home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Joystick Magazine 2002 December
/
JOY143_CD1.iso
/
Data
/
Demos
/
UT2003
/
ut2003.exe
/
System
/
GamePlay.est
< prev
next >
Wrap
INI File
|
2002-09-10
|
3KB
|
156 lines
[ACTION_DestroyActor]
ActionString="Destruir intΘrprete"
[ACTION_FinishRotation]
ActionString="Finalizar rotaci≤n"
[ACTION_FireWeapon]
ActionString="Disparar"
[ACTION_Freeze]
ActionString="Parar"
[ACTION_Jump]
ActionString="Saltar"
[ACTION_SetPhysics]
ActionString="Cambiar modelo fφsico a "
[ACTION_ShootTarget]
ActionString="Disparar al objetivo"
[ACTION_SpawnActor]
ActionString="Generar intΘrprete"
[ACTION_ThrowWeapon]
ActionString="Lanzar arma"
[Action_CHANGELEVEL]
ActionString="Cambiar nivel"
[Action_CHANGESCRIPT]
ActionString="Cambiar script"
[Action_CHANGETEAM]
ActionString="Cambiar de equipo"
[Action_CROUCH]
ActionString="Agazaparse"
[Action_ConsoleCommand]
ActionString="Comando de la consola"
[Action_DAMAGEINSTIGATOR]
ActionString="Instigador de da±o"
[Action_DESTROYPAWN]
ActionString="Destruir actor"
[Action_DISPLAYMESSAGE]
ActionString="Visualizar mensaje"
[Action_ENDSECTION]
ActionString="Finalizar secci≤n"
[Action_FADEVIEW]
ActionString="Fundido"
[Action_GOTOACTION]
ActionString="Empezar la acci≤n"
[Action_IFCONDITION]
ActionString="Si condici≤n"
[Action_KILLINSTIGATOR]
ActionString="Instigador de da±o"
[Action_LEAVESEQUENCE]
ActionString="Abandonar secuencia"
[Action_MOVETOPLAYER]
ActionString="Mover a jugador"
[Action_MOVETOPOINT]
ActionString="Mover a punto"
[Action_PLAYAMBIENTSOUND]
ActionString="Reproducir sonido de ambiente"
[Action_PLAYANIM]
ActionString="Reproducir animaci≤n"
[Action_PLAYLOCALSOUND]
ActionString="Reproducir sonido"
[Action_PLAYMUSIC]
ActionString="Reproducir canci≤n"
[Action_PLAYSOUND]
ActionString="Reproducir sonido"
[Action_RUN]
ActionString="Correr"
[Action_SETALERTNESS]
ActionString="Definir alerta"
[Action_SETVIEWTARGET]
ActionString="Definir vista de objetivo"
[Action_STOPANIMATION]
ActionString="Parar animaci≤n"
[Action_TRIGGEREVENT]
ActionString="Activador de evento"
[Action_TURNTOWARDPLAYER]
ActionString="Girar hacia jugador"
[Action_WAITFORANIMEND]
ActionString="Esperar fin de la animaci≤n"
[Action_WAITFOREVENT]
ActionString="Esperar evento externo"
[Action_WAITFORPLAYER]
ActionString="Esperar a jugador"
[Action_WAITFORTIMER]
ActionString="Esperar temporizador"
[Action_WALK]
ActionString="Andar"
[Burned]
DeathString="A %o le han salteado."
[Corroded]
DeathString="%o ha sido disuelto/a por %k."
FemaleSuicide="%o se ha disuelto en limo."
MaleSuicide="%o se ha disuelto en limo."
[Counter]
CountMessage="S≤lo %i mßs..."
CompleteMessage="íCompletado!"
[Depressurized]
DeathString="%o se ha despresurizado por %k."
FemaleSuicide="%o se ha despresurizado."
MaleSuicide="%o se ha despresurizado."
[Drowned]
DeathString="%o se olvid≤ de salir a respirar."
FemaleSuicide="%o se olvid≤ de salir a respirar."
MaleSuicide="%o se olvid≤ de salir a respirar."
[MessageTextureClient]
HisMessage="su"
HerMessage="su"
[ScriptedAction]
ActionString="acci≤n sin especificar"
[WaterVolume]
LocationName="bajo agua"