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-
- T H E L A S T B L A D E M O V E L I S T 2.2
-
- G E K K A N O K E N S H I
-
- $B7n2Z(J $B$N(J $B7u;N(J
-
-
- [ Best view with Netscape or MS notepad ]
-
- VERSION 1.0 Created on 25 Nov . Finish on 3 Dec
- version 1.2 Add/correct more moves for characters, add weapon knockoff info,
- add Time attack mode code. 4 Dec
- version 2.0 Add more moves, syouka list, Kaede alter ending trick.7 Jan 98.
- version 2.2 Add code and moves for Musashi.8 Jan 98
-
- ---------------------------------------------------------------------------
-
- The Last Blade (Gekka no Kenshi - Japan version) is release by SNK on
- late November 1997.
-
-
- English Moves names are official names that are found on the cabinet sticker.
- In case of moves names that are not stated there, I use my own words to
- represent it, as close to the meaning as possible.
-
- Warning : Copyright (c) 1997 by Lancer
- This FAQ is NOT for sale nor for any profit purpose.
- Please ask the permission before distribute it on the internet.
-
- This FAQ is solely made for personal interest of the game.
- None any part of this FAQ is to be published on profit purpose
- articles like : Game magazine, hint books, ...etc.
- without the approve or credit of the author !!!
- ---------------------------------------------------------------------------
-
- Keys
- ----------------------
-
- A B C D
-
- P=punch K=Kick
- QCF=quater circle forward HCF=halfcircle forward
- QCB= " " " " Back HCB=" " ' back
-
- dn=down up=up bk=back fw=forward s=store 2 sec
-
-
- ----------------------------------------------------------------------------
- General Moves
-
-
- Up Jump
- tap up Short Jump
-
- Bk move backward, Guard
- Fw move forward
- Dn Crouch
- A Light Slash
- B Heavy Slash
- C Kick
- D Deflect
-
- Fw,Fw Dash
- Bk,Bk Back Step
-
- Bk + A Short distance Light Slash
- Fw + B Long distance Heavy Slash
- near Fw + B Throw
-
- Fw + C Heavy Kick
- Fwdn + C Low sweep
- When opponent is down, C down attack
- When opponent is down, fwdn B down slash
- (exception for some characters)
- :Akari fwdn B or up C
- :Shingen fwdn C
- :Juzou up B
- :Shikyou up B
- :Lee up C
-
-
- B+C Overhead attack
-
- Start Taunt
-
- ----------------------------------------------------------------------------
- Deflect Explaination
-
-
- The New D button Deflect is similar to the sword reflecting counter in
- Samurai Shodown 2, where if the player deflects the opponent's attack, the
- opponent will be stunned for a short moment. On the other hand if the
- player misses the deflect, there will be enough time for the opponent to make
- an attack. [ Above quoted from MM Cafe *see credits section]
-
-
- D or fw+D To deflect upper normal attack
- dn+D or fwdn+D To deflect lower normal attack
- fw+D To deflect upper special attack
- fwdn+D To deflect lower special attack
-
- ----------------------------------------------------------------------------
- GAME SYSTEM
-
- [ Gauges Explaination ]
-
- The top yellow gauge is the character 's lifemeter. It will reduces if
- character is hit.
- The lower gauge is the character 's power meter. It will increase when
- character is hit or perform a special moves.
-
- When Lifemeter is reduce to red colour, super special can be use.
- When Powermeter is increase to MAX, super special can be use.
-
- When Lifemeter is red colour, And Powermeter is MAX,
- Potential Super Special can be use. (For POWER type)
-
- When Lifemeter is red colour, And Powermeter is MAX,
- Combo Special can be use. Down, Down + A B (For SPEED type)
-
-
- [ Game Mode Select ]
-
- After choosing your character, you will prompt to choose what type of fighter
- your character want to be.
- $B!!(J
- POWER -----------
-
- Advantage : High Damage , can Supercancel, can use Potential Super Special
- Disadvantage : Can't chain combo, can't use Combo Special
- $B!!(J
-
- SPEED -----------
-
- Advantage : can chain combo, can use Combo Special (dn dn+AB)
- Disadvantage : Low damage, can't Supercancel, can't use Potential Super special
-
-
-
- Chain combo is by pressing a combination of buttons to perform a series of
- normal attack. eg. A,A,B,C is chain attack
-
- Combo Special is after executing down,down + AB, the character will glow.
