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CD Action 9 B
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fallen
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fhdemo.exe
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SETUP.PKG
(
.txt
)
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InstallShield Package
|
1996-12-05
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4KB
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168 lines
readme.txt\readme.txt
colors.tab\colors.tab
AI\aiconfig.dat
AI\alien.fds
Anms\anims.des
Anms\cat.anm
Anms\dgs.anm
Anms\dmp.anm
Anms\dms.anm
Anms\dps.anm
Anms\dul.sht
Anms\dus.sht
Anms\fus.sht
Anms\har.sht
Anms\hmo.sht
Anms\hro.sht
Anms\htl.sht
Anms\imp.anm
Anms\impmiss.anm
Anms\las.sht
Anms\meg.sht
Anms\min.sht
Anms\mmp.anm
Anms\nin.sht
Anms\nlr.sht
Anms\nls.sht
Anms\nuk.sht
Anms\pla.sht
Anms\pow.anm
Anms\pul.sht
Anms\sbi.anm
Anms\sbt.sht
Anms\shots.des
Anms\tls.sht
Anms\x1b.anm
Anms\x1s.anm
Anms\xas.anm
Anms\xhs.anm
Cities\demo001.cm
Cities\demo002.cm
Cities\demo003.cm
Cities\demo004.cm
Colonies\democol.cmp
Colonies\democol.col
Exe\fhdemo.exe
Help\fallen.cnt
Help\fallen.hlp
Imgs\aloseg.bmp
Imgs\hart.bmp
Imgs\hloseg.bmp
Imgs\h-swin.bmp
Imgs\present1.BMP
Imgs\present3.BMP
Imgs\present4.BMP
Intf\ai-strat.bmp
Intf\a-turn.bmp
Intf\builddlg.bmp
Intf\defeated.bmp
Intf\h-beatt.bmp
Intf\h-land.bmp
Intf\h-strat.bmp
Intf\h-tactic.bmp
Intf\h-turn.bmp
Intf\h-win.bmp
Intf\hulog.bmp
Intf\landing.bmp
Intf\menu-pr.bmp
Intf\msgbox.bmp
Intf\ppick.bmp
Intf\starmap.bmp
Intf\stratege.bmp
Intf\strucdlg.bmp
Intf\tactic.bmp
Intf\talog.bmp
Maps\Demo001.pam
Maps\Demo002.pam
Maps\Demo003.pam
Maps\Demo004.pam
Roads\road.stc
Roads\roads.ica
Rtf\aiturn.rtf
Rtf\attack.rtf
Rtf\defatt.rtf
Rtf\defdef.rtf
Rtf\land.rtf
Rtf\lostcap.rtf
Rtf\newunit.rtf
Rtf\present1.rtf
Rtf\present3.rtf
Rtf\present4.rtf
Rtf\reinf.rtf
Rtf\slose.rtf
Rtf\strat.rtf
Rtf\swin.rtf
Rtf\tact.rtf
Rtf\tactai.rtf
Rtf\vicdef.rtf
Rtf\vicfinal.rtf
Rtf\vicmatt.rtf
Rtf\vicnatt.rtf
SImg\alie_si.ica
SImg\alie_ssi.ica
SImg\huma_si.ica
SImg\huma_ssi.ica
Sounds\aargh.wav
Sounds\cbuild.wav
Sounds\error.wav
Sounds\explb.wav
Sounds\expmb.wav
Sounds\expsb.wav
Sounds\expsqua.wav
Sounds\expsquh.wav
Sounds\expvehic.wav
Sounds\impact1.wav
Sounds\impact2.wav
Sounds\impact3.wav
Sounds\impact4.wav
Sounds\impact5.wav
Sounds\impact6.wav
Sounds\impact7.wav
Sounds\impact8.wav
Sounds\inout.wav
Sounds\land.wav
Sounds\movehov.wav
Sounds\movesq.wav
Sounds\movetrk.wav
Sounds\movewhee.wav
Sounds\nocash.wav
Sounds\nosound.wav
Sounds\popup.wav
Sounds\repair.wav
Sounds\road.wav
Sounds\shot01.wav
Sounds\shot02.wav
Sounds\shot03.wav
Sounds\shot04.wav
Sounds\shot05.wav
Sounds\shot06.wav
Sounds\shot07.wav
Sounds\shot08.wav
Sounds\shot09.wav
Sounds\shot10.wav
Sounds\shot11.wav
Sounds\silence.wav
Sounds\telep.wav
Sounds\wbuild.wav
Sounds\yessir.wav
Structs\alien.sst
Structs\alien.stc
Structs\human.sst
Structs\human.stc
Terrains\terrains.lst
TImg\divers.sti
TImg\FOREST.ica
TImg\FOREST.sti
UImg\alie_sui.ica
UImg\alie_ui.ica
UImg\huma_sui.ica
UImg\huma_ui.ica
Units\alien.sut
Units\alien.unt
Units\human.sut
Units\human.unt
Windows\wavemix.ini
Windows\MFC42.DLL
Windows\MSVCRT.DLL
Windows\WMix32.dll