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Text File  |  2002-09-17  |  1KB  |  54 lines

  1. #include "..\MaterialDefine.def"
  2.  
  3. [Technique]
  4. {
  5.   [Pass]
  6.   {
  7.     [Layer]
  8.     {
  9.       TextureSource     = 0
  10.       TexCoordIndex     = 0
  11.  
  12.       ColorArg1 = TA_TEXTURE ;diffuse textura
  13.       ColorArg2 = TA_DIFFUSE
  14.       ColorOp   = TOP_MODULATE
  15.  
  16.       AlphaArg1 = TA_TEXTURE
  17.       AlphaArg2 = TA_DIFFUSE
  18.       AlphaOp   = TOP_MODULATE
  19.  
  20.       TextureAddressU = TADDRESS_CLAMP
  21.       TextureAddressV = TADDRESS_CLAMP
  22.  
  23.       Filter = TF_LINEAR_MIP_LINEAR
  24.     }
  25.     [Layer]
  26.     {
  27.       ColorArg1 = TA_CURRENT
  28.       ColorArg2 = TA_DIFFUSEALPHA
  29.       ColorOp   = TOP_MODULATE
  30.  
  31.       AlphaArg1 = TA_CURRENT
  32.       AlphaOp   = TOP_SELECTARG1
  33.     }
  34.  
  35.     FillMode    = FILL_SOLID
  36.     Cull        = CULL_NONE
  37.     DitherEnable        = TRUE
  38.     SpecularEnable      = FALSE
  39.  
  40.     LightingEnable      = FALSE
  41.     NormalizeNormals    = FALSE
  42.     LocalViewer         = FALSE
  43.  
  44.     AlphaTestEnable     = FALSE
  45.  
  46.     AlphaBlendEnable    = TRUE
  47.     SrcBlend    = BLEND_ONE
  48.     DestBlend   = BLEND_INVSRCALPHA
  49.  
  50.     ZWriteEnable        = FALSE
  51.     ZFunc               = CMP_LESS
  52.   }
  53. }
  54.