- And the Power meter below will change into a time gauge. During this period
- of time, the character will be faster and by pressing the buttons, special
- chain combos are performed. eg. B,A,C,C,A is Combo special
-
- Supercancel is doing a special move, then cancel into Super special moves.
- eg. QCB+A ->QCF+AB = Super special
-
- Weapon Knockoff is to disarm the opponent 's weapon. If the defender keep
- blocking the attacker 's attack, he/she will be disarmed after sometime.
- The weapon will be fly off and land on the ground. He/she can pick the
- weapon up again by go near the weapon and press A .
-
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- ----------------------------------------------------------------------------
- -----------------------
- Storyline
- The two worlds which existed from ancient times, the human world and the
- Under world.
- These two distant worlds have been connected from the past by the Gate of
- Hell, guarded by four deities who must always stay in the shadows of
- history.
- As time passed and 200 years from the reign of the Tokugawa Government,
- people began to fear as their shallow world of peace quickly faded away
- with the rumors of the resurrecting Demon. The long peace which had taken
- place not only pressed greater fear amongst the people but also took away
- the swords and samurais, leaving almost no hope.
- But not all hope was lost. There were still those with hope and hearts of
- fire.
- ...And there were those with lust for the Demon.
- Thus the last of the fighters began their journey, to learn and finish
- whatever destiny awaited for them.
-
- -----------------------
- ----------------------------------------------------------------------------
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
-
- [ T H E C H A R A C T E R S ]
-
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
-
- ----------------------------------------------------------------------------
- $B;~Be$r7Q$0>/G/!!Iv!!(J Kaede "Shining Soul"
- ----------------------------------------------------------------------------
-
- The main character. Although he usually looks too young to be called an
- adult, when he wakes up to his power he quickly becomes full of power and
- confidence.
-
- Storyline:
- Found and brought up by a swordsman, Kaede grew up with Moria and Yuki,
- both of whom were as good as family to him. Having mysterious powers, it
- was not rare for him to surprise them, as well as himself.
- At the age of 12, upon returning from an errand Kaede and Yuki found Moria
- standing in front of the corpse of their teacher, the swordsman.
- Kaede who respected Moria for his Swordmanship but more as a brother,
- quickly saw his world crash behind him and attacked Moria. Moria did not
- even try to dodge and was slashed, then left the Dojo behind without a word
- .
- Five years later, Kaede decides travels to learn the truth to what had
- happened that day by seeking out for Moria, and getting revenge for his
- adopted father.
-
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
- ichitou.shitsupuu
- (Single Slash. Squall) QCF + A or B
-
- ichitou.kuuga
- (Single Slash. WindFang) fw,dn,fwdn + A or B
-
- ichitou.renjinzan
- (Single Slash. Fillet Flash) [ QCB + A or B ] x 3
-
- ichitou.[?]
- (Single Slash. Stormblast) near HCF + C
- (can be connect with kuuga, or super after)
-
- (Forward Roll) HCB + B
-
-
- [ SUPER SPECIALS ]
-
- katsushin.fuuryuu
- * (Lively Dragon Prounce) QCB,QCF + hold AB
-
- * ( Kaede Awaken ) BCD
- He will change into blonde and his lifemeter will be gradually reduced.
- But his speed and damage increase.
