home *** CD-ROM | disk | FTP | other *** search
/ Joystick Magazine 2002 December / JOY143_CD1.iso / Data / Demos / Platoon / pl_demo.exe / Shaders / Materials / AdditiveLineTexture.mat < prev    next >
Text File  |  2002-09-17  |  1KB  |  60 lines

  1. ; A texturak kulon vannak
  2. #include "..\MaterialDefine.def"
  3.  
  4. [Technique]
  5. {
  6.   [Pass]
  7.   {
  8.     [Layer]
  9.     {
  10.       TextureSource     = 0
  11.       TexCoordIndex     = 0
  12.  
  13.       ColorArg1 = TA_DIFFUSE
  14.       ColorArg2 = TA_TEXTURE
  15.       ColorOp   = TOP_MODULATE
  16.  
  17.       AlphaArg1 = TA_DIFFUSEALPHA
  18.       AlphaArg2 = TA_TEXTUREALPHA
  19.       AlphaOp   = TOP_MODULATE
  20.     
  21.       TextureAddressU = TADDRESS_WRAP
  22.       TextureAddressV = TADDRESS_CLAMP
  23.       Filter = TF_LINEAR_MIP_LINEAR
  24.     }
  25.  
  26.     [Layer]
  27.     {
  28.       ColorArg1 = TA_CURRENT
  29.       ColorArg2 = TA_DIFFUSEALPHA
  30.       ColorOp   = TOP_MODULATE
  31.  
  32.       AlphaArg1 = TA_CURRENT
  33.       AlphaOp   = TOP_SELECTARG1
  34.     }
  35.  
  36.     FillMode    = FILL_SOLID
  37.     Cull        = CULL_NONE
  38.     DitherEnable        = TRUE
  39.     SpecularEnable      = FALSE
  40.  
  41.     LightingEnable    = FALSE
  42.     NormalizeNormals    = FALSE
  43.     LocalViewer         = FALSE
  44.  
  45.     ColorVertexEnable   = FALSE
  46.     FogEnable           = FALSE
  47.  
  48.     AlphaBlendEnable    = TRUE
  49.     SrcBlend    = BLEND_ONE
  50.     DestBlend   = BLEND_ONE
  51.  
  52.     AlphaTestEnable    = TRUE
  53.     AlphaRef        = 0
  54.     AlphaFunc        = CMP_GREATER
  55.  
  56.     ZWriteEnable        = FALSE
  57.     ZFunc               = CMP_LESSEQUAL;ALWAYS
  58.   }
  59. }
  60.