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points.ht_
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1999-07-22
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<HTML>
<TITLE>Key Points On The Board</TITLE>
<FONT Face="arial">
<CENTER><H1>Key Points On The Board</H1></CENTER>
<br>
<center><h3>The Home Board</h3></center>
<p>
Your home board consists of your last six points, in the bottom right
corner of the backgammon board. You must move all your chequers here
before you can begin to bear off.</p>
<center><board width=400 height=200 displayx=130 displayy=45% Points="00W2,05B5,07B3,11W5,12B5,16W3,18W5,23B2" style="rpahsAP">
</center>
It is particularly important to build in these points as early as
possible, to block in your opponent's runners on his 24 point.
In order of importance, try to build on the 5,7 and 4 points. The 7
point is also known as the bar point.
<center><h3>The Bar</h3></center>
<p>
When chequers are captured they are removed from the board and placed
on the bar. If you have a chequer on the bar you have to play it first. If your
opponent has blocked you in then you lose your move.
<br>
At some stage in every game, you will probably have to play at least one
counter off the bar. In the early stages of the game this should be easy,
but later on pieces can be trapped for some time, with disastrous consequences.
</p>
<p>The odds against re-entering a counter from the bar depend entirely on how
many points your opponent controls in his inner board. If he controls only one
or two points, you will re-enter very quickly, but if he has five points you
will have great difficulty playing.</p>
<p>
The tables below show the probabilities for entering first one counter off the bar,
and then two, depending on how many points are controlled by your opponent.
It is far more difficult to enter two counters than just one. For example,
with two counters on the bar and 5 points held by your opponent, you have only a
3% chance of playing both!</p>
<img src="barprob.jpg" alt="Probability" width=265 height=109>
</center><hr>
<a href=openings.htm>Opening Moves</a> <a href=moving.htm>Probability of Moving</a>
<hr>
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</HTML>