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Text File | 2001-11-13 | 259.7 KB | 12,293 lines |
- <Material>;
- Metals, Iron, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 72, 72, 72;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.87;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.09999;
- refraction red, 8, 0, 4, 2.36;
- refraction green, 8, 0, 4, 2.36;
- refraction blue, 8, 0, 4, 2.36;
- absorption red, 8, 0, 10, 1.36;
- absorption green, 8, 0, 10, 1.36;
- absorption blue, 8, 0, 10, 1.36;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Steel, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 149, 144, 140;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 2.62215;
- refraction green, 8, 0, 4, 2.24633;
- refraction blue, 8, 0, 4, 1.8535;
- absorption red, 8, 0, 10, 3.46746;
- absorption green, 8, 0, 10, 3.17153;
- absorption blue, 8, 0, 10, 2.87553;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Stainless Steel, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 149, 144, 141;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.87;
- specular factor, 2, 0, 1, 0.6;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 2.62215;
- refraction green, 8, 0, 4, 2.24633;
- refraction blue, 8, 0, 4, 1.8535;
- absorption red, 8, 0, 10, 3.46746;
- absorption green, 8, 0, 10, 3.17153;
- absorption blue, 8, 0, 10, 2.87553;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Machined Steel, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 150, 145, 141;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.87;
- specular factor, 2, 0, 1, 0.8;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 2.62215;
- refraction green, 8, 0, 4, 2.24633;
- refraction blue, 8, 0, 4, 1.8535;
- absorption red, 8, 0, 10, 3.46746;
- absorption green, 8, 0, 10, 3.17153;
- absorption blue, 8, 0, 10, 2.87553;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Antique Brass, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 244, 178, 100;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 0.5;
- refraction green, 8, 0, 4, 0.5;
- refraction blue, 8, 0, 4, 0.5;
- absorption red, 8, 0, 10, 8.39;
- absorption green, 8, 0, 10, 8.39;
- absorption blue, 8, 0, 10, 8.39;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Polished Brass, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 244, 178, 100;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.3;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 0.5;
- refraction green, 8, 0, 4, 0.5;
- refraction blue, 8, 0, 4, 0.5;
- absorption red, 8, 0, 10, 8.39;
- absorption green, 8, 0, 10, 8.39;
- absorption blue, 8, 0, 10, 8.39;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Copper, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 238, 157, 138;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 0.302;
- refraction green, 8, 0, 4, 1.051;
- refraction blue, 8, 0, 4, 1.168;
- absorption red, 8, 0, 10, 3.916;
- absorption green, 8, 0, 10, 2.582;
- absorption blue, 8, 0, 10, 2.338;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Bronze, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 211, 156, 61;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 1.25329;
- refraction green, 8, 0, 4, 0.85397;
- refraction blue, 8, 0, 4, 0.63;
- absorption red, 8, 0, 10, 3.50328;
- absorption green, 8, 0, 10, 4.74362;
- absorption blue, 8, 0, 10, 4.1958;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Nickel, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 170, 153, 133;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 2.131;
- refraction green, 8, 0, 4, 1.726;
- refraction blue, 8, 0, 4, 1.628;
- absorption red, 8, 0, 10, 3.932;
- absorption green, 8, 0, 10, 3.105;
- absorption blue, 8, 0, 10, 2.581;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Zinc, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 191, 191, 187;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 2.45435;
- refraction green, 8, 0, 4, 1.5106;
- refraction blue, 8, 0, 4, 0.95619;
- absorption red, 8, 0, 10, 5.14198;
- absorption green, 8, 0, 10, 4.19892;
- absorption blue, 8, 0, 10, 3.21585;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Lead, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 160, 169, 175;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 2.02027;
- refraction green, 8, 0, 4, 2.26255;
- refraction blue, 8, 0, 4, 1.72076;
- absorption red, 8, 0, 10, 3.52139;
- absorption green, 8, 0, 10, 4.30247;
- absorption blue, 8, 0, 10, 3.801;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Mercury, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.87;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.8;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 2.249;
- refraction green, 8, 0, 4, 1.426;
- refraction blue, 8, 0, 4, 1.03444;
- absorption red, 8, 0, 10, 5.51528;
- absorption green, 8, 0, 10, 4.46432;
- absorption blue, 8, 0, 10, 3.748;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Iron 2, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 153, 153, 153;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.87;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 2.36;
- refraction green, 8, 0, 4, 2.36;
- refraction blue, 8, 0, 4, 2.36;
- absorption red, 8, 0, 10, 1.36;
- absorption green, 8, 0, 10, 1.36;
- absorption blue, 8, 0, 10, 1.36;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Polished Gold, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 204, 51;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.4;
- mirror factor, 2, 0, 1, 0.55;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 0.186;
- refraction green, 8, 0, 4, 0.59;
- refraction blue, 8, 0, 4, 1.518;
- absorption red, 8, 0, 10, 3.756;
- absorption green, 8, 0, 10, 2.297;
- absorption blue, 8, 0, 10, 1.897;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Platinum, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.0001;
- refraction red, 8, 0, 4, 2.489;
- refraction green, 8, 0, 4, 2.054;
- refraction blue, 8, 0, 4, 1.814;
- absorption red, 8, 0, 10, 4.389;
- absorption green, 8, 0, 10, 3.581;
- absorption blue, 8, 0, 10, 3.067;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Cast Aluminum, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.36;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.4;
- mirror factor, 2, 0, 1, 0;
- roughness, 2, 0.0001, 1, 0.0001;
- refraction red, 8, 0, 4, 1.801;
- refraction green, 8, 0, 4, 0.863;
- refraction blue, 8, 0, 4, 0.592;
- absorption red, 8, 0, 10, 8;
- absorption green, 8, 0, 10, 6.38;
- absorption blue, 8, 0, 10, 5.34;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 6;
- amplitude, 2, -1, 1, 0.2;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Silver Plate, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.4;
- mirror factor, 2, 0, 1, 0.3;
- roughness, 2, 0.0001, 1, 0.1;
- refraction red, 8, 0, 4, 0.18;
- refraction green, 8, 0, 4, 0.128;
- refraction blue, 8, 0, 4, 0.159;
- absorption red, 8, 0, 10, 4.377;
- absorption green, 8, 0, 10, 3.174;
- absorption blue, 8, 0, 10, 2.344;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metals, Chromium, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 127, 127, 127;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- chrome 2D, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- chrome factor, 2, 0, 1, 0.3;
- roughness, 2, 0.0001, 1, 0.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glass, Mostly Clear Glass, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 248, 251, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.5;
- transmission factor, 2, 0, 1, 0.9;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 2, 0.0001, 1, 0.09999;
- refraction, 8, 1, 4, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- eroded, 3;
- <Properties>;
- scale, 2, 1e-006, 10, 10;
- coverage, 2, 0, 1, 0;
- fuzz, 2, 0, 1, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glass, Rose Tinted Glass, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 254, 211, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.72;
- transmission factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.05;
- roughness, 2, 0.0001, 1, 0.09999;
