledimage0 "upba6424.tga"
string disabledimage1 "upba6425.tga"
int xpix 50
int widthpix 160
int heightpix 24
}
template POPUP_CHECKBOX2:T_FONT1_EXCLUDE {
string image0 "upba2317.tga"
string image1 "upba2318.tga"
string disabledimage0 "upba2323.tga"
string disabledimage1 "upba2324.tga"
int widthpix 146
int heightpix 24
int xpix 210
}
template POPUP_CHECKBOX3:T_FONT1_EXCLUDE {
string image0 "upba2317.tga"
string image1 "upba2318.tga"
string disabledimage0 "upba2323.tga"
string disabledimage1 "upba2324.tga"
int widthpix 146
int heightpix 24
int xpix 40
}
template TRIBE_CHECKBOX1:T_FONT1_EXCLUDE2 {
string image0 "upba2317.tga"
string image1 "upba2318.tga"
string disabledimage0 "upba2323.tga"
string disabledimage1 "upba2324.tga"
int widthpix 146
int heightpix 24
int xpix 15
}
template TRIBE_CHECKBOX2:T_FONT1_EXCLUDE2 {
string image0 "upba2317.tga"
string image1 "upba2318.tga"
string disabledimage0 "upba2323.tga"
string disabledimage1 "upba2324.tga"
int widthpix 146
int heightpix 24
int xpix 166
}
template TRIBE_CHECKBOX3:T_FONT1_EXCLUDE2 {
string image0 "upba2317.tga"
string image1 "upba2318.tga"
string disabledimage0 "upba2323.tga"
string disabledimage1 "upba2324.tga"
int widthpix 146
int heightpix 24
int xpix 317
}
template TRIBE_CHECKBOX4:T_FONT1_EXCLUDE2 {
string image0 "upba2317.tga"
string image1 "upba2318.tga"
string disabledimage0 "upba2323.tga"
string disabledimage1 "upba2324.tga"
int widthpix 146
int heightpix 24
int xpix 468
}
SPNewGameTribeScreen {
string pattern "upba6417.tga"
string xanchor "center"
string yanchor "center"
int widthpix 630
int heightpix 460
Name:T_FONT4_POPTITLE {
string parent "c3_PopupTitle"
string xanchor "center"
string yanchor "top"
int widthpct 50
int heightpix 20
string text "str_ldl_Tribe"
# string pattern "upba3010.tga"
}
BackButton:T_FONT1_14 {
int xpix 550
int ypix 345
int widthpix 40
int heightpix 20
# string imagebltflag "chromakey"
# string image0 "upba1807.tga"
# int bevelwidth 0
string text "str_ldl_BACK"
}
Group {
TribeOne:TRIBE_CHECKBOX1 {
string text "str_ldl_col1"
int ypix 45
}
TribeTwo:TRIBE_CHECKBOX2 {
string text "str_ldl_col2"
int ypix 45
}
TribeThree:TRIBE_CHECKBOX3 {
string text "str_ldl_col3"
int ypix 45
}
TribeFour:TRIBE_CHECKBOX4 {
string text "str_ldl_col4"
int ypix 45
}
}
leadernamestatic:T_FONT1_18 {
string yanchor "bottom"
int xpix 20
int ypix 42
int widthpix 100
int heightpix 20
string just "right"
bool vertcenter true
string text "str_ldl_Leader_Name_COLON"
}
leadernametextfield {
string yanchor "bottom"
int ypix 30
int xpix 120
int widthpix 180
int heightpix 30
int maxfieldlen 23
}
malefemaleswitchgroup {
string yanchor "bottom"
int xpix 310
int ypix 42
int widthpix 320
int heightpix 24
maleradio:T_FONT1_GENDER {
string image0 "upba2317.tga"
string image1 "upba2318.tga"
string disabledimage0 "upba2323.tga"
string disabledimage1 "upba2324.tga"
int xpix 0
int widthpix 146
int heightpix 24
string text "str_ldl_Male"
int state 1
}
femaleradio:T_FONT1_GENDER {
string image0 "upba2317.tga"
string image1 "upba2318.tga"
string disabledimage0 "upba2323.tga"
string disabledimage1 "upba2324.tga"
int xpix 146
int widthpix 146
int heightpix 24
string text "str_ldl_Female"
}
}
}
SPNewGameDiffScreen {
string pattern "upba6417.tga"
# int xpix 46
# int ypix 180
string xanchor "center"
string yanchor "center"
int widthpix 400
int heightpix 270
Name:T_FONT4_POPTITLE {
string parent "c3_PopupTitle"
string xanchor "center"
string yanchor "top"
int widthpct 50
int heightpix 20
