# use noshell on the command line to bypass the launch screen
# Number of players in the game, including the Barbarians must be a least 3 players and not more then 32, but with that many it will go verrrrry slowly and is not supported
#
NumPlayers=4
# The map size setting is now defined
# in Const.txt. Use one of:
# 0 MAP_SMALL
# 1 MAP_MEDIUM
# 2 MAP_LARGE
# 2 MAP_GIGANTIC
#
MapSize=2
#
# use AI_ON or AI_OFF
#
AiOn=Yes
NiceStart=Yes
Difficulty=0
RiskLevel=0
MapPlugin0=dll\\map\\geometric.dll
MapPlugin1=dll\\map\\crater.dll
MapPlugin2=dll\\map\\plasma2.dll
MapPlugin3=dll\\map\\plasma2.dll
Pollution= Yes
WalkAnim= Yes
AttackAnim= Yes
GoodAnim= No
TradeAnim= Yes
WaterAnim= Yes
LibraryAnim= Yes
WonderMovies= Yes
BounceMessage= No
MessageAdvice= Yes
TutorialAdvice= Yes
EnemyMoves= Yes
RevoltWarning= Yes
EnemyIntrude= Yes
UnitLostWarning= Yes
TradeLostWarning= Yes
CityLostWarning= Yes
AutoCenter= Yes
FullScreenMovies= Yes
AutoSave= No
PlayerNumber= 1
DefaultCivIndex= 16
CivIndex= 16
Gender= 0
NoHumansOnHost= No
LogPlayerStats= No
#Automatically group units when clicked
AutoGroup= No
#Automatically deselect units after moving
AutoDeselect= No
#When using AUTODESELECT, automatically select the next unit
AutoSelectNext= No
#Automatically select a unit at the start of the player's turn
AutoSelectFirstUnit= Yes
#Automatically cycle turns after moving last unit
AutoTurnCycle= No
UseLeftClick= Yes
ShowZoomedCombat= Yes
UseFingerPrinting= No
UseRedbookAudio= No
RequireCD= No
#
# Screen Res Settings
#
TryWindowsResolution= Yes
ScreenResWidth= 1024
ScreenResHeight= 768
ZoomedCombatAlways= No
AttackEveryone= No
# Turn this on to force civ db AI personalities indexes to match player indexes
# (e.g. player 2 will get civilization #2 from the DB)
NonRandomCivs= Yes
# turn this off if you don't like cycling more than one turn automatically
# the "multicycle" command toggles it in-game.
AutoEndMultiple= No
WetDry=4
WarmCold=4
OceanLand=4
IslandContinent=3
HomoDiverse=2
GoodCount=0
# DO NOT COMMENT OUT THIS LINE!!!
ThroneRoom= Yes
MaxPlayers=8
#
# Default Volume Levels
#
# Range is 0 (off) to 10 (loudest)
#
SfxVolume= 5
VoiceVolume= 5
MusicVolume= 5
#uncomment this to turn on diplomacy logging - debug exe only
DiplomacyLog= No
AlienEndGame= Yes
UnitCompleteMessages= Yes
NonContinuousUnitCompleteMessages= Yes
#Turn this on to store names with every slic symbol, uses more memory,