- refraction, 8, 1, 4, 1.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glass, Tinted Glass, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 120, 120, 120;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.9;
- transmission factor, 2, 0, 1, 0.6;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 2, 0.0001, 1, 0.09999;
- refraction, 8, 1, 4, 1.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glass, Green Glass, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 0, 102, 102;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.6;
- transmission factor, 2, 0, 1, 1;
- mirror factor, 2, 0, 1, 0.3;
- roughness, 2, 0.0001, 1, 0.029997;
- refraction, 8, 1, 4, 1.4;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- eroded, 3;
- <Properties>;
- scale, 2, 1e-006, 10, 10;
- coverage, 2, 0, 1, 0.1;
- fuzz, 2, 0, 1, 0.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glass, Bumpy Glass, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 218, 131;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 1;
- transmission factor, 2, 0, 1, 1;
- mirror factor, 2, 0, 1, 0.38;
- roughness, 2, 0.0001, 1, 0.039996;
- refraction, 8, 1, 4, 1.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 8;
- amplitude, 2, -1, 1, 0.08;
- detail, 3, 1, 16, 1;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glass, Glass, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.6;
- transmission factor, 2, 0, 1, 0.87;
- mirror factor, 2, 0, 1, 0.4;
- roughness, 2, 0.0001, 1, 0.09999;
- refraction, 8, 1, 4, 1.46;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glass, Blue Eroded Glass, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 180, 203, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.62;
- diffuse factor, 2, 0, 1, 0.74;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- eroded, 3;
- <Properties>;
- scale, 2, 1e-006, 10, 6;
- coverage, 2, 0, 1, 0.5;
- fuzz, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
-
- <Material>;
- Brick, Rough Realistic Brick, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped textured brick, 1;
- <Properties>;
- scale, 2, 1e-006, 1, 0.2;
- brick width, 2, 0, 1, 1;
- brick height, 2, 0, 1, 0.5;
- mortar size, 2, 0, 0.5, 0.1;
- brick colour 1, 4, 128, 26, 0;
- brick colour 2, 4, 179, 51, 0;
- mortar colour, 4, 77, 77, 77;
- rough scale, 2, 0, 1, 0.6;
- rough amplitude, 2, 0, 1, 1;
- offset, 2, 0, 0.5, 0.5;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 55;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Simple Square Brick, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick, 1;
- <Properties>;
- scale, 2, 1e-006, 1, 0.0999999;
- brick width, 2, 0, 1, 1;
- brick height, 2, 0, 1, 1;
- mortar size, 2, 0, 0.5, 0.1;
- brick colour, 4, 255, 148, 48;
- mortar colour, 4, 148, 148, 148;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 45;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Simple Brick, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick, 1;
- <Properties>;
- scale, 2, 1e-006, 1, 0.0999999;
- brick width, 2, 0, 1, 1;
- brick height, 2, 0, 1, 0.5;
- mortar size, 2, 0, 0.5, 0.1;
- brick colour, 4, 255, 148, 48;
- mortar colour, 4, 148, 148, 148;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 55;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Brick Bond Stretcher, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 1;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Brick Bond Common, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 2;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Brick Bond Flemish, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 3;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Brick Bond English, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 4;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Brick Bond Stack, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 5;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Brick Bond Rowlock, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 6;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Gravel Brick Bond Stretcher, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 1;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Gravel Brick Bond Common, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 2;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Gravel Brick Bond Flemish, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 3;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Gravel Brick Bond English, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 4;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Gravel Brick Bond Stack, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 5;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Brick, Gravel Brick Bond Rowlock, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 0, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 6;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Dark Wood, -1;
- LW Version, 6000300;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 255, 255, 204;
- dark wood colour, 4, 153, 102, 102;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.15;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Varnished Dark Wood, -1;
- LW Version, 6000300;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 255, 255, 204;
- dark wood colour, 4, 153, 0, 0;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- environment, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.5;
- specular factor, 2, 0, 1, 0.5;
- environment factor, 2, 0, 1, 0.3;
- roughness, 2, 0.0001, 1, 0.09999;
- angle scale, 2, 0, 5, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- casting, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 1;
- casting amplitude, 2, -1, 1, 0.1;
- dented amplitude, 2, -1, 1, 0.5;
- dented scale, 2, 0, 10, 1;
- dented threshold, 2, 0, 1, 0.8;
- detail, 3, 1, 16, 6;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Varnished Redwood, -1;
- LW Version, 6000300;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 102, 0, 51;
- dark wood colour, 4, 153, 102, 102;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.07;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- environment, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.72;
- diffuse factor, 2, 0, 1, 0.5;
- specular factor, 2, 0, 1, 0.5;
- environment factor, 2, 0, 1, 0.3;
- roughness, 2, 0.0001, 1, 0.489951;
- angle scale, 2, 0, 5, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 0.5;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 1;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Redwood, -1;
- LW Version, 6000300;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 102, 0, 51;
- dark wood colour, 4, 153, 102, 102;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.07;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 0.5;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 1;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Pressure Treated, -1;
- LW Version, 6000300;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 229, 229, 229;
- dark wood colour, 4, 178, 178, 178;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 2, 0.0001, 1, 0.09999;
- specular colour, 4, 51, 153, 102;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 1;
- amplitude, 2, -1, 1, 0;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Simple Wood, -1;
- LW Version, 6000300;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 255, 246, 204;
- dark wood colour, 4, 249, 199, 133;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Birch, -1;
- LW Version, 6000300;
- <Shader>;
- birch, 1;
- <Properties>;
- trunk direction, 5, 1, 0, 0;
- trunk centre, 6, 0, 0, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- wood colour, 4, 178, 113, 73;
- ring colour, 4, 158, 94, 61;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.5;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1e-006;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Cherry, -1;
- LW Version, 6000300;
- <Shader>;
- cherry, 1;
- <Properties>;
- trunk direction, 5, 1, 0, 0;
- trunk centre, 6, 0, 0, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- wood colour, 4, 127, 52, 46;