-
-
- [ POTENTIAL SUPER SPECIAL ]
-
- katsushin.kouryu
- ** (Bad Dragon Rising) QCB,QCF + B
- $B!!(J
-
- AWAKEN KAEDE 's Movelist
- [ specials ]
-
- SHINMEI SHIPPUU
- (Morning Star. Squall) QCF + A or B
-
- SHINMEI KUUGA
- (Morning Star. WindFang) fw,dn,fwdn + A or B
-
- SHINMEI RENJINZAN
- (Morning Star. Fillet Flash) [ QCB + A or B ] x 3
-
- SHINMEI RANTOU
- (Morning Star. Stormblast) near HCF + C
- (can be connect with kuuga, or super after)
-
- (Forward Roll) HCB + B
-
-
- [ super special ]
- * (Lively Dragon Revival) QCFx2 + hold AB
- * (Lively Dragon Prounce) QCB,QCF + hold AB
-
- [ P.super special ]
- ** (Lively Dragon Lance) QCFx2 + AB
- ** (Bad Dragon Rising) QCB,QCF + B
-
-
-
- ----------------------------------------------------------------------------
- $B7n$N=IL?$K@8$-$k;N!!8fL>J}(J $B<iLp!(J Moriya Minakata "Moon Destiny"
- ----------------------------------------------------------------------------
-
- Storyline:
- Moriya was born with excellent talent in swordsmanship and was accepted to
- learn under a respected swordsman. It was only a few years later that Moria
- excelled even the swordsman. Moria respected the swords man also for the
- fact that he was given not only sword skills but also a family. But one day
- when Moria was 17, he quickly realized that he was standing in front of the
- dead body of the man he respected most.
- Five years later, Moria travels to pay for his past, and thus journeys to
- seek whatever is waiting for him.
-
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
- (Glancing Moon) fwdn + A
-
- ITTOU OBORO
- (Glancing Blade Haze) QCB + hold A or B or C, D to cancel $B!!(J
-
- (Wait again) before the sword is released, D to cancel again
-
- ITTOU NIIGETSU
- (Glancing New Moon) fw,dn,fwdn + A or B
-
- ITTOU NIIGETSU URA
- (Double Glancing New Moon) fw,dn,fwdn + A then fw,dn,fwdn + B
-
- ITTOU GEKKAGE
- (Glancing Moonlight) QCF + A or B$B!!(J
-
- TAITOU FUGETSU
- (Sash Blade Moonwalk) bk,dn,bkdn + A or B or C
-
-
- [Super Special]
- * Life & Death Moonlight Flash QCB,QCF + hold AB
-
- [ P.Super special ]
- ** Life & Death Wild Seasons QCB,QCF + B
-
-
-
- ----------------------------------------------------------------------------
- $B1?L?$r4S$/Ad!!@c!!(J Yuki " Anxious White "
- ----------------------------------------------------------------------------
-
- The only Non-Oriental character in the game. Uses a spear instead of a
- sword.
-
- Storyline:
- Yuki lost her parents in an accident when she was very young. Picked up by
- the same swordsman who found Kaede, she found the three to be her true
- family. Feeling a complex with her different look from everyone else, her
- new family conforted her and she quickly began to learn swordsmanship to
- become equal to them. Due to her lack in strengh, she picked up the arts of
- spear and became a master at it.
- But her happiness soon came to an end at the age of 13 when the incident
- happened and everyone split. Five years later, Yuki decides to go on a
- journey to learn what really happened that day and to find Moria, to who
- she always had hidden feelings.
-
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
-
- Spinning Down attack when opponent is down, fwdn + hold B
-
- HYOUJIN
- Ice Blade QCF + A or B
-
- SHIMO
- Frosty Flasher fw,dn,fwdn + A or B
-
- SHUN SETSU ZAN
- Blizzard Blast QCB + A or B
-
- SUIZAN
- Split in Two Swing near HCB + C
-
- Ice Mirror QCF + C
-
-
- [ Super Special ]
- * Frozen Whirlwind QCB,QCF + AB, then QCF + B or C
-
-
- [ P.Super Special ]
- ** True Frozen Whirlwind QCB,QCF + B
-
-
-
- ----------------------------------------------------------------------------
- $B>.$5$J1"M[;U!!0l>r(J $B$"$+$j!!(J Akari Ichijou " Magical Little Girl "
- ----------------------------------------------------------------------------
-
- A girl still only 13 year old, Akari is a summoner of spirits and already
- as good as anyone else. Has K9 teeth, an Osaka accent and likes to study
- English.
-
- Storyline:
- The Ichijou clan has always been working in the security/guarding business,
- usually as an observer.
- One day, Akari was told by her father to go observe the Gate Of Hell and
- bring back a report. But Akari, quite forward in doing her job, decides
- not only to go check out what is happening but also to finish off whatever
- may be happening.
