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Text File  |  1996-09-17  |  6KB  |  388 lines

  1. ;Unit Type name
  2. ;Facing ID (BMP file)
  3. ;Name of light weapon section or NO WEAPON
  4. ;Name of heavy weapon section 
  5. ;Type of movement "NOMOVE", "GROUND", "HOVER"
  6. ;Cash to produce
  7. ;Type of industry producing it "NONE", "TROOP", "FACTORY", "HOVER", "MISSILE", "DROPSHIP"
  8. ;Action Points
  9. ;Armor
  10. ;Upkeep cost
  11. ;Unit Type Category Squad, SuperSquad, Buggy, LtGrav, LtTank, Tank, HeavyGrav, 
  12. ;                   LongRange, LongRangeHover, MegaTank, TowerGun, 
  13. ;                    Dropship, NuclearMissile
  14. ;MoveSound (Troop, Wheeled, Tracked, Hovering)
  15. ;Embedded --> Only used for Towers, optionnal field --> TRUE / FALSE
  16. ;EncyclopediaImg    --> Image to display in the encyclopedia
  17.  
  18. [Squad]
  19. PictureID=hsqu
  20. LightWeapon=WEAPON_SQUADL
  21. HeavyWeapon=WEAPON_SQUADH
  22. Movement=GROUND
  23. Cost=20
  24. ProductionType=TROOP
  25. TimeUnits=70
  26. Initiative=1
  27. Hp=10
  28. Upkeep=1
  29. UnitCategory=SQUAD
  30. MoveSound=Troop
  31. DestructionAnimation=SQUADEXPLODESHUM
  32. EncyclopediaImg=e-hsqd8
  33. EncyclopediaTxt=NUL
  34.  
  35. [Ranger]
  36. PictureID=hran
  37. LightWeapon=WEAPON_RANGERL
  38. HeavyWeapon=WEAPON_RANGERH
  39. Movement=GROUND
  40. Cost=40
  41. ProductionType=TROOP
  42. TimeUnits=80
  43. Initiative=1
  44. Hp=15
  45. Upkeep=2
  46. UnitCategory=SUPERSQUAD
  47. MoveSound=Troop
  48. DestructionAnimation=SQUADEXPLODESHUM
  49. EncyclopediaImg=e-hcom8
  50. EncyclopediaTxt=
  51.  
  52. [L.A.V.]
  53. PictureID=hatv
  54. LightWeapon=WEAPON_LAVL
  55. HeavyWeapon=WEAPON_LAVH
  56. Movement=GROUND
  57. Cost=100
  58. ProductionType=FACTORY
  59. TimeUnits=140
  60. Initiative=1
  61. Hp=20
  62. Upkeep=5
  63. UnitCategory=LtTank
  64. MoveSound=Wheeled
  65. DestructionAnimation=UNITEXPLODES
  66. EncyclopediaImg=e-hatv8
  67. EncyclopediaTxt=
  68.  
  69. [Artillery]
  70. PictureID=hart
  71. LightWeapon=WEAPON_ARTL
  72. HeavyWeapon=WEAPON_ARTH
  73. Movement=GROUND
  74. Cost=600
  75. ProductionType=FACTORY
  76. TimeUnits=60
  77. Initiative=1
  78. Hp=20
  79. Upkeep=30
  80. UnitCategory=LongRange
  81. MoveSound=Tracked
  82. DestructionAnimation=UNITEXPLODES
  83. EncyclopediaImg=e-hart8
  84. EncyclopediaTxt=
  85.  
  86. [Speeder]
  87. PictureID=hspe
  88. LightWeapon=WEAPON_SPEEDERL
  89. HeavyWeapon=WEAPON_SPEEDERH
  90. Movement=HOVER
  91. Cost=200
  92. ProductionType=HOVER
  93. TimeUnits=180
  94. Initiative=1
  95. Hp=20
  96. Upkeep=10
  97. UnitCategory=LtGrav
  98. MoveSound=Hovering
  99. DestructionAnimation=UNITEXPLODES
  100. EncyclopediaImg=e-hspd8
  101. EncyclopediaTxt=
  102.  