- ring colour, 4, 102, 25, 12;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.05;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Maple, -1;
- LW Version, 6000300;
- <Shader>;
- maple, 1;
- <Properties>;
- trunk direction, 5, 1, 0, 0;
- trunk centre, 6, 0, 0, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- wood colour, 4, 183, 156, 122;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.04;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Oak, -1;
- LW Version, 6000300;
- <Shader>;
- oak, 1;
- <Properties>;
- trunk direction, 5, 1, 0, 0;
- trunk centre, 6, 0, 0, 0;
- pattern scale, 8, 1e-006, 1e+006, 3;
- wood colour, 4, 145, 73, 30;
- ring colour, 4, 76, 45, 15;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.04;
- ring width, 2, 0, 1, 0.32;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood, Pine, -1;
- LW Version, 6000300;
- <Shader>;
- pine, 1;
- <Properties>;
- trunk direction, 5, 1, 0, 0;
- trunk centre, 6, 0, 0, 0;
- pattern scale, 8, 1e-006, 1e+006, 2;
- wood colour, 4, 234, 201, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.61;
- ring fuzz out, 2, 0, 1, 0.92;
- ring width, 2, 0, 1, 1;
- gnarl, 8, 0, 1e+006, 0.09;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Marble, -1;
- LW Version, 6000300;
- <Shader>;
- marble, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 6;
- detail, 3, 0, 16, 6;
- ground colour, 4, 51, 51, 102;
- vein colour, 4, 198, 161, 223;
- vein contrast, 2, 0, 1, 1;
- grain, 2, 0, 3, 2.91;
- grain scale, 2, 0, 5, 4.8;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 2, 0.0001, 1, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Clouds, -1;
- LW Version, 6000300;
- <Shader>;
- solid clouds, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 90;
- background colour, 4, 82, 97, 255;
- clouds colour, 4, 255, 255, 255;
- detail, 3, 1, 16, 8;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Checkers, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped checker, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 50;
- odd colour, 4, 255, 255, 255;
- even colour, 4, 112, 112, 112;
- fuzz, 2, 0, 1, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Ice, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- dielectric, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.34;
- specular factor, 2, 0, 1, 0.91;
- transmission factor, 2, 0, 1, 1;
- mirror factor, 2, 0, 1, 0.25;
- roughness, 2, 0.0001, 1, 0.2;
- refraction, 8, 0, 4, 1.59144;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 3.48;
- amplitude, 2, -1, 1, 0.07;
- detail, 3, 1, 16, 1;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Rubber, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 76, 76, 76;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.15;
- roughness, 2, 0.0001, 1, 0.0001;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Ceramic, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.68;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Water, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 245, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.4;
- transmission factor, 2, 0, 1, 0.8;
- mirror factor, 2, 0, 1, 0.5;
- roughness, 2, 0.0001, 1, 0.0001;
- refraction, 8, 1, 4, 1.339;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Mirror, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.15;
- diffuse factor, 2, 0, 1, 0.1;
- specular factor, 2, 0, 1, 0.8;
- mirror factor, 2, 0, 1, 0.8;
- roughness, 8, 0.0001, 1, 0.06;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Brown Ceramic, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 115, 32, 7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.68;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Blue Marble, -1;
- LW Version, 6000300;
- <Shader>;
- blue marble, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 4;
- detail, 3, 1, 16, 11;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 2, 0.0001, 1, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Solid Polka, -1;
- LW Version, 6000300;
- <Shader>;
- solid polka, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 9;
- separation, 2, 0, 1, 1;
- radius, 2, 0, 1, 0.4;
- edge softness, 2, 0, 1, 0.1;
- background colour, 4, 255, 255, 255;
- spot colour, 4, 255, 0, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 2, 0.0001, 1, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Miscellaneous, Diagonal, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped diagonal, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 50;
- width, 2, 0, 1, 0.1;
- background colour, 4, 255, 255, 255;
- stripe colour, 4, 255, 1, 31;
- fuzz, 2, 0, 1, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 2, 0.0001, 1, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
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- <EndShader>;
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- <Material>;
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- LW Version, 6000300;
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- wrapped grid, 1;
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- scale, 2, 0, 10, 0.2;
- width, 2, 0, 1, 1;
- height, 2, 0, 1, 1;
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- <EndShader>;
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- <Shader>;
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- u scale, 2, 0, 100, 50;
- v scale, 2, 0, 100, 50;
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- <EndShader>;
- <EndMaterial>;
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- <Material>;
- Miscellaneous, Granite, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
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- scale, 2, 1e-006, 100, 1;
- type, 11, 0;
- mineral 1 colour, 4, 198, 193, 181;
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- fragment softness, 2, 0, 2, 0.5;
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- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
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- <EndShader>;
- <Shader>;
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- v scale, 2, 0, 100, 50;
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- <Material>;
- Miscellaneous, Turbulent, -1;
- LW Version, 6000300;
- <Shader>;
- turbulent, 1;
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- scale, 8, 1e-006, 100000, 1;
- colour, 4, 255, 255, 255;
- detail, 3, 0, 25, 2;
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- <EndShader>;
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-
- <Material>;
- Plastics, Plain Red, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 255, 0, 102;
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- <EndShader>;
- <Shader>;
- plastic, 2;
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- ambient factor, 2, 0, 1, 1;
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- <EndShader>;
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- transparency, 2, 0, 1, 0;
- colour, 4, 196, 196, 196;
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- <Shader>;
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- <EndShader>;
- <Shader>;
- none, 5;
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- <EndMaterial>;
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- <Material>;
- Plastics, Polished Plastic, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 229, 229, 229;
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- <EndShader>;
- <Shader>;
- plastic, 2;
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- ambient factor, 2, 0, 1, 0.9;
- diffuse factor, 2, 0, 1, 0.75;
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- roughness, 2, 0.0001, 1, 0.179982;
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- <EndShader>;
- <Shader>;
- none, 5;
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- <EndShader>;
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-
- <Material>;
- Plastics, Plain Blue, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 0, 0, 255;
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- roughness, 2, 0.0001, 1, 0.18;
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- transparency, 2, 0, 1, 0;
- colour, 4, 163, 163, 163;
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- <EndShader>;