-
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
- Air Throw in air, any direction except up + B
-
- Air Step Roll in air, dn + C, then rapid C
-
- TENMON HOSHI NO MEGURI
- Astro- Revolve dn, up + C
-
- GAI KI DEIDENBOU
- Rice Patty Demon Dicer fw,dn,fwdn + A or B or C $B!!(J
-
- Follow Up Roll when land, hold A or B
- Bounce aways any up direction + C
- Bounce Towards any down direction + C
-
-
- GAI KI SEIKI
- Pure Princess Parry near, HCB + A
-
- Demon Fireball QCF + A or B
-
- Talismans HCB + B
-
- HENKA NINGYOU
- Transforming Troll HCB + C
-
-
- [ Super special ]
- * Sexlet Synthesis QCB,QCF + AB
-
- [ P.special moves ]
- ** 100 Demon Sabbath HCB,fw + B
-
-
- ((((((((( Moves that can be use after Transformation )))))))))))))))))))
-
- Kaede :None Moriya :None Yuki :None Washizuka :None
- Juzou :hold A or B or C
- Shikyou:None?
- Amano :A rapidly
- Lee :AB, then A or B or dn C , in air dn+C
- Zantestu:in air, dn + C
- Okina :None
- Shigen :bk+B, dash + C
- Musashi:hold A
- Kagami :None?
-
- ----------------------------------------------------------------------------
- $BM[5$$JMe4A!!?@:j(J $B==;0!!(J Juzou Kanzaki " Big Heart "
- ----------------------------------------------------------------------------
-
- 26 years old. Fights with a giant iron rod and bases his attack on power.
- Although not family, he lives and leeches off the Ichijou family since he
- does not have a home of his own. About two meters tall, talks in Kansai
- accent like Akari.
-
- Storyline:
- Like every day, Juzou was looking for a way to kill time in the Ichijou
- family's house. But this day was different from other days. After hearing a
- few footsteps Juzou was hit in the head from the back by Akari and the next
- thing he knew, he was being forced in a journey to check out the Gate of
- Hell with her.
-
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
- GEKI SHIN
- Violent Quake fw,dn,fwdn + A or B
-
- GOUDAN SHOU
- Thundering Shock Hold A or B or C, then release
-
- FUGOKU
- Hades Hollows near HCB + B,
- when opponent falling, HCF + B,
- when hits, HCF + B
-
- KIN GOU JYUU TSUCHI
- Diamond Drop QCF + A or B
-
-
- [ Super special ]
- * Behemath Blast QCB,QCF + AB, then QCF + A
-
- [ P.Super special ]
- ** Devastation Cremation HCB x 2 + B
-
-
- ----------------------------------------------------------------------------
- $BCi@?$N7u!!OIDM(J $B7D0lO:!!(J Keiichirou Washizuka " Sword Wolf "
- ----------------------------------------------------------------------------
-
- 28 years old. Washzuka is a member of the Shinsengumi, a group which is
- true to Japanese history and can be thought to be one major factor which
- determined Japan's modernization into the current era.
- Washizuka's fighting style is based on technical single hits, and he
- believes strongly in the arts of Samurai which has been forgotten by many
- people by this era.
-
- Storyline:
- After finishing his job as a spy, Washizuka is given his next assignment to
- research the Gate of Hell. Thus Washizuka begins his journey to learn what
- is happening there.
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
-
- SHIKKUU SATSU
- Fatal Flurry bk s fw + A or B
-
- KOKUU SATSU
- Foolish Flurry dn s up + A or B
-
- ROUGA
- Wolf Fang bk s fw + C, then QCB + C or QCF + C
-
- SHUN SATSU
- A Glorious Death QCB + A or B, then press A rapidly
-
- $B!!(J
- [ Super special ]
- * Real Wolf Fang QCB,QCF + AB
-
- [ P.Super special ]
- ** Final Wolf fang QCB,QCF + hold B
-
-
-
- ----------------------------------------------------------------------------
- $B$5$^$h$&0-L4!!;g6@!!(J Shikyoh "Living Nightmare"
- ----------------------------------------------------------------------------
-
- 34 years old. Shikoh not only has one sword, but two nasty looking ones. He
- was perviously a member of the Shinsengumi but with a different reason from
- Washizuka's: he just wanted to go on a killing rampage. It did not take
- long for the group to figure out his true reason of joining, and Shikyoh
- escaped before they could prosecute him.