  103. [Laser Tower]
  104. PictureID=HTUR
  105. LightWeapon=WEAPON_TOWERH
  106. HeavyWeapon=WEAPON_TOWERH
  107. Movement=NOMOVE
  108. Cost=100
  109. ProductionType=NONE
  110. TimeUnits=10
  111. Initiative=1
  112. Hp=50
  113. Upkeep=0
  114. UnitCategory=TowerGun
  115. MoveSound=Troop
  116. Embedded=TRUE
  117. AcquireExperience=FALSE
  118. DestructionAnimation=UNITEXPLODES
  119. EncyclopediaImg=e-htur8
  120. EncyclopediaTxt=
  121.  
  122. ;_________________________________________________________________________________
  123.  
  124. [WEAPON_SQUADL]
  125. Name=MORTAR
  126. Type=1
  127. Display=S-HMORTAR 
  128. Turreted=1
  129. Range=4
  130. Precision=1
  131. DamageContact=10
  132. DamageClose=3
  133. DamageFar=0
  134. PercentTimeUnits=43
  135.  
  136. [WEAPON_SQUADH]
  137. Name=THERMAL DETONATOR
  138. Type=0
  139. Display=S-CLOSEATTACK
  140. Turreted=1
  141. Range=1
  142. Precision=-2
  143. DamageContact=30
  144. DamageClose=0
  145. DamageFar=0
  146. PercentTimeUnits=60
  147.  
  148. [WEAPON_RANGERL]
  149. Name=LONG RANGE LASER
  150. Type=0
  151. Display=S-HLIGHTLASER
  152. Turreted=1
  153. Range=9
  154. Precision=-2
  155. DamageContact=10
  156. DamageClose=0
  157. DamageFar=0
  158. PercentTimeUnits=50
  159.  
  160. [WEAPON_RANGERH]
  161. Name=THERMAL DETONATOR
  162. Type=0
  163. Display=S-CLOSEATTACK
  164. Turreted=1
  165. Range=1
  166. Precision=-2
  167. DamageContact=30
  168. DamageClose=0
  169. DamageFar=0
  170. PercentTimeUnits=60
  171.  
  172. [WEAPON_LAVL]
  173. Name=LASER GUN
  174. Type=0
  175. Display=S-HLIGHTLASER 
  176. Turreted=1
  177. Range=7
  178. Precision=-1
  179. DamageContact=4
  180. DamageClose=0
  181. DamageFar=0
  182. PercentTimeUnits=17
  183.  
  184. [WEAPON_LAVH]
  185. Name=PULSE LASER
  186. Type=0
  187. Display=S-HPULSELASER 
  188. Turreted=1
  189. Range=6
  190. Precision=-1
  191. DamageContact=10
  192. DamageClose=0
  193. DamageFar=0
  194. PercentTimeUnits=31
  195.  
  196. [WEAPON_TANKL]
  197. Name=LIGHT LASER CANNON
  198. Type=0
  199. Display=S-HLIGHTLASER 
  200. Turreted=1
  201. Range=6
  202. Precision=-1
  203. DamageContact=15
  204. DamageClose=0
  205. DamageFar=0
  206. PercentTimeUnits=33
  207.  
  208. [WEAPON_TANKH]
  209. Name=HEAVY LASER CANNON
  210. Type=0
  211. Display=S-HHEAVYLASER 
  212. Turreted=1
  213. Range=7
  214. Precision=-1
  215. DamageContact=40
  216. DamageClose=0
  217. DamageFar=0
  218. PercentTimeUnits=50
  219.  
  220. [WEAPON_SPEEDERL]
  221. Name=TWIN LASER
  222. Type=0
  223. Display=S-HTWINLASER 
  224. Turreted=1
  225. Range=5
  226. Precision=-1
  227. DamageContact=10
  228. DamageClose=0
  229. DamageFar=0
  230. PercentTimeUnits=28
  231.  
  232. [WEAPON_SPEEDERH]
  233. Name=MEDIUM ROCKET
  234. Type=0
  235. Display=S-HNMISSILE 
  236. Turreted=1
  237. Range=10
  238. Precision=-2
  239. DamageContact=20
  240. DamageClose=0
  241. DamageFar=0
  242. PercentTimeUnits=39
  243.  
