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Text File  |  2002-09-17  |  2KB  |  106 lines

  1. #include "..\MaterialDefine.def"
  2.  
  3. [Technique]
  4. {
  5.   [Pass]
  6.   {
  7.     [Layer]
  8.     {
  9.       TextureSource     = TEXT_DIFFUSE
  10.       TexCoordIndex     = 0
  11.  
  12.       ColorArg1 = TA_TEXTURE
  13.       ColorArg2 = TA_DIFFUSE
  14.       ColorOp   = TOP_MODULATE
  15.  
  16.       AlphaArg1 = TA_TEXTURE    
  17.       AlphaOp   = TOP_SELECTARG1
  18.  
  19.       TextureAddressU = TADDRESS_WRAP
  20.       TextureAddressV = TADDRESS_WRAP
  21.       Filter = TF_LINEAR_MIP_LINEAR
  22.     }
  23.     [Layer]
  24.     {
  25.       ColorArg1 = TA_TFACTOR
  26.       ColorArg2 = TA_CURRENT
  27.       ColorOp   = TOP_MODULATE
  28.  
  29.       AlphaArg1 = TA_CURRENT
  30.       AlphaOp   = TOP_SELECTARG1
  31.     }
  32.  
  33.     FillMode    = FILL_SOLID
  34.     Cull        = CULL_CW
  35.     DitherEnable        = TRUE
  36.     SpecularEnable      = FALSE
  37.  
  38.     LightingEnable      = FALSE
  39.     NormalizeNormals    = FALSE
  40.     LocalViewer         = FALSE
  41.  
  42.     TextureFactor    = 255, 255, 255, 255
  43.  
  44.     AlphaTestEnable     = FALSE
  45.  
  46.     AlphaBlendEnable    = FALSE
  47.  
  48.     ZWriteEnable        = TRUE
  49.     ZFunc               = CMP_LESS
  50.  
  51.   }
  52.   [Pass]
  53.   {
  54.     [Layer]
  55.     {
  56.       TextureSource     = TEXT_DIFFUSE
  57.       TexCoordIndex     = 0
  58.  
  59.       ColorArg1 = TA_DIFFUSE
  60.       ColorArg2 = TA_TEXTUREALPHA
  61.       ColorOp   = TOP_ADDSIGNED
  62.  
  63.       AlphaArg1 = TA_TEXTURE    
  64.       AlphaOp   = TOP_SELECTARG1
  65.  
  66.       TextureAddressU = TADDRESS_WRAP
  67.       TextureAddressV = TADDRESS_WRAP
  68.       Filter = TF_LINEAR_MIP_LINEAR
  69.     }
  70.     [Layer]
  71.     {
  72.       ColorArg1 = TA_CURRENT
  73.       ColorArg2 = TA_TFACTOR
  74.       ColorOp   = TOP_MODULATE
  75.  
  76.       AlphaArg1 = TA_CURRENT
  77.       AlphaOp   = TOP_SELECTARG1
  78.     }
  79.  
  80.     FillMode    = FILL_SOLID
  81.     Cull        = CULL_CW
  82.     DitherEnable        = TRUE
  83.     SpecularEnable      = FALSE
  84.  
  85.     LightingEnable      = TRUE
  86.     NormalizeNormals    = TRUE
  87.     LocalViewer         = TRUE
  88.  
  89.     AlphaTestEnable     = FALSE
  90.  
  91.     AlphaBlendEnable    = TRUE
  92.     SrcBlend    = BLEND_DESTCOLOR
  93.     DestBlend   = BLEND_ZERO
  94.  
  95.     TextureFactor    = 255, 255, 255, 255
  96.  
  97.     ZWriteEnable        = FALSE
  98.     ZFunc               = CMP_LESSEQUAL
  99.  
  100.     DiffuseMaterialSource    = MCS_MATERIAL
  101.     SpecularMaterialSource    = MCS_MATERIAL
  102.     AmbientMaterialSource    = MCS_MATERIAL
  103.     EmissiveMaterialSource    = MCS_MATERIAL
  104.   }
  105. }
  106.