-
- Storyline:
- The Gate of hell and the rumor of the Demon's resurrection did nothing to
- Shikyoh but make him want to kill even more. But for Shikyoh it meant
- nothing to kill commoners; what he really wanted to massacre were a preys
- that fought back well so that it would satisfy his quench for good blood.
- When a mysterious man appeared in front of Shikyoh and told him that there
- were prey to be found, it was eminent for Shikyoh to accept the offer.
-
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
- Slippery crawl fw,bk,fw + C
-
- Bold Eagle Swoop QCB + A or B, then up + B
-
- Rotation Eviscavotion fw,dn,fwdn + A or B, then rapid A or B
-
- Weasel 's Slash HCF + A or B
-
- Scissor Slice Jump, QCB + B
-
- No Mercy Thrust near, HCB + C
-
- Down attack followup during down attack, wriggle joystick
-
-
- [ Super special ]
- * Delirium Drubber QCF x 2 + AB
-
- [ P.Super special ]
- ** Wildhunger Whallop QCF x 2 + B
-
-
-
- ----------------------------------------------------------------------------
- $B9>8M$N7v2^:y!!E7Ln(J $BI:(J Hyou Amano "Romancing Wanderer"
- ----------------------------------------------------------------------------
-
- 28 years old. A playboy who loves to live life as it is, Amano's three food
- groups is Sake, Women and Fighting. He seems to always carry a Shougi
- (Japanese Chess) piece and a stick.
-
- Storyline:
- From his usual "professional's house", Amano looks out the window and
- rarely for him, sighs.
- "What's wrong? You're just not yourself lately."
- "You see that Sakura tree? Look at it, its pedals are all falling off. ...I
- bet that there's someone out there who doesn't know how what's needed to
- enjoy life."
- Amano then stands up, getting ready to take a walk.
- "Hey where are you going?" asks the professional lady... as Amano replies,
- "Out to Bust some ass, baby."
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
-
- Piercing Sparrow fw,bkdn,fw + A or B
-
- Badger Bash Press A rapidly, then QCF + B
-
- Destiny HCB + B or HCB + hold B
-
- Upper fw,dn,fwdn + C
-
- Falling Chess Near, fwdn fwdn + C
-
-
- [ Super special ]
- * Checkmate of the Queen HCB x 2 + AB
-
- [ P.Super special ]
- ** Checkmate of the Rook HCB x 2 + B
- ** Checkmate of the Bishop HCB x 2 + A
-
-
-
- ----------------------------------------------------------------------------
- $B2+EZ$+$i$N;H<T!!M{(J $BNu2P!!(J Lee Rekka "Oriental Justice"
- ----------------------------------------------------------------------------
-
- 20 years old. The First SNK character to use Shoulin Martial Arts. Unlike
- most other characters in the game, Lee is from China. His weapon seems to
- be a fan, but uses it a bit differently from Mai Shiranui.
-
- Storyline:
- Lee learnt his martial arts in a land different from Japan. Seeing a bloody
- red shooting star fall in the East, Lee felt that an evil presence was
- about to resurrect- a force so strong that it would eventually affect his
- country as well.
- Thus Lee decided on a journey to travel east to a foreign land, to stop
- evil from spreading anywhere in the world.
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
- Healing hold start
-
- Shadow Kick Jump, dn + C
-
- Dragon Hammer [ QCB + C ] x 5
-
- Fan of Flames fw,dn,fwdn + B, then QCF + B$B!!(J
-
- Mist Mauler AB, then A or B or dn+C$B!!(J
-
- Serpent Rush HCB + A or B
-
- Serpent Rush "Ha" HCB + B, then HCF + B
-
-
- [ Super special ]
- * Hidden Serpent Rush QCB,QCF + AB$B!!(J
-
- [ P.Super special ]
- ** Concealed Javelin Judgement QCB,QCF + B
-
-
-
- ----------------------------------------------------------------------------
- $B:G8e$NG&F;!!;BE4!!(J Zantesu "Last Ninja"
- ----------------------------------------------------------------------------
-
- A 52 years old Ninja. As a ninja he has tricky moves and unique moves such
- as multiple projectiles from the air and reflectors. Moving only in the
- shadow of history, many of Zantetsu's fellow ninjas deceased in wars and
- when Zantesu realized, he was the only remaining ninja. As Ninjas were
- quickly becoming the thing of the past, Zantetsu tries to prove that ninjas
- are the ultimate warriors.
