# Number of players in the game, including the Barbarians must be a least 3 players and not more then 32, but with that many it will go verrrrry slowly and is not supported
#
NumPlayers= 3
AiOn= Yes
UseNiceStart= Yes
UseMapPlugin= Yes
Difficulty= 0
RiskLevel= 0
Pollution= No
UnitAnim= No
#WalkAnim= Yes
#AttackAnim= Yes
GoodAnim= No
TradeAnim= No
WaterAnim= No
LibraryAnim= No
WonderMovies= Yes
BounceMessage= No
MessageAdvice= Yes
TutorialAdvice= Yes
EnemyMoves= Yes
RevoltWarning= Yes
EnemyIntrude= Yes
UnitLostWarning= Yes
TradeLostWarning= Yes
CityLostWarning= Yes
AutoCenter= Yes
FullScreenMovies= Yes
AutoSave= No
PlayerNumber= 1
DefaultCivIndex= 16
CivIndex= 16
Gender= 0
NoHumansOnHost= No
LogPlayerStats= No
#
# Default Volume Levels
#
# Range is 0 (off) to 10 (loudest)
#
SfxVolume= 5
VoiceVolume= 5
MusicVolume= 7
XWrap= Yes
YWrap= Yes
#Automatically group units when clicked
AutoGroup= No
#Automatically deselect units after moving
AutoDeselect= No
#When using AUTODESELECT, automatically select the next unit
AutoSelectNext= No
#Automatically select a unit at the start of the player's turn
AutoSelectFirstUnit= Yes
#Automatically cycle turns after moving last unit
AutoTurnCycle= No
CombatLog= No
UseLeftClick= Yes
ShowZoomedCombat= Yes
UseFingerPrinting= No
UseRedbookAudio= No
RequireCD= No
Prophylaxis= No
#
# Screen Res Settings
#
TryWindowsResolution= No
ScreenResWidth= 640
ScreenResHeight= 480
ZoomedCombatAlways= No
AttackEveryone= No
# Turn this on to force civ db AI personalities indexes to match player indexes
# (e.g. player 2 will get civilization #2 from the DB)
NonRandomCivs= No
# turn this off if you don't like cycling more than one turn automatically
# the "multicycle" command toggles it in-game.
AutoEndMultiple= No
WetDry= 5
WarmCold= 5
OceanLand= 3
IslandContinent= 4
HomoDiverse= 8
GoodCount= 0
ThroneRoom= No
#
# If MaxPlayers > 0, revolts will add new civilizations up to MaxPlayers,
# otherwise they will only add civilizations when there are fewer than you
# started with.
MaxPlayers= 0
MapSize= 1
AlienEndGame= Yes
UnitCompleteMessages= Yes
NonContinuousUnitCompleteMessages= Yes
#Turn this on to store names with every slic symbol, uses more memory,
#but needed for debugging scripts.
DebugSlic= No
#uncomment this to turn on diplomacy logging - debug exe only
DiplomacyLog= No
#uncomment this to skip past an age 1-5 - debug exe only