string text "str_ldl_Difficulty"
# string pattern "upba3010.tga"
}
SkillLevel:T_FONT1_EXCLUDE {
int xpix 30
int ypix 35
int widthpix 170
int heightpix 20
int srcxpix 30
int srcypix 35
int srcwidthpix 170
int srcheightpix 20
string text "str_ldl_Skill_Level"
string pattern "upba6417.tga"
}
BarbarianThreat:T_FONT1_EXCLUDE {
int xpix 200
int ypix 35
int widthpix 170
int heightpix 20
int srcxpix 200
int srcypix 35
int srcwidthpix 170
int srcheightpix 20
string text "str_ldl_Barbarian_Threat"
string pattern "upba6417.tga"
}
BackButton:T_FONT1_14 {
int xpix 320
int ypix 135
int widthpix 40
int heightpix 20
# string imagebltflag "chromakey"
# string image0 "upba1807.tga"
# int bevelwidth 0
string text "str_ldl_BACK"
}
Group {
DiffOne:POPUP_CHECKBOX3 {
string text "str_ldl_Chieftain"
int ypix 60
}
DiffTwo:POPUP_CHECKBOX3 {
string text "str_ldl_Warlord"
int ypix 90
}
DiffThree:POPUP_CHECKBOX3 {
string text "str_ldl_Prince"
int ypix 120
}
DiffFour:POPUP_CHECKBOX3 {
string text "str_ldl_King"
int ypix 150
}
DiffFive:POPUP_CHECKBOX3 {
string text "str_ldl_Emperor"
int ypix 180
}
DiffSix:POPUP_CHECKBOX3 {
string text "str_ldl_Deity"
int ypix 210
}
}
GroupTwo {
RiskOne:POPUP_CHECKBOX2 {
string text "str_ldl_Villages_Only"
int ypix 60
}
RiskTwo:POPUP_CHECKBOX2 {
string text "str_ldl_Roving_Bands"
int ypix 90
}
RiskThree:POPUP_CHECKBOX2 {
string text "str_ldl_Restless_Tribes"
int ypix 120
}
RiskFour:POPUP_CHECKBOX2 {
string text "str_ldl_Raging_Hordes"
int ypix 150
}
RiskFive:POPUP_CHECKBOX2 {
string text "str_ldl_No_Danger_Here"
int ypix 180
}
}
}
SPNewGameMapScreen {
string pattern "upba6417.tga"
# int xpix 506
# int ypix 250
string xanchor "center"
string yanchor "center"
int widthpix 400
int heightpix 170
Name:T_FONT4_POPTITLE {
string parent "c3_PopupTitle"
string xanchor "center"
string yanchor "top"
int widthpct 50
int heightpix 20
string text "str_ldl_Map"
# string pattern "upba3010.tga"
}
BackButton:T_FONT1_14 {
int xpix 325
int ypix 135
int widthpix 40
int heightpix 20
# string imagebltflag "chromakey"
# string image0 "upba1807.tga"
# int bevelwidth 0
string text "str_ldl_BACK"
}
Group {
MapOne:POPUP_CHECKBOX {
string text "str_ldl_1"
int ypix 45
}
MapTwo:POPUP_CHECKBOX {
string text "str_ldl_2"
int ypix 75
}
MapThree:POPUP_CHECKBOX {
string text "str_ldl_3"
int ypix 105
}
MapFour:POPUP_CHECKBOX {
string text "str_ldl_4"
int ypix 135
}
}
}
SPNewGameMapSizeScreen {
string pattern "upba6417.tga"
# int xpix 316
# int ypix 185
string xanchor "center"
string yanchor "center"
int widthpix 400
int heightpix 190
Name:T_FONT4_POPTITLE {
string parent "c3_PopupTitle"
string xanchor "center"
string yanchor "top"
int widthpct 50
int heightpix 20
string text "str_ldl_Map_Size"
# string pattern "upba3010.tga"
}
BackButton:T_FONT1_14 {
int xpix 325
int ypix 135
int widthpix 40
int heightpix 20
# string imagebltflag "chromakey"
# string image0 "upba1807.tga"
# int bevelwidth 0
string text "str_ldl_BACK"
}
Group {
MapSizeOne:POPUP_CHECKBOX {
string text "str_ldl_Small_24_x_48"
int ypix 45
}
MapSizeTwo:POPUP_CHECKBOX {
string text "str_ldl_Medium_48_x_96"
int ypix 75
}
MapSizeThree:POPUP_CHECKBOX {
string text "str_ldl_Large_64_x_128"
int ypix 105
}
MapSizeFour:POPUP_CHECKBOX {
string text "str_ldl_Very_Large_70_x_140"
int ypix 135
}
}
}
SPNewGameMapShapeScreen {
string pattern "upba6417.tga"
# int xpix 366
# int ypix 185
string xanchor "center"
string yanchor "center"
int widthpix 500
int heightpix 150
Name:T_FONT4_POPTITLE {
