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CD Action 28 A
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cdactioncoverdisc28a.iso
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SS
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_SETUP.1
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Stadium.scr
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Text File
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1998-04-16
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10KB
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485 lines
# BRender Material Script
#
material = [
identifier = "EV_STAN";
flags = [prelit, always_visible, two_sided];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 67;
index_range = 1;
];
material = [
identifier = "Corner";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_CORN";
index_shade = "shade";
];
material = [
identifier = "EV_ROOF";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_ROOF2";
index_shade = "shade";
];
material = [
identifier = "EV_MUD";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_MUD";
index_shade = "shade";
];
material = [
identifier = "EV_CHALK";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_DIRT";
index_shade = "shade";
];
material = [
identifier = "flag";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_FLG01";
index_shade = "shade";
];
material = [
identifier = "Cornerflag0";
flags = [prelit];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "CFLAG";
index_shade = "shade";
];
material = [
identifier = "Cornerflag1";
flags = [prelit];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "CFLAG1";
index_shade = "shade";
];
material = [
identifier = "00NET";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_NETA";
index_shade = "shade";
];
material = [
identifier = "00GOAL";
flags = [prelit];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_GOAL";
index_shade = "shade";
];
material = [
identifier = "EV_P5";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_GRASS";
index_shade = "shade";
];
material = [
identifier = "POLYNET";
flags = [prelit, always_visible, two_sided];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 69;
index_range = 1;
];
material = [
identifier = "GOLSHAD";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "GOLSHAD2";
];
material = [
identifier = "EV_GRASS";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_GRASS";
index_shade = "shade";
];
material = [
identifier = "EV_GRASS 1";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_GRASS";
index_shade = "shade";
];
material = [
identifier = "EV_net";
flags = [prelit, perspective, two_sided];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_net1";
index_shade = "shade";
];
material = [
identifier = "EV_TUNSD";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_TUNSD";
index_shade = "shade";
];
material = [
identifier = "EV_TUNET";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_TUNET";
index_shade = "shade";
];
material = [
identifier = "EV_HDCGM";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDCGM";
index_shade = "shade";
];
material = [
identifier = "EV_SCOBRD";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_SCOBR";
index_shade = "shade";
];
material = [
identifier = "EV_HDBAK";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDBAK";
index_shade = "shade";
];
material = [
identifier = "EV_HDCON";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDCON";
index_shade = "shade";
];
material = [
identifier = "EV_HDMID";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDMID";
index_shade = "shade";
];
material = [
identifier = "EV_HDCGT";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDCGT";
index_shade = "shade";
];
material = [
identifier = "EV_HDSTV";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDSTV";
index_shade = "shade";
];
material = [
identifier = "EV_HDEDI";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDEDI";
index_shade = "shade";
];
material = [
identifier = "EV_HDTOT";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDTOT";
index_shade = "shade";
];
material = [
identifier = "EV_HDSENS";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDSEN";
index_shade = "shade";
];
material = [
identifier = "EV_Mesh2";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_MESH3";
index_shade = "shade";
];
material = [
identifier = "EV_HDGT";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDGT";
index_shade = "shade";
];
material = [
identifier = "EV_POLE";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_MESH4";
index_shade = "shade";
];
material = [
identifier = "EV_FLOOD";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_FLOOD";
index_shade = "shade";
];
material = [
identifier = "EV_OUTER";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_mud";
index_shade = "shade";
];
material = [
identifier = "EV_FANS2";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "NUFAN3";
index_shade = "T2S3H5.tab";
];
material = [
identifier = "EV_FANS1";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "NUFAN3";
index_shade = "shade";
];
material = [
identifier = "EV_MUD";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_mud";
index_shade = "shade";
];
material = [
identifier = "EV_WALL";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_WALL";
index_shade = "shade";
];
material = [
identifier = "EV_WALL2";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_WALL2";
index_shade = "shade";
];
material = [
identifier = "EV_TRIM";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_TRIM";
index_shade = "shade";
];
material = [
identifier = "EV_HDSTR";
flags = [prelit, perspective];
ambient = 1.0;
diffuse = 0.0;
specular = 0.0;
index_base = 64;
index_range = 31;
colour_map = "EV_HDSTR";
index_shade = "shade";
];