- <Shader>;
- none, 5;
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- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastics, Plain Green, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 0, 255, 51;
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- <Shader>;
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- ambient factor, 2, 0, 1, 1;
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- roughness, 2, 0.0001, 1, 0.18;
- specular colour, 4, 255, 255, 255;
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- <EndShader>;
- <Shader>;
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- colour, 4, 163, 163, 163;
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- <EndShader>;
- <Shader>;
- none, 5;
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- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastics, Bumpy White, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 229, 229, 229;
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- <EndShader>;
- <Shader>;
- plastic, 2;
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- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.75;
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- roughness, 2, 0.0001, 1, 0.19998;
- specular colour, 4, 255, 255, 255;
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- <EndShader>;
- <Shader>;
- plain, 3;
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- transparency, 2, 0, 1, 0;
- colour, 4, 127, 127, 127;
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- <EndShader>;
- <Shader>;
- rough, 4;
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- scale, 2, 1e-006, 10, 1;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 16;
- sharpness, 3, 0, 16, 1;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
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- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastics, Plexi-Glass 1, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 153, 165, 178;
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- <EndShader>;
- <Shader>;
- plastic, 2;
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- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 2, 0.0001, 1, 0.179982;
- specular colour, 4, 224, 241, 255;
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- <EndShader>;
- <Shader>;
- plain, 3;
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- transparency, 2, 0, 1, 0;
- colour, 4, 96, 96, 96;
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- <EndShader>;
- <Shader>;
- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastics, Plexi-Glass 2, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 0, 255;
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- <EndShader>;
- <Shader>;
- plastic, 2;
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- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 2, 0.0001, 1, 0.18;
- specular colour, 4, 255, 255, 255;
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- <EndShader>;
- <Shader>;
- plain, 3;
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- transparency, 2, 0, 1, 0;
- colour, 4, 22, 22, 22;
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- <EndShader>;
- <Shader>;
- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
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- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastics, Plain White, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
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- <EndShader>;
- <Shader>;
- plastic, 2;
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- ambient factor, 2, 0, 1, 1;
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- roughness, 2, 0.0001, 1, 0.18;
- specular colour, 4, 255, 255, 255;
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- <EndShader>;
- <Shader>;
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- transparency, 2, 0, 1, 0;
- colour, 4, 255, 255, 255;
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- <EndShader>;
- <Shader>;
- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
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- <EndShader>;
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-
- <Material>;
- Plastics, Plexi-Glass 3, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 135, 226, 171;
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- <EndShader>;
- <Shader>;
- plastic, 2;
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- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
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- roughness, 2, 0.0001, 1, 0.179982;
- specular colour, 4, 255, 255, 255;
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- <EndShader>;
- <Shader>;
- plain, 3;
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- transparency, 2, 0, 1, 0;
- colour, 4, 79, 79, 79;
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- <EndShader>;
- <Shader>;
- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
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- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastics, Plexi-Glass 4, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 178, 174, 169;
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- <EndShader>;
- <Shader>;
- plastic, 2;
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- ambient factor, 2, 0, 1, 0.95;
- diffuse factor, 2, 0, 1, 0.75;
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- roughness, 2, 0.0001, 1, 0.179982;
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- <EndShader>;
- <Shader>;
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- colour, 4, 81, 81, 81;
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- <Shader>;
- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
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- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Granit Sierra, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 0;
- mineral 1 colour, 4, 198, 193, 181;
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- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
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- ambient factor, 2, 0, 1, 0.8;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Granit Bianko, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 1;
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- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
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- <EndShader>;
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- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Granit Diamond, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 2;
- mineral 1 colour, 4, 198, 193, 181;
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- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
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- <EndShader>;
- <Shader>;
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- ambient factor, 2, 0, 1, 0.8;
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- <EndShader>;
- <Shader>;
- none, 3;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Granit Azalea, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 3;
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- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
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- cracks, 2, 0, 1, 0.08;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
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- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Granit Aubum, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 4;
- mineral 1 colour, 4, 198, 193, 181;
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- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
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- cracks, 2, 0, 1, 0.08;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
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- ambient factor, 2, 0, 1, 0.8;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Marble Bianko Lotus, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 12;
- type, 11, 1;
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- fragment softness, 2, 0, 2, 0.6;
- fragment detail, 2, 0, 100, 50;
