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PC Action 1998 July
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PCA0798.ISO
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Updates
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JazzJR2
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j2f121p.exe
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ReadMe.txt
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1998-05-04
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=============================================================================
Jazz Jackrabbit 2
v1.21 Full Version Patch
Copyright (c) 1997-1998 Epic MegaGames, Inc.
=============================================================================
* Instructions/Troubleshooting Info *
=============================================================================
Included with this software is the file license.doc. Please read
and understand this document fully before accessing the game. If you
do not agree to the terms and conditions therein, you must not
access the game program; completely uninstall the game program from
your hard drive, destroy any backups of the game, and return the
original CD to the address listed at the end of this document.
This game is not Shareware. Please do not distribute.
=============================================================================
Getting Started
=============================================================================
Requires:
Processor: Intel's Pentium(R) processor, Pentium(R) processor with
MMX(TM) technology, Pentium(R) II processor or compatibles.
OS: Microsoft's Windows(R) 95.
RAM: 16 MB.
Hard Drive: 45 MB.
CD ROM: 2X speed or better.
Controller: Keyboard or Joystick (optional).
Starting Jazz Jackrabbit 2
--------------------------
Insert the Jazz Jackrabbit 2 CD into your CD ROM Drive.
If Windows 95 is configured to use the autorun feature,
Jazz Jackrabbit 2 will automatically start its autorun
program and present you with Installation and gameplay
options. If your computer is not configured to take
advantage of the Windows 95 autorun feature, skip this
section and begin at the section titled "Installation".
If Jazz Jackrabbit 2 is not installed on your computer,
you will be presented with options listed below. To select
an option, position your mouse pointer over your choice
and click the left mouse button to select it.
Install: This takes you to the installation program which
is described in the section titled "Installation".
Self Destruct: Don't touch this button!
Readme: This option displays this readme.txt file.
Quit: Exits the autorun program.
If you have previously installed Jazz Jackrabbit 2, the following
options will be displayed:
Play: Selecting this will start the game.
Reinstall: Select this option to reinstall Jazz Jackrabbit 2.
Uninstall: Selecting this option will remove Jazz Jackrabbit 2
from your hard drive.
Self Destruct: Don't touch this button!
Readme: This option displays this readme.txt file.
Installation
------------
To start the installation process, select "Install" from the autorun
menu that appears when you insert the CD into the CD ROM drive, or
follow these instructions to start the installation program.
1. Insert the Jazz Jackrabbit 2 CD into the CD ROM drive.
2. Click on the "Start" button located on your desktop.
3. Select "Play" from the Start menu.
4. Type in "D:\autorun.exe" (without the quotes) then click
on "OK". Note: replace "D" with the drive letter of your
CD ROM drive if it is different than "D".
When the Installation program begins, you will be prompted to
confirm that you would like to install Jazz Jackrabbit 2.
Click "Yes" to continue with the installation, or click "No"
to Exit.
Follow the instructions given to complete the installation process.
Direct X Setup Notes
--------------------
Jazz Jackrabbit 2 requires that DirectX 5 is installed on your
computer. If you do not have DirectX installed, the installation
program will guide you through the installation process. If you
have an older version of DirectX installed, the installation program
will ask you if you would like to upgrade to DirectX 5. If you
choose "Yes", the installation program will guide you through the
installation process. If you choose "No" you will be given a warning
that Jazz Jackrabbit 2 may not work correctly, and you may encounter
performance problems because you are not using the latest DirectX
drivers.
NOTE: IT IS STRONGLY RECOMMENDED THAT YOU INSTALL DIRECTX 5 ON
YOUR COMPUTER TO PLAY JAZZ JACKRABBIT 2. WE CANNOT OFFER TECHNICAL
SUPPORT TO PEOPLE WHO ARE USING OLDER VERSIONS OF DIRECTX.
=============================================================================
Party Mode - Multiplayer Notes
=============================================================================
Selecting Custom Multiplayer Levels
-----------------------------------
When you setup an internet multiplayer server, you can choose one of your
custom levels created with the Jazz Creation Station (JCS) as the start
level. To do this, press ENTER on "Select a level" in the Game Server
Setup Menu and type in the name of the level you wish to start on. If you
don't wish to start on a custom level, Jazz Jackrabbit 2 will automatically
start on the default start level for the Part Mode game type you've selected.
Talking to Other Players
------------------------
During an Internet game, you can 'talk' to all the players in the game, or
'talk' to your team mates privately.
To start talking to all the players, press the "T" key on your keyboard.
Then, type in what you would like to say. Finish by pressing the ENTER
key. When you press ENTER, your text will be sent to all the other players
in the game. If you press "T" and decide you would rather not say anything,
press the ESC key to go back to the game.
In Capture The Flag, if you would like to talk in private with your team
mates, press SHIFT+T. This way, you can talk about strategies with your
team without your opponent listening. If you or one of your team mates types
private text, the name will be displayed between the "[" and "]" brackets.
=============================================================================
Known Problems and Solutions
=============================================================================
- Jazz Jackrabbit 2 may produce unintended anomalies if a joystick or
gamepad is removed during gameplay. If this happens, you should exit
Jazz Jackrabbit 2, plug the joystick or gamepad back in, and restart
the game before attempting to continue.
- In multiplayer mode, it may be possible for the players characters to
get stuck if more than one character tries to access a spring at the
same time. If this happens, you will have to start a new game to continue.
- In battle mode, it may be possible for the players characters to
get stuck if more than one character tries to access a pole at the
same time. If this happens, you should still be able to shoot. The game
will continue when one of the stuck players gets killed.
=============================================================================
Visit the Jazz Jackrabbit Home Page!
=============================================================================
For information about updates, add-ons, competitions, and new products,
visit the Jazz Jackrabbit Web site on the World Wide Web! Just point
your browser to:
http://www.jazzjackrabbit.com
For information about current and upcoming games from Epic MegaGames, late
breaking news, and cool links, visit:
http://www.epicgames.com
=============================================================================
Credits
=============================================================================
Arjan Brussee Lead Programmer
Michiel Ouwehand Programmer
Nick Stadler Art, Animation, Design
Cliff Bleszinski Level Design, Co-producer
Alexander Brandon Music
Dean Dodrill Cinematic Animation
Nando Eweg Sound Effects
Jon MacLellan Additional Level Design
Robert A. Allen Producer
Carlo Vogelsang Sound Engine Programming
Robert A. Allen Additional Music
Sean Hiler Additional Music
Support Group
Cultural Fluency Translations
Craig Lafferty Public Relations Manager
Jon MacLellan Webmaster
Chris Hargett Server Meister
Mike Forge Manual
Mark Rein Marketing
Jay Wilbur Imperial Advisor
Nigel Kent Administration
Project Two
Martin Jansen Product Manager/Webmaster
Hester Leeflang Marketing Manager
Martin de Ronde PR Manager
Marieke Jansen Sales Manager
John Williams International Sales Director
Special Thanks
Tom Pearson, Paul Chandler, Aaron Levinson, Shelly Fuko,
Diana Gowen, Scotty Cone, Will Sweat,
The Epic MegaGames Beta Testers
=============================================================================
Epic MegaGames, Inc
3204 Tower Oaks Blvd., Suite 410
Rockville, MD
20852
=============================================================================
=============================================================================
Copyright (c) 1997-1998 Epic MegaGames, Inc. All rights reserved.
Pentium is a registered trademark of Intel Corporation.
Windows is a registered trademark of Microsoft Corporation.