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Text File  |  2002-09-27  |  2KB  |  103 lines

  1. #include "..\MaterialDefine.def"
  2.  
  3. [Technique]
  4. {
  5. ;  Detail        = DETAIL_HIGH
  6.  
  7. ; a textura, vertex color, vertex alpha muveletek!
  8.   [Pass]
  9.   {
  10.     [Layer]
  11.     {
  12.       TextureSource    = TEXT_DIFFUSE
  13.       TexCoordIndex    = 0
  14.  
  15.       ColorArg1 = TA_DIFFUSE
  16.       ColorArg2 = TA_TEXTURE
  17.       ColorOp    = TOP_MODULATE
  18.  
  19.       AlphaArg1 = TA_TEXTURE
  20.       AlphaOp   = TOP_SELECTARG1
  21.  
  22.       TextureAddressU = TADDRESS_WRAP
  23.       TextureAddressV = TADDRESS_WRAP
  24.       Filter = TF_LINEAR
  25.     }
  26.  
  27.     FillMode    = FILL_SOLID
  28.     Cull        = CULL_NONE
  29.     DitherEnable        = TRUE
  30.     SpecularEnable      = FALSE
  31.  
  32.     LightingEnable      = TRUE
  33.     NormalizeNormals    = TRUE
  34.     LocalViewer         = FALSE
  35.  
  36.         
  37.     AlphaTestEnable     = TRUE
  38.     AlphaFunc        = CMP_GREATER
  39.     AlphaRef        = 4    
  40.  
  41.     AlphaBlendEnable    = TRUE
  42.     SrcBlend    = BLEND_SRCALPHA
  43.     DestBlend   = BLEND_INVSRCALPHA
  44.  
  45.     ZWriteEnable        = FALSE
  46.     ZFunc               = CMP_LESS
  47.   }
  48.   [Pass]
  49.   {
  50.     [Layer]
  51.     {
  52.       TextureSource     = TEXT_GLOSSINESS
  53.       TexCoordIndex     = 0
  54.  
  55.       ColorArg1 = TA_SPECULAR
  56.       ColorArg2    = TA_TEXTURE
  57.       ColorOp   = TOP_MODULATE
  58.     
  59.       AlphaOp    = TOP_SELECTARG1  
  60.  
  61.       TextureAddressU = TADDRESS_WRAP
  62.       TextureAddressV = TADDRESS_WRAP
  63.       Filter = TF_LINEAR_MIP_POINT
  64.     }
  65.     [Layer]
  66.     {
  67.       TextureSource    = TEXT_DIFFUSE
  68.       TexCoordIndex    = 0
  69.  
  70.       ColorArg1 = TA_CURRENT
  71.       ColorOp   = TOP_SELECTARG1
  72.  
  73.       AlphaArg1 = TA_TEXTURE
  74.       AlphaOp   = TOP_SELECTARG1
  75.     }
  76.     FillMode    = FILL_SOLID
  77.     Cull        = CULL_NONE
  78.     DitherEnable        = TRUE
  79.     SpecularEnable      = FALSE
  80.  
  81.     LightingEnable      = TRUE
  82.     NormalizeNormals    = TRUE
  83.     LocalViewer         = FALSE
  84.  
  85.         
  86.     AlphaTestEnable    = TRUE
  87.     AlphaFunc        = CMP_GREATER
  88.     AlphaRef        = 4    
  89.  
  90.     AlphaBlendEnable    = TRUE
  91.     SrcBlend    = BLEND_ONE
  92.     DestBlend   = BLEND_ONE
  93.  
  94.     ZWriteEnable        = FALSE
  95.     ZFunc               = CMP_LESSEQUAL
  96.   }
  97. }
  98.  
  99.  
  100.  
  101.  
  102.  
  103.