- fragment size, 2, 0.001, 1, 0.2997;
- colour variation, 2, 0, 1, 0.07;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.5;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Marble Beige Svevo, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 7;
- type, 11, 3;
- mineral 1 colour, 4, 198, 193, 167;
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- fragment softness, 2, 0, 2, 2;
- fragment detail, 2, 0, 100, 2;
- fragment size, 2, 0.001, 1, 0.999;
- colour variation, 2, 0, 1, 0.02;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.4;
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- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Marble Empress Green, -1;
- LW Version, 6000300;
- <Shader>;
- turbulent, 1;
- <Properties>;
- scale, 8, 1e-006, 100000, 5;
- colour, 4, 176, 255, 204;
- detail, 3, 0, 25, 25;
- amplitude, 2, 0, 1, 0.7;
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- <EndShader>;
- <Shader>;
- matte, 2;
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- ambient factor, 2, 0, 1, 0.8;
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- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Opal Lilac, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 10;
- type, 11, 2;
- mineral 1 colour, 4, 129, 123, 140;
- mineral 2 colour, 4, 127, 115, 130;
- mineral 3 colour, 4, 120, 115, 130;
- mineral 4 colour, 4, 120, 115, 130;
- fragment softness, 2, 0, 2, 2;
- fragment detail, 2, 0, 100, 100;
- fragment size, 2, 0.001, 1, 0.24975;
- colour variation, 2, 0, 1, 0.1;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.01;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 4;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Ophite, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 2;
- type, 11, 4;
- mineral 1 colour, 4, 140, 136, 127;
- mineral 2 colour, 4, 159, 147, 128;
- mineral 3 colour, 4, 152, 141, 122;
- mineral 4 colour, 4, 142, 131, 114;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 100;
- fragment size, 2, 0.001, 1, 0.03996;
- colour variation, 2, 0, 1, 0.01;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Labradorite, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 2;
- type, 11, 0;
- mineral 1 colour, 4, 96, 79, 73;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 96, 79, 73;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.52;
- fragment detail, 2, 0, 100, 50;
- fragment size, 2, 0.001, 1, 0.4995;
- colour variation, 2, 0, 1, 0.03;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.5;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 50;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 1e-006;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Granit Sierra Polished, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 0;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Granit Bianko Polished, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 1;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Granit Diamond Polished, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 2;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Granit Azalea Polished, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 3;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Granit Aubum Polished, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 4;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Marble Bianko Lotus Polished, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 12;
- type, 11, 1;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 198, 193, 181;
- mineral 3 colour, 4, 198, 193, 181;
- mineral 4 colour, 4, 198, 193, 181;
- fragment softness, 2, 0, 2, 0.6;
- fragment detail, 2, 0, 100, 50;
- fragment size, 2, 0.001, 1, 0.2997;
- colour variation, 2, 0, 1, 0.07;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.5;
- colour noise scale, 2, 1e-006, 100, 5;
- random seed, 3, 0, 100, 22;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Marble Beige Svevo Polished, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 7;
- type, 11, 3;
- mineral 1 colour, 4, 198, 193, 167;
- mineral 2 colour, 4, 145, 150, 130;
- mineral 3 colour, 4, 171, 164, 140;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 2;
- fragment detail, 2, 0, 100, 2;
- fragment size, 2, 0.001, 1, 0.999;
- colour variation, 2, 0, 1, 0.02;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.4;
- colour noise scale, 2, 1e-006, 100, 5;
- random seed, 3, 0, 100, 27;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Marble Empress Green Polished, -1;
- LW Version, 6000300;
- <Shader>;
- turbulent, 1;
- <Properties>;
- scale, 8, 1e-006, 100000, 5;
- colour, 4, 176, 255, 204;
- detail, 3, 0, 25, 25;
- amplitude, 2, 0, 1, 0.7;
- contrast, 2, 0, 1, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Opal Lilac Polished, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 10;
- type, 11, 2;
- mineral 1 colour, 4, 129, 123, 140;
- mineral 2 colour, 4, 127, 115, 130;
- mineral 3 colour, 4, 120, 115, 130;
- mineral 4 colour, 4, 120, 115, 130;
- fragment softness, 2, 0, 2, 2;
- fragment detail, 2, 0, 100, 100;
- fragment size, 2, 0.001, 1, 0.24975;
- colour variation, 2, 0, 1, 0.1;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.01;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 4;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Ophite Polished, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 2;
- type, 11, 4;
- mineral 1 colour, 4, 140, 136, 127;
- mineral 2 colour, 4, 159, 147, 128;
- mineral 3 colour, 4, 152, 141, 122;
- mineral 4 colour, 4, 142, 131, 114;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 100;
- fragment size, 2, 0.001, 1, 0.03996;
- colour variation, 2, 0, 1, 0.01;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stones, Labradorite Polished, -1;
- LW Version, 6000300;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 2;
- type, 11, 0;
- mineral 1 colour, 4, 96, 79, 73;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 96, 79, 73;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.52;
- fragment detail, 2, 0, 100, 50;
- fragment size, 2, 0.001, 1, 0.4995;
- colour variation, 2, 0, 1, 0.03;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.5;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 50;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 1e-006;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Birch squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 6;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Cherry squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Maple squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Oak squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Pine squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Wood squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Birch herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Cherry herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Maple herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Oak herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Pine herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Wood herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Birch double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Cherry double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Maple double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Oak double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Pine double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Wood double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Birch floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Cherry floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Maple floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Oak floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Pine floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Wood floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Birch ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Cherry ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Maple ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Oak ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Pine ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Wood ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished birch squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 6;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished cherry squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.8;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished maple squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished oak squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished pine squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished wood squares, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished birch herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished cherry herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.8;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished maple herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished oak herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished pine herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished wood herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished birch double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished cherry double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.8;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished maple double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished oak double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished pine double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished wood double herringbone, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished birch floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished cherry floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.8;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished maple floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished oak floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished pine floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished wood floorboards, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished birch ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished cherry ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.8;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished maple ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
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- mirror, 2;
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- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
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- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
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- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished oak ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
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- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
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- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
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- <EndShader>;
- <Shader>;
- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished pine ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
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- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
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- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Wood Floor, Varnished wood ladder, -1;
- LW Version, 6000300;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Leather1, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 1;
- cell amplitude, 2, 0, 0.2, 0.09;
- irregularity, 2, 0, 1, 0.8;
- smooth min, 2, -1, 0, -0.75;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.025;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.3;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.8;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Leather2, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 2;
- cell amplitude, 2, 0, 0.2, 0.1;
- irregularity, 2, 0, 1, 0.75;
- smooth min, 2, -1, 0, -0.98;
- smooth max, 2, 0, 1, 0.3;
- rough amplitude, 2, 0, 0.5, 0.015;
- rough detail, 3, 1, 6, 5;
- rough frequency, 2, 1, 6, 1.45;
- curve amplitude, 2, 0, 1, 0.2;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1.2;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.045;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Leather3, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 3;
- cell amplitude, 2, 0, 0.2, 0.08;
- irregularity, 2, 0, 1, 0.65;
- smooth min, 2, -1, 0, -0.75;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.015;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.28;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.2;
- fold detail, 3, 1, 6, 5;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Crocodile Leather, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.75;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.7;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 1;
- cell amplitude, 2, 0, 0.2, 0.14;
- irregularity, 2, 0, 1, 0.41;
- smooth min, 2, -1, 0, -0.7;
- smooth max, 2, 0, 1, 0.41;
- rough amplitude, 2, 0, 0.5, 0;
- rough detail, 3, 1, 6, 1;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.38;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0;
- fold detail, 3, 1, 6, 1;
- fold frequency, 2, 0, 0.5, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Kid, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.7;
- diffuse factor, 2, 0, 1, 1;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 0.5;
- cell amplitude, 2, 0, 0.2, 0.04;
- irregularity, 2, 0, 1, 0.8;
- smooth min, 2, -1, 0, -0.7;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.025;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.28;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Leather1 Beige, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 173, 159, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 1;
- cell amplitude, 2, 0, 0.2, 0.1;
- irregularity, 2, 0, 1, 0.8;
- smooth min, 2, -1, 0, -0.75;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.025;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.3;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Leather2 Beige, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 173, 159, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 2;
- cell amplitude, 2, 0, 0.2, 0.1;
- irregularity, 2, 0, 1, 0.75;
- smooth min, 2, -1, 0, -0.98;
- smooth max, 2, 0, 1, 0.3;
- rough amplitude, 2, 0, 0.5, 0.015;
- rough detail, 3, 1, 6, 5;
- rough frequency, 2, 1, 6, 1.45;
- curve amplitude, 2, 0, 1, 0.2;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1.2;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.045;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Leather3 Beige, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 173, 159, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 3;
- cell amplitude, 2, 0, 0.2, 0.08;
- irregularity, 2, 0, 1, 0.65;
- smooth min, 2, -1, 0, -0.75;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.015;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.28;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.2;
- fold detail, 3, 1, 6, 5;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Crocodile Leather Beige, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 173, 159, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.9;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.7;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 1;
- cell amplitude, 2, 0, 0.2, 0.14;
- irregularity, 2, 0, 1, 0.41;
- smooth min, 2, -1, 0, -0.7;
- smooth max, 2, 0, 1, 0.41;
- rough amplitude, 2, 0, 0.5, 0;
- rough detail, 3, 1, 6, 1;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.38;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0;
- fold detail, 3, 1, 6, 1;
- fold frequency, 2, 0, 0.5, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Kid Beige, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 173, 159, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.9;
- diffuse factor, 2, 0, 1, 1;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 0.5;
- cell amplitude, 2, 0, 0.2, 0.04;
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- smooth min, 2, -1, 0, -0.7;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.025;