-
- Storyline:
- "There is no one stronger than I. No, there cannot exist such a thing..."
- His voice faded into the darkness just like himself, and where he stood
- there was another corpse. The fighter who foolishly considered himself to
- be the strongest was no stronger than a new born baby in the hands of
- Zantetsu.
- "No, this doesn't prove my strength at all..."
- In other words his present action was just a "normal murder", not a
- challenge to the death.
- As Zantetsu searches for a proof of his strength, he hears to rumors of the
- Demon's resection and travels to find the Demon, hoping that its death will
- be the final proof of invincibility.
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
- Sky Demon Kick Jump, dn + C
- follow up dn + C
-
- Dash Slash During dash, B
-
- RYUUEI JIN
- Flowing Shadow Fury [ QCF + A or B ] x 2 $B!!(J
-
- KOUTACHI KAI
- Iron Cleaver fw,HCF + B$B!!(J
-
- KIKOHOU
- Temper Thrust QCB + B$B!!(J
-
- SUIMEN KAKURE
- Underwater Undulation bk,dn,bkdn + A$B!!(J
-
- OBOROKIRI
- Sommersault Kick fw,dn,fwdn + C$B!!(J
-
- Kunai Jump, QCF + A or B$B!!(J
-
- Shadow Drop near, HCB + C
-
- $B!!(J
- [ Super special ]
- * Praying Mantis Pounce QCB,QCF + AB
- follow up 1. QCF + B, QCF + B
- follow up 2. QCF + C, QCF + C
-
- [ Super special ]
- ** Dark Hunter$B!!(J HCB x 2 + B
-
-
-
- ----------------------------------------------------------------------------
- $BF.$&1#<T!!8<Ip$N2'!!(J Okina the Genbu "Fighting Hermit"
- ----------------------------------------------------------------------------
-
- 128 years old. Okina is known as "The Genbu", one of the four guardians of
- the Gate of Hell. Although he has retired, he is strong enough to defeat
- 243 fighters in one time.
-
- Storyline:
- Year ago Okina was assigned the job to guard the Gate of Hell because of
- his excellent sword skills. Normally a peaceful man who likes to fish, five
- years ago, a boy named Kaede came to Okina's place. Okina taught Kaede all
- he knew about swords, and Kaede quickly learnt up to a point where he could
- even defeat Okina.
- But one day, Kaede decides to journey away. Okina was not stupid enough to
- realize that it was without reason, and decides to follow Kaeda, slowly but
- steadily.
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
- KAME KASA
- Turtle Thrust QCF + A or B or C
- ( C is healing )
-
- KAME BU CHI
- Turtle Tremor HCB + A or B or C
- ( C is air spinning)
-
- CHOU KA OOYOI
- Fisherman 's Feint fw,dn,fwdn + A or B or C
-
- MUKU YOU
- Pacifist Pounce dn, dn + C
-
-
- [ Super special ]
- * Genbu Blast fw,HCF + AB$B!!(J
-
- [ P.Super special ]
- ** Rage of Genbu fw,HCF + B
-
-
-
- ----------------------------------------------------------------------------
- $BE4OSLT8W!!D>1R(J $B<(8=!!(J Shigen Naoe "Iron Tiger"
- ----------------------------------------------------------------------------
-
- 36 years old and huge enough to be called a giant. Also one of the guardian
- of the Gate of Hell. Although usually quiet and peaceful, Shigen was sealed
- off by his best friend and ever since his seal had been opened, his anger
- bursted in flare.
-
- Storyline:
- A roar of vulgar shaked the air as Shigen's seal was broken since 10 years.
- For ten years he could not move a single finger, and he finally stood up.
