home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Joystick Magazine 2002 December
/
JOY143_CD1.iso
/
Data
/
Demos
/
Platoon
/
pl_demo.exe
/
Inf
/
Prototypes
/
us_Engineer_sq.inf
< prev
next >
Wrap
INI File
|
2002-10-07
|
1KB
|
64 lines
[us_Engineer_sq : cSquad]
{
Name = us_Engineer_sq
Scale = "1,1,1"
HPMultiplier = 1
Owner = 2
DisplayedName = "#iEngineer#"
AIMode = 3
IdleTurnEnabled = 1
CanShootInvisible = 0
AptitudeForPanic = 50
LimitForPanic = 0
ForceTaskExec = 0
[Props : cSquadProps]
{
Static = 1
Passable = 0
SelfShadow = 1
VertexColorShade = 1
ModelName = ""
SightObstacleType = 0
Icon = gfx\interface\ingame\squadicons\enginer-demolition.tga
EnemyIcon = gfx\interface\ingame\vieticons\usaengineer.tga
EntityEventName = Engineer_P_sq
RangeOfVision = 35
SixthSenseRange = 4
FOWFade = 5
DefaultFormationName = Sparse
EnemyIconVisible = 1
HeadModel = "messages\heads\soldier2.bmod"
MultiplayerCost = 14
MultiIcon = "gfx\interface\multiplayer options\squadicons\engineer.tga"
}
[Effects : cVulnerableEntityEffects]
{
EffectName = ""
DestroyEffect = ""
HitEffect = ""
}
[Stats : cVulnerableEntityStats]
{
DamageLevel = 0
AutoCrush = 0
[MaxHP *]
{
}
}
[MemberPrototypes *]
{
[: cSquadMember]
{
MemberPrototype = "us_Engineer01"
}
}
}