- rough detail, 3, 1, 6, 2;
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- curve amplitude, 2, 0, 1, 0.28;
- curve detail, 3, 1, 6, 4;
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- fold detail, 3, 1, 6, 3;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Leather1 Brown, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 100, 90, 70;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 1;
- cell amplitude, 2, 0, 0.2, 0.18;
- irregularity, 2, 0, 1, 0.8;
- smooth min, 2, -1, 0, -0.75;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.025;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.3;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
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- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Leather2 Brown, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 100, 90, 70;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
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- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 0, 1e+006, 2;
- cell amplitude, 2, 0, 0.2, 0.18;
- irregularity, 2, 0, 1, 0.75;
- smooth min, 2, -1, 0, -0.98;
- smooth max, 2, 0, 1, 0.3;
- rough amplitude, 2, 0, 0.5, 0.015;
- rough detail, 3, 1, 6, 5;
- rough frequency, 2, 1, 6, 1.45;
- curve amplitude, 2, 0, 1, 0.2;
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- curve frequency, 2, 0, 4, 1.2;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.045;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Leather3 Brown, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 100, 90, 70;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
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- <EndShader>;
- <Shader>;
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- <Material>;
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- <EndShader>;
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- <Material>;
- Leather, Kid Brown, -1;
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- <Shader>;
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- colour, 4, 90, 79, 60;
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- <EndShader>;
- <EndMaterial>;
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- <Material>;
- Leather, Leather1 Gray, -1;
- LW Version, 6000300;
- <Shader>;
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- <Properties>;
- colour, 4, 130, 130, 130;
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- <Shader>;
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- curve amplitude, 2, 0, 1, 0.3;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
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- <EndShader>;
- <EndMaterial>;
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- <Material>;
- Leather, Leather2 Gray, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 130, 130, 130;
- <EndProperties>;
- <EndShader>;
- <Shader>;
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- irregularity, 2, 0, 1, 0.75;
- smooth min, 2, -1, 0, -0.98;
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- rough amplitude, 2, 0, 0.5, 0.015;
- rough detail, 3, 1, 6, 5;
- rough frequency, 2, 1, 6, 1.45;
- curve amplitude, 2, 0, 1, 0.2;
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- curve frequency, 2, 0, 4, 1.2;
- fold amplitude, 2, 0, 1, 0.8;
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- <EndShader>;
- <Shader>;
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- <EndShader>;
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-
- <Material>;
- Leather, Leather3 Gray, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 130, 130, 130;
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- <EndShader>;
- <Shader>;
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- curve amplitude, 2, 0, 1, 0.28;
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- curve frequency, 2, 0, 4, 1;
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- <Material>;
- Leather, Crocodile Leather Gray, -1;
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- <Shader>;
- plain, 1;
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- colour, 4, 130, 130, 130;
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- ambient factor, 2, 0, 1, 0.9;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.7;
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- roughness, 8, 0.0001, 1, 0.0625;
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- scale, 8, 0, 1e+006, 1;
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- smooth min, 2, -1, 0, -0.7;
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- rough amplitude, 2, 0, 0.5, 0;
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- curve amplitude, 2, 0, 1, 0.38;
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- <EndShader>;
- <Shader>;
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- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leather, Kid Gray, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 130, 130, 130;
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- ambient factor, 2, 0, 1, 0.9;
- diffuse factor, 2, 0, 1, 1;
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- <Material>;
- Leather, Leather1 Black, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 55, 55, 55;
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- <Shader>;
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- <Material>;
- Leather, Leather2 Black, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 55, 55, 55;
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- Leather, Leather3 Black, -1;
- LW Version, 6000300;
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- <Material>;
- Leather, Crocodile Leather Black, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
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- colour, 4, 30, 30, 30;
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- Leather, Kid Black, -1;
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- Textile, Sateen Caprice, -1;
- LW Version, 6000300;
- <Shader>;
- marble, 1;
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- scale, 2, 1e-006, 100, 2;
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- Textile, Sateen Reverie, -1;
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- Textile, Sateen Classic, -1;
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- scale, 2, 1e-006, 100, 1;
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- Textile, Sateen Sunbeam, -1;
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- Textile, Sateen Dune, -1;
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- file name, 7, .\Textures\Bktx0060.jpg;
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- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 2;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Violet Gold Rough, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 139, 27, 146;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.5;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 0;
- metallic layer factor, 2, 0, 1, 0.6;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 5;
- metallic amplitude, 2, 0, 1, 0.43;
- metallic detail, 3, 0, 10, 4;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Cast Iron Rough, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 164, 15, 109;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.8;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.1;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 3;
- base ambient factor, 2, 0, 1, 0.8;
- base diffuse factor, 2, 0, 1, 0.6;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- casting, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 1;
- casting amplitude, 2, -1, 1, -0.38;
- dented amplitude, 2, -1, 1, -0.2;
- dented scale, 2, 0, 10, 1;
- dented threshold, 2, 0, 1, 1;
- detail, 3, 1, 16, 8;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Cast Iron Medium, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 180, 14, 116;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 0.83;
- lacquer transmission factor, 2, 0, 1, 0.83;
- lacquer mirror factor, 2, 0, 1, 0.86;
- lacquer roughness, 2, 0, 1, 0.49;
- lacquer refraction, 8, 0, 2, 1.59144;
