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- #### Turret datafile
-
- "Turret0"
-
- "Offset" 0 14 118 "Shape" "tur_gb.fsd"
- "Deadshape" "tur_gbd.fsd" "Weapon Type" "SAM_futr"
- "Max Rotations" 0 180 0 "Min Rotations" 0 -180 0
- "Number of Barrels" 1 "Barrel Offset" 0 3 4
- "Barrel Shape" "tur_gg.fsd" "Barrel Max Elevations" 0 0 45
- "Barrel Min Elevations" 0 0 -30 "Range" 2000
- "Strength" 30
- "Armour" 5
- "Muzzles"
- 2
- -2 0 3
- 2 0 3
- "Barrel Spin Speed" 0 "Explosion Size" 25.0
- "Shape Size" 5 "Default Orientation" 0
- "Track Speed" 4
- "Lights" 0
-
- "Turret1"
-
- "Offset" 0 7 -79 "Shape" "tur_gb.fsd"
- "Deadshape" "tur_gbd.fsd" "Weapon Type" "AAA_futr"
- "Max Rotations" 0 180 0 "Min Rotations" 0 -180 0
- "Number of Barrels" 1 "Barrel Offset" 0 3 4
- "Barrel Shape" "tur_gg.fsd" "Barrel Max Elevations" 0 0 45
- "Barrel Min Elevations" 0 0 -30 "Range" 2000
- "Strength" 30
- "Armour" 5
- "Muzzles"
- 2
- -2 0 3
- 2 0 3
- "Barrel Spin Speed" 0 "Explosion Size" 25.0
- "Shape Size" 5 "Default Orientation" 0
- "Track Speed" 4
- "Lights" 0
-
- "Turret2"
-
- "Offset" 0 7 -110 "Shape" "tur_gb.fsd"
- "Deadshape" "tur_gbd.fsd" "Weapon Type" "AAA_futr"
- "Max Rotations" 0 180 0 "Min Rotations" 0 -180 0
- "Number of Barrels" 1 "Barrel Offset" 0 3 4
- "Barrel Shape" "tur_gg.fsd" "Barrel Max Elevations" 0 0 45
- "Barrel Min Elevations" 0 0 -30 "Range" 2000
- "Strength" 30
- "Armour" 5
- "Muzzles"
- 2
- -2 0 3
- 2 0 3
- "Barrel Spin Speed" 0 "Explosion Size" 25.0
- "Shape Size" 5 "Default Orientation" 0
- "Track Speed" 4
- "Lights" 0
-