string parent "c3_PopupTitle"
string xanchor "center"
string yanchor "top"
int widthpct 50
int heightpix 20
string text "str_ldl_Map_Shape"
}
EWLabel:SP_POPUP_LABEL {
int xpix 190
int ypix 51
string just "left"
string text "str_ldl_East_and_West_edges_of_the_map_connect"
}
DWLabel:SP_POPUP_LABEL {
int xpix 190
int ypix 84
string just "left"
string text "str_ldl_East_West_and_North_South_edges"
}
FWLabel:SP_POPUP_LABEL {
int xpix 150
int ypix 116
string just "left"
string text "str_ldl_No_wrapping"
}
Group {
MapShapeOne:POPUP_CHECKBOX {
string text "str_ldl_Earth_World"
int xpix 20
int ypix 45
}
MapShapeTwo:POPUP_CHECKBOX {
string text "str_ldl_Doughnut_World"
int xpix 20
int ypix 80
}
MapShapeThree:SP_POPUP_SWITCH_LARGE {
string text "str_ldl_Flat_World"
int xpix 20
int ypix 115
}
}
}
SPNewGameRandomCustomScreen {
string pattern "upba6417.tga"
# int xpix 300
# int ypix 185
string xanchor "center"
string yanchor "center"
int widthpix 300
int heightpix 150
Name:T_FONT4_POPTITLE {
string parent "c3_PopupTitle"
string xanchor "center"
string yanchor "top"
int widthpct 50
int heightpix 20
string text "str_ldl_Random_Custom"
}
Group {
Random:POPUP_CHECKBOX {
string text "BUTTON_RANDOM"
int xpix 20
int ypix 45
int state 1
}
Custom:POPUP_CHECKBOX {
string text "str_ldl_Custom"
int xpix 20
int ypix 80
}
}
}
SPNewGamePlayersScreen {
string pattern "upba6417.tga"
# int xpix 316
# int ypix 160
string xanchor "center"
string yanchor "center"
int widthpix 400
int heightpix 250
Name:T_FONT4_POPTITLE {
string parent "c3_PopupTitle"
string xanchor "center"
string yanchor "top"
int widthpct 50
int heightpix 20
string text "str_ldl_Players"
# string pattern "upba3010.tga"
}
BackButton:T_FONT1_14 {
int xpix 325
int ypix 195
int widthpix 40
int heightpix 20
# string imagebltflag "chromakey"
# string image0 "upba1807.tga"
# int bevelwidth 0
string text "str_ldl_BACK"
}
Group {
PlayerOne:POPUP_CHECKBOX {
string text "str_ldl_3"
int ypix 45
}
PlayerTwo:POPUP_CHECKBOX {
string text "str_ldl_4"
int ypix 75
}
PlayerThree:POPUP_CHECKBOX {
string text "str_ldl_5"
int ypix 105
}
PlayerFour:POPUP_CHECKBOX {
string text "str_ldl_6"
int ypix 135
}
PlayerFive:POPUP_CHECKBOX {
string text "str_ldl_7"
int ypix 165
}
PlayerSix:POPUP_CHECKBOX {
string text "str_ldl_8"
int ypix 195
}
}
}
SPNewGameRulesScreen {
string pattern "upba6417.tga"
# int xpix 506
# int ypix 275
string xanchor "center"
string yanchor "center"
int widthpix 250
int heightpix 160
Name:T_FONT4_POPTITLE {
string parent "c3_PopupTitle"
string xanchor "center"
string yanchor "top"
int widthpct 50
int heightpix 20
string text "str_ldl_Rules"
# string pattern "upba3010.tga"
}
BackButton:T_FONT1_14 {
int xpix 325
int ypix 165
int widthpix 40
int heightpix 20
# string imagebltflag "chromakey"
# string image0 "upba1807.tga"
# int bevelwidth 0
string text "str_ldl_BACK"
}
RuleOne:POPUP_TOGGLESWITCH {
int ypix 50
stringtable {
string string0 "str_tbl_ldl_Bloodlust_Off"
string string1 "str_tbl_ldl_Bloodlust_On"
}
}
RuleTwo:POPUP_TOGGLESWITCH {
int ypix 80
stringtable {
string string0 "str_tbl_ldl_Pollution_Off"
string string1 "str_tbl_ldl_Pollution_On"
}
}
# Cut from spec.
# RuleTwo:POPUP_TOGGLESWITCH {
#
# string text "str_ldl_Trade_Off"
# int ypix 75
#
# }
# Cut from spec.
# RuleThree:POPUP_TOGGLESWITCH {
#
# string text "str_ldl_Invulnerable_Trade"
# int ypix 105
#
# }
# Cut from spec.
# RuleFive:POPUP_TOGGLESWITCH {
#
# string text "str_ldl_Line_Of_Sight"
# int ypix 165
#
# }
}
$