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idynam.itm
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Text File
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1997-03-18
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2KB
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35 lines
ITEM 1.0
# dynamite (in inventory)
NAME idynam
FUNC Weapon_TNTHandler
ANIM idynam.nwx
DATA 26
INT SLOT 7
STR GROUND_ITEM gdynam
INT MAX_COUNT 50
INT REST_CHOR 0 # chor of rest (default) action
INT FIRE_CHOR_1 5 # chor of primary action
INT FIRE_CHOR_2 6 # chor of secondary action
STR FIRE_SOUND_1 null # fire sound #1
STR FIRE_SOUND_2 throw # fire sound #2
INT SHOT_CAPACITY 1 # number of shots in chamber
INT SHOT_MULTIPLES 1 # number of "shots" per ammo item
STR AMMO idynam # ammo
STR PROJECTILE pdynam # name of the projectile
FLOAT RANGE_1 50.0 # range of weapon
FLOAT RANGE_2 0.0 # range of weapon
FLOAT EFFRANGE_1 50.0 # effective range of weapon
FLOAT EFFRANGE_2 0.0 # effective range of weapon
FLOAT SPREAD_1 0.0 # fire spread (if multiple shots)
FLOAT SPREAD_2 0.0 # fire spread (if multiple shots)
FLOAT VARIANCE_1 10.0 # fire variance
FLOAT VARIANCE_2 0.0 # fire variance
FLOAT RATE_1 60.0 # velocity of weapon/projectile
FLOAT RATE_2 0.0 # velocity of weapon/projectile
FLOAT MASS_1 2.0 # mass of the weapon/projectile
FLOAT MASS_2 0.0 # mass of the weapon/projectile
FLOAT DAMAGE_1 0.0 # average damage done
FLOAT DAMAGE_2 0.0 # average damage done