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INI File  |  2002-10-11  |  2KB  |  91 lines

  1.  
  2. #define INTERFACE_POS RelativePos=0,448
  3.  
  4. [MessagesScreen]
  5. {
  6.     LightPos=-0.04,0.278,0
  7.     Ambient=64,64,64,64
  8.     CameraFarDistance=2200
  9.  
  10.     [Messages]
  11.     {
  12.         type=Button
  13.         TwoDArea=80,0,502,97
  14.         INTERFACE_POS
  15.         
  16.         Children=MessagesBackImage, MessagesTextField, MessagesHeadModel
  17.     }
  18.  
  19.     [MessagesBackImage]
  20.     {
  21.         type=Image
  22.         Pos=0,440
  23.         
  24.         
  25.         Filename=gfx\Interface\Ingame\messageback.tga
  26.     }
  27.  
  28.     [MessagesTextField]
  29.     {
  30.         type=LongText
  31.         Align=ALIGN_LEFT
  32.         TwoDArea=80,440,720,100
  33.         Font=ocr10
  34.         
  35.         
  36.         Text="#acenter#Selector->DeSelectAll();#b#if (SelectedSquad!='') SelectedSquadPtr=(cSquad*)Entities->GetSquads()->Get(SelectedSquad);#b#else SelectedSquadPtr=NULL;#b#if (SelectedSquadPtr) Selector->Select(SelectedSquadPtr);"
  37.     }
  38.  
  39.     [MessagesBackImage2]
  40.     {
  41.         type=Image
  42.         Pos=119,0
  43.         Filename=gfx\Interface\Ingame\messageback2.tga
  44.         INTERFACE_POS
  45.         BOTTOM_PANEL
  46.     }
  47.  
  48.     [MessagesTextField2]
  49.     {
  50.         type=LongText
  51.         Align=ALIGN_LEFT
  52.         TwoDArea=119,0,526,66
  53.  
  54.         Font=ocr10
  55.         INTERFACE_POS
  56.  
  57.         
  58.         Text="#acenter#Selector->DeSelectAll();#b#if (SelectedSquad!='') SelectedSquadPtr=(cSquad*)Entities->GetSquads()->Get(SelectedSquad);#b#else SelectedSquadPtr=NULL;#b#if (SelectedSquadPtr) Selector->Select(SelectedSquadPtr);"
  59.         BOTTOM_PANEL
  60.     }
  61.  
  62.  
  63. ;    [MessagesHeadImage]
  64. ;    {
  65. ;        type=Image
  66. ;        Pos=0,300
  67. ;        
  68. ;        
  69. ;        Filename=gfx\Interface\Ingame\fej.tga
  70. ;    }
  71.  
  72.     [Scene]
  73.     {
  74.         type=Scene
  75.         Render_Screen_Model=1
  76.         DeleteZBuffer=TRUE
  77.         TwoDArea=0,440,80,100
  78.     }
  79.  
  80.  
  81.     [MessagesHeadModel]
  82.     {
  83.         type=Model
  84. ;        Filename=messages\whitemore.bmod
  85. ;        Filename=gfx/objects/vehicles/usa/m48.bmod
  86.         Scale=0.0007,0.0007,0.0007
  87.         Pos=-17.5,-370,-5.2
  88.         Rot=0,0,1,0.3
  89.     }
  90.  
  91. }