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closec
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cctrial.exe
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1996-06-07
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#
# Project Close Combat
# Bootcamp
# Script 2 - Monitors and the Toolbar
#
# Revisions:
# Doug Walker 3/30/96
# Penny Atcheson 5/4/96
# David Hua 5/11/96
#
[INTRO]
* 24 12
*Monitors and the Toolbar
*
*While playing Close Combat, try to keep track of the strengths, weaknesses,
*and status of your team members. This information is useful during battles and
*to assist your tactical planning.
*
*In this exercise of Boot Camp, you'll learn how to:
* Review team units and individual soldiers prior to a battle
* Monitor soldier status during a battle
* Develop strategies based on the strengths of your teams
*
*To continue Boot Camp, click anywhere on this message. To exit Boot Camp,
*select Abort Battle from the Game (File) menu.
######################################################################
#
# Message Display 1 - Status on toolbar
#
######################################################################
#Begin Lesson 1
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 1 12 -1 -1
*On the toolbar you'll see two small, green bands that represent the
*force morale of the teams. The color and length of the bars show
*the physical and mental status of each team. The bars will shorten
*in length and change colors as the morale of each team decreases
*further into each battle.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 1
######################################################################
#
# Message Display 1.1 - Toolbar button - Move out
#
######################################################################
#Begin Lesson 1.1
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 1 12 -1 -1
*After you've clicked the Begin button, you can issue commands to
*your soldiers. When you click the Move Out button on the toolbar,
*all of your troops advance until they engage the enemy.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 1.1
######################################################################
#
# Message Display 1.2 - Toolbar button - Defend
#
######################################################################
#Begin Lesson 1.2
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 1 12 -1 -1
*When troops are ordered to defend, they automatically position
*themselves in the best cover or prepare for ambush. When you
*click the Defend button on the toolbar, all of your troops reposition
*themselves for defense against known and suspected enemy
*positions.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 1.2
######################################################################
#
# Message Display 1.3 - Toolbar button - Pull Back
#
######################################################################
#Begin Lesson 1.3
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 1 12 -1 -1
*The Pull Back command on the toolbar also applies to all troops.
*Click this button when you want all soldiers to retreat as quickly as
*possible.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 1.3
######################################################################
#
# Message Display 1.4 - End Game Toolbar button
#
######################################################################
#Begin Lesson 1.4
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 1 12 -1 -1
*If you want to quit playing, you can click the End Battle button on
*the toolbar. You'll see the Debriefing screen summarizing the battle
*up to the point you quit.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 12
######################################################################
#
# Message Display 2 - Review team monitor
#
######################################################################
#Begin Lesson 2
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 3 12 -1 -1
*Good leadership helps your team's performance and morale. The
*monitors at the bottom of the screen give you information about the
*soldiers and the weapons they carry. Use this information to help
*issue more effective commands.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 2
######################################################################
#
# Message Display 2.1 - Team monitor
#
######################################################################
#Begin Lesson 2.1
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 3 12 -1 -1
*In the lower left corner of the screen, you'll see the Team monitor.
*This listing can give you important details such as team unit type,
*rank of leaders, or activity status. As the game progresses, the
*monitor updates, indicating what each unit is doing. Examine the
*monitor and familiarize yourself with the available information.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 2.1
######################################################################
#
# Message Display 3 - Intro to AI
#
######################################################################
#Begin Lesson 3
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 4 12 -1 -1
*The human factors or psychological aspects of war are an
*important part of Close Combat. During the game, you might
*notice that soldiers appear to have a plan of their own. This
*could be because of their faith in the leadership, their emotional
*or physical state, or confusion and fear.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 3
######################################################################
#
# Message Display 3.1 - AI Behavior
#
######################################################################
#Begin Lesson 3.1
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 4 12 -1 -1
*It may seem that some soldiers respond faster than others or
*disobey your orders. Consider the stress level of your troops or
*whether you're expecting them to obey an unreasonable command,
*such as running directly into enemy fire. Remember--to the
*troops it's not a game, it's war!
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 3.1
######################################################################
#
# Message Display 3.2 - More AI info
#
######################################################################
#Begin Lesson 3.2
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 4 12 -1 -1
*You will notice your teams have different reactions to the
*commands you've issued. While playing the game, watch the
*monitors for clues about which teams are strong and which
*soldiers might be stressed.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 3.2
######################################################################
#
# Message Display 4 - Soldier monitor
#
######################################################################
#Begin Lesson 4
[BEGIN LESSON]
?Action
*SELECT_TEAM 0 0 -1 -1
?Steps
!CENTER_TEAM 0 0 -1 -1
!ARROW_TEAM 1 0 0 0
!POPUP 3 12 -1 -1
*Next to the Team monitor is the Soldier monitor. The Soldier monitor
*gives you information about individual members in each team. To
*preview the statistics of each member, select the team indicated by
*the gray arrow.
?Success
!POPUP 0 12 -1 -1
*Good job! Information in the Soldier monitor is updated when you
*select different teams in the Team monitor.
?Error
!POPUP 0 12 -1 -1
*Click on a team and note the details displayed for each
*individual soldier the Soldier monitor.
?WDI4U
[END LESSON]
#End Lesson 4
######################################################################
#
# Message Display 5 - Soldier monitor components
#
######################################################################
#Begin Lesson 5
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 3 12 -1 -1
*The Soldier monitor provides valuable data about your troops. You
*can see specifics about each soldier such as: health, current state
*of mind and physical state. This monitor reflects individual
*soldiers' status during the game and updates like the Team
*monitor.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 5
######################################################################
#
# Message Display 6 - Weapons intro
#
######################################################################
#Begin Lesson 6
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 3 12 -1 -1
*In the Soldier monitor, you can also get detailed information about
*the weapons each soldier carries and available ammunition. This
*is helpful for planning your tactics prior to battle. Think ahead
*about the effectiveness of the various weapons to help you direct
*troops during actual battle time.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 6
######################################################################
#
# Message Display 7 - Message monitor
#
######################################################################
#Begin Lesson 7
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 2 12 -1 -1
*The third monitor is active only during battle and will give up-to-date
*information about both sides. This Message monitor is useful when
*action is occurring simultaneously on many different places on the
*map. If you click on a reported item, that team will be highlighted
*on the screen. You'll be able to see what happened and react if
*necessary.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 7
######################################################################
#
# Message Display 8 - Priority colors
#
######################################################################
#Begin Lesson 8
[BEGIN LESSON]
?Action
?Steps
!CENTER_TEAM 0 0 -1 -1
!POPUP 2 12 -1 -1
*The multicolored buttons at the top of the Message monitor are
*used to filter the messages you wish to receive based on
*priority. Red messages are the highest priority messages. White
*messages are informational in nature.
?Success
?Error
?WDI4U
[END LESSON]
#End Lesson 8
[OUTTRO]
*18 12
*Summary
*
*This completes the Boot Camp lesson on monitoring troops and using the
*toolbar. In this training session, you learned how to:
* Issue all troops commands with the Toolbar
* Use the Team monitor
* Use the Soldier monitor
* Use the Message monitor
* Identify strengths and weakness of soldiers before and during a battle
* Assess team status for future battle planning
*
*To continue Boot Camp training, return to the Command screen and choose
*another session. If you're ready to play, click Maneuvers and then select the
*battle you'd like to try.