home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
CD Action 2
/
CD_Action_2.iso
/
alien
/
readme.txt
< prev
next >
Wrap
Text File
|
1995-10-08
|
6KB
|
165 lines
ALIEN ODYSSEY DEMO
BACKGROUND
----------
The player assumes the role of Planetary Surveyor, Psaph Abal, whose ship
crash-lands on an uncharted planet. He quickly befriends one of the planet's
Yuma natives, Gaan Ta'Tukinae, and is taken back to his village. The village
chief, Hoeda Un'Tukinae, reveals their plight - they have all but lost an age-
old war to a malicious cybernetic race known as the Dak, once of the same
species, but who split away and developed superior technologies in a bid to
conquer other worlds. This enclave is all that remains of the Yuma. Psaph's
arrival here gives the Yuma one last glimmer of hope.
Psaph has two main objectives: to rid the planet of this scourge, and to
find space-worthy transport so that he can return to his mothership. To
fulfil them both he must enter each of the Dak bases, discover their secrets,
battle with the enemies within, and ultimately, find a way to cause each base
to self-destruct.
DEMO VERSION
------------
In this demo you take control of Psaph who can explore the first two floors of
the first Dak base known as the Comms Bunker. The following keys are used to
control his movements:
1 - (Un)holster gun
Ctrl - Fire gun
Shift - Run mode
Alt - Side-step mode
Alt & Shift - Emergency side-roll mode
Z - Crouch mode
X - Jump forward
Cursor Up - Move forward
Cursor Down - Move backward
Cursor Left/Right - Rotate/move sideways
Spacebar - Activate terminals and elevators
FINAL RELEASE FEATURES
----------------------
* Two full bases to explore totalling over 120 rooms.
* Extensive scenery animation brings each base to life.
* Interlinking sections have the player flying through a forest and down dark
mineshafts at breakneck speeds.
* Multiple gun upgrades.
* 9 different Dak enemy types.
* Full game and mission intro and outro sequences.
This is a HOW TO Guide to making a boot disk.
=============================================
If you are trying to run Alien Odyssey on a machine with 8 meg of
ram then you will need to ensure that as much of that 8 meg as
possible is available to the game. For this reason you will need
to make a BOOT disk. That is, a disk that will allow you to boot
your machine with a minimum of memory used.
There now follows a step by step guide to making a boot disk, but
please note that this is an example of how to do it. In general
the setup of different PC's varies and your own setup is liable
to look rather different, e.g. the pathnames used in your PATH
statement, or where to find files or the installed directory of a
certain driver.
Step 1:
Place a diskette in your A: drive. The next step will destroy any
data on the disk, so a brand new blank floppy disk should be used.
Make sure that the disk is the same density as the drive (Use a
1.44 MB disk in a High Density 3.5" drive, etc.).
Step 2:
At the C: prompt, type FORMAT A: /S and press [ENTER]. The DOS
Format utility will format the disk and add the necessary DOS
files required to boot from the floppy disk.
Step 3:
Change to drive A by typing A: and pressing [ENTER]. Then type
EDIT CONFIG.SYS and press [ENTER]. The DOS Edit program will
appear.
Type in the lines following [CONFIG.SYS] in the example below.
When you have finished typing the lines, press ALT-F to bring up
the File menu, and then press X to Exit the DOS Edit program.
When it asks you if you want to save your file, choose Yes:
[CONFIG.SYS]
DEVICE=C:\DOS\HIMEM.SYS
DEVICE=C:\DOS\EMM386.EXE NOEMS
DOS=UMB
FILES=40
BUFFERS=15,0
STACKS=9,256
DOS=HIGH
DEVICEHIGH=C:\CDROMDRV\D011V109.SYS /D:MSCD000
In the CONFIG.SYS file shown above, replace the last line in the
example with the line from your current CONFIG.SYS file on drive
C: that runs your CD-ROM drivers. It is important that you use
your CD-ROM line and not our example, otherwise your CD-ROM drive
will not function properly.
You may also have special lines in your C:\CONFIG.SYS file that
help your sound card to function properly. It is very important
that you copy those lines into this new file on A: so your sound
card will work. Place the appropriate lines from your CONFIG.SYS
file at the end of the example shown above.
Step 4:
Type EDIT AUTOEXEC.BAT and press [ENTER]. The DOS Edit program
will appear. Type in the lines following [AUTOEXEC.BAT] in the
example below. When you are finished typing the lines, press
ALT-F to bring up the File menu, and then press X to Exit the DOS
Edit program. When it asks you if you want to save your file,
choose Yes:
[AUTOEXEC.BAT]
@ECHO OFF
PROMPT $P$G
SET PATH=C:\DOS;C:\VIDCARD;C:\SNDCARD
LH C:\DOS\MSCDEX.EXE /D:MSCD000
SET SOUND=C:\SBPRO
SET BLASTER=A220 I7 D1 T4
C:\MOUSE\MOUSE.EXE
C:
CD\ODYSSEY
GAME
In the AUTOEXEC.BAT file shown above, you would replace line 4
with the line from your current AUTOEXEC.BAT file on drive C: that
loads your CD-ROM drivers. It is important that you use your CD-
ROM line and not our example, otherwise your CD-ROM drive will not
function properly.
You may also have special lines in your C:\AUTOEXEC.BAT file that
help your sound card to function properly. It is very important
that you copy those lines into this new file on A: so your sound
card will work. Replace the examples on lines 5 and 6 with the
appropriate lines from your AUTOEXEC.BAT file.
Additionally, if your graphics card requires a VESA driver it
should go here as well.
Step 5:
Reboot your system with the boot disk still in drive A. The game
should start and everything should be working properly.
NOTE: Once this boot disk is finished and functioning properly,
and if you still do not have enough memory free, use it
to boot up your system and then run the DOS MEMMAKER
utility with the boot disk in the drive. MEMMAKER will
ensure that you have squeezed every little bit of RAM out
of the boot disk. Run the DOS command MEM before and after
running MEMMAKER to see what kind of memory increase you
get from this step.