  244. [WEAPON_GRAVTANKL]
  245. Name=TWIN LASER
  246. Type=0
  247. Display=S-HTWINLASER 
  248. Turreted=1
  249. Range=6
  250. Precision=-1
  251. DamageContact=9
  252. DamageClose=0
  253. DamageFar=0
  254. PercentTimeUnits=20
  255.  
  256. [WEAPON_GRAVTANKH]
  257. Name=HEAVY ROCKET
  258. Type=0
  259. Display=S-HROCKET  
  260. Turreted=1
  261. Range=7
  262. Precision=0
  263. DamageContact=40
  264. DamageClose=0
  265. DamageFar=0
  266. PercentTimeUnits=50
  267.  
  268. [WEAPON_ARTL]
  269. Name=LIGHT LASER CANNON
  270. Type=0
  271. Display=S-HHEAVYLASER 
  272. Turreted=1
  273. Range=7
  274. Precision=-1
  275. DamageContact=10
  276. DamageClose=0
  277. DamageFar=0
  278. PercentTimeUnits=40
  279.  
  280. [WEAPON_ARTH]
  281. Name=ARTILLERY CANNON
  282. Type=1
  283. Display=S-HARTILLERY
  284. Turreted=1
  285. Range=13
  286. Precision=1
  287. DamageContact=30
  288. DamageClose=15
  289. DamageFar=5
  290. PercentTimeUnits=100
  291.  
  292. [WEAPON_GUNSHIPL]
  293. Name=TWIN LASER
  294. Type=0
  295. Display=S-HTWINLASER
  296. Turreted=1
  297. Range=6
  298. Precision=0
  299. DamageContact=10
  300. DamageClose=0
  301. DamageFar=0
  302. PercentTimeUnits=12
  303.  
  304. [WEAPON_GUNSHIPH]
  305. Name=ARTILLERY CANNON
  306. Type=1
  307. Display=S-HARTILLERY
  308. Turreted=1
  309. Range=8
  310. Precision=1
  311. DamageContact=50
  312. DamageClose=20
  313. DamageFar=0
  314. PercentTimeUnits=60
  315.  
  316. [WEAPON_BUGGYL]
  317. Name=LASER GUN
  318. Type=0
  319. Display=S-HLIGHTLASER 
  320. Turreted=1
  321. Range=6
  322. Precision=-4
  323. DamageContact=5
  324. DamageClose=0
  325. DamageFar=0
  326. PercentTimeUnits=30
  327.  
  328. [WEAPON_BUGGYH]
  329. Name=LONG RANGE LASER
  330. Type=0
  331. Display=S-HHEAVYLASER 
  332. Turreted=1
  333. Range=10
  334. Precision=-4
  335. DamageContact=15
  336. DamageClose=0
  337. DamageFar=0
  338. PercentTimeUnits=51
  339.  
  340. [WEAPON_TOWERH]
  341. Name=HEAVY LASER CANNON
  342. Type=0
  343. Display=S-HHEAVYTWINLASER 
  344. Turreted=1
  345. Range=7
  346. Precision=-4
  347. DamageContact=60
  348. DamageClose=0
  349. DamageFar=0
  350. PercentTimeUnits=100
  351.  
  352. [WEAPON_ZENL]
  353. Name=ENERGY TRANSFER
  354. Type=0
  355. Display=S-SHOCKBOLT
  356. Turreted=1
  357. Range=6
  358. Precision=-3
  359. DamageContact=100
  360. DamageClose=0
  361. DamageFar=0
  362. PercentTimeUnits=20
  363.  
  364. [WEAPON_ZENH]
  365. Name=KARATE CHOP
  366. Type=0
  367. Display=S-FUSIONCANNON
  368. Turreted=1
  369. Range=1
  370. Precision=-2
  371. DamageContact=250
  372. DamageClose=0
  373. DamageFar=0
  374. PercentTimeUnits=30
  375.  
  376. [WEAPON_MEGATWER]
  377. Name=BIG GUN
  378. Type=1
  379. Display=S-TMEGATOWER
  380. Turreted=1
  381. Range=48
  382. Precision=0
  383. AlwaysHit=TRUE
  384. DamageContact=28
  385. DamageClose=0
  386. DamageFar=0
  387. PercentTimeUnits=100
  388.