- metallic layer factor, 2, 0, 1, 0.12;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.5;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped rough, 4;
- <Properties>;
- scale, 2, 0, 10, 1;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 10, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Cast Iron, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 168, 13, 108;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.68;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.03;
- lacquer refraction, 8, 0, 2, 0.6;
- metallic layer factor, 2, 0, 1, 0.07;
- metallic roughness, 2, 0, 1, 0.07;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 0.9;
- metallic amplitude, 2, 0, 1, 0.09;
- metallic detail, 3, 0, 10, 1;
- metallic sharpness, 3, 0, 10, 2;
- base ambient factor, 2, 0, 1, 0.5;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped rough, 4;
- <Properties>;
- scale, 2, 0, 10, 1;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 10, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Brass Metallic, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 221, 211, 72;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.16;
- metallic roughness, 2, 0, 1, 0.5;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 2;
- metallic amplitude, 2, 0, 1, 0.32;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 5;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.25;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Brass1, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 245, 231, 80;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.1;
- metallic roughness, 2, 0, 1, 0.25;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 1;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.24;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Brass 2, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 221, 211, 72;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.5;
- metallic layer factor, 2, 0, 1, 0;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.24;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Violet, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 128, 17, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.8;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.08;
- lacquer refraction, 8, 0, 2, 0.003;
- metallic layer factor, 2, 0, 1, 0.1;
- metallic roughness, 2, 0, 1, 0.2;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 0.8;
- metallic amplitude, 2, 0, 1, 0.33;
- metallic detail, 3, 0, 10, 0;
- metallic sharpness, 3, 0, 10, 3;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Aegean Blue Metallic Grain, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 21, 127, 151;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 0.86;
- lacquer transmission factor, 2, 0, 1, 1;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.2;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.1;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 3;
- metallic amplitude, 2, 0, 1, 0.8;
- metallic detail, 3, 0, 10, 8;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.53;
- base diffuse factor, 2, 0, 1, 0.32;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Aegean Blue Metallic Grain2, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 21, 127, 151;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 1;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.2;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.14;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 3.4;
- metallic amplitude, 2, 0, 1, 0.8;
- metallic detail, 3, 0, 10, 8;
- metallic sharpness, 3, 0, 10, 0;
- base ambient factor, 2, 0, 1, 0.9;
- base diffuse factor, 2, 0, 1, 0.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Brass Metallic 2, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 241, 227, 79;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.91;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.33;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 1;
- metallic detail, 3, 0, 10, 10;
- metallic sharpness, 3, 0, 10, 6;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Lipstick, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 224, 29, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.96;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.2;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.24;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Lipstick Metallic 1, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 34, 34;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.2;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.12;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 0.9;
- metallic amplitude, 2, 0, 1, 0.07;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.45;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Cast Iron Specular, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 168, 13, 108;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.68;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.03;
- lacquer refraction, 8, 0, 2, 0.6;
- metallic layer factor, 2, 0, 1, 0.07;
- metallic roughness, 2, 0, 1, 0.07;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 0.9;
- metallic amplitude, 2, 0, 1, 0.09;
- metallic detail, 3, 0, 10, 1;
- metallic sharpness, 3, 0, 10, 2;
- base ambient factor, 2, 0, 1, 0.5;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped rough, 4;
- <Properties>;
- scale, 2, 0, 10, 1;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 10, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Violet Metallic1, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 128, 17, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.8;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.08;
- lacquer refraction, 8, 0, 2, 0.003;
- metallic layer factor, 2, 0, 1, 0.1;
- metallic roughness, 2, 0, 1, 0.2;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 0.8;
- metallic amplitude, 2, 0, 1, 0.33;
- metallic detail, 3, 0, 10, 0;
- metallic sharpness, 3, 0, 10, 3;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Blue Metallic, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 18, 29, 144;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 1;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.04;
- lacquer refraction, 8, 0, 2, 0.003;
- metallic layer factor, 2, 0, 1, 0.05;
- metallic roughness, 2, 0, 1, 0.22;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 1.4;
- metallic amplitude, 2, 0, 1, 0.14;
- metallic detail, 3, 0, 10, 2;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.8;
- base diffuse factor, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Blue Non-metallic, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 33, 188, 188;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 1;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.04;
- lacquer refraction, 8, 0, 2, 0.003;
- metallic layer factor, 2, 0, 1, 0.05;
- metallic roughness, 2, 0, 1, 0.22;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 1.4;
- metallic amplitude, 2, 0, 1, 0.14;
- metallic detail, 3, 0, 10, 2;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.8;
- base diffuse factor, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lacquer, Blue Metallic Midnight, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 66, 117, 188;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.93;
- lacquer mirror factor, 2, 0, 1, 1;
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- <EndMaterial>;
-
- <Material>;
- Decoration, Casting20 Rough, -1;
- LW Version, 6000300;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 238, 171, 123;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 0.87;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 0.89;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59144;
- metallic layer factor, 2, 0, 1, 0.11;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.2;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- casting, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 7.5;
- casting amplitude, 2, -1, 1, 0.18;
- dented amplitude, 2, -1, 1, 0.92;
- dented scale, 2, 0, 10, 3.4;
- dented threshold, 2, 0, 1, 0.58;
- detail, 3, 1, 16, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-