- Shigen felt his muscle powered up more than twice before he was sealed, and
- his muscle burst in anger. Inside his anger and pain, Shigen's control over
- himself was of no more. The only thing left in his mind was revenge towards
- a name... a name that echoed in his head all ten years.
-
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
- Air Throw in air, any direction except up + B or C
-
- Dash Blow during dash, C
-
- Counter Blow bk + B
-
- SHIRAKO SOU
- White Tiger Talon QCB + A or B
-
- RETSU HOERU
- Exploding Spirit Blast fw,dn,fwdn + A or B, then press A or B rapid
-
- HISUI SAI
- Kingfisher Crunch HCF + C
-
- Diamond Smasher HCB,fw + C
-
-
- [ Super special ]
- * Destiny 's Retribution HCB x 2 + AB
-
- [ P.Super special ]
- ** Jagged-Point Poke HCB x 2 + B
-
-
- ============================================================================
- -------------------------- The Bosses ------------------------------------
-
- $B6G(J $BIpB"(J
-
- Musashi Akatsuki
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
- Charge Hold A
- Triple Slash QCF + A
- Power Geyser(?) QCF + B
- Flame Blade bk + B
- Cross Blade fw,dn,fwdn + hold B
- Jigoku Toshi(?) near, HCB + B
-
-
- [ Super special ]
- * Amu(?) QCB,QCF + AB
-
- [ P.Super special ]
- * ? ? ? ? ? HCB x 2 + B
-
- ----------------------------------------------------------------------------
-
- $B2E?@(J $B?5G72p(J
-
- Shinnokai Kagami
-
- - - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
-
-
- ? ? ? ? ? ? Red Flame Sword Uppercut
- ? ? ? ? ? ? Red Flame Wave
-
- After transformation :
-
- ? ? ? ? ? ? Blue Flame Sword Uppercut
- ? ? ? ? ? ? Rush forward, thrust opponent into the air
- ? ? ? ? ? ? Counter with a mirror type force, and slash opponent
- (also act as a reflector)
- ? ? ? ? ? ? Throw something on ground and become glimse of spark
- rebouncing from the floor.
-
- [ Super special ]
- * ? ? ? ? ? Hover into the air and shoot a beam of laser to the
- ground. (Unblockable)
-
- [ P.Super special ]
- * ? ? ? ? ? Rush forward and ???, ends with few small towers of
- flames
-
- ----------------------------------------------------------------------------
- ============================================================================
- List of Moves that can be Super Cancelled (Syouka)
- -----------------------------------------------------
- Kaede : QCB + A or B
- Moriya : QCF + A or B
- Yuki : QCB + A or B
- Amano : fw,bkdn,fw + A
- Akari : dn up C
- Juzou : QCF + A or B
- Lee : HCB + A
- Zantetsu : QCB + B
- Shikyou : in air QCB + B
- Washizuka: bk s fw + A or B
- Okina : HCB + A or B
- SHingen : QCB + A or B
- Musashi : QCF + A
-
-
-
- Which type of game mode is suitable for the characters
- -----------------------------------------------------
- Kaede POWER / SPEED
- Moriya POWER / SPEED
- Yuki SPEED
- Amano POWER
- Akari SPEED
- Juzou POWER
- Washizuka POWER / SPEED
- Shikyoh SPEED
- Lee SPEED
- Zantetsu SPEED
- Okina SPEED
- Shigen POWER
- Musashi POWER
- Kagami POWER / SPEED
-
- ----------------------------------------------------------------------------
- Codes and Tricks
- ------------------
-
- Dark Colour : Press start to select character
-
- Time Attack Mode : insert coin, hold A B C D, then press start.
-
- Kaede Alternate Ending (unverified yet) :
- Finish first 4 stages in normal Kaede, finish stage 5 and 6 in awaken Kaede,
- finish stage 7(Yuki) in normal Kaede, finish stage 8(Moriya) in awaken Kaede,
- finish stage 9(Musashi) in any Kaede, finish first round of stage 10(Kagami)
- in normal Kaede, finish second round in awaken Kaede.
-
- Use Musashi : at character select, within 3 sec, press C 6 times, B 3 times,
- C 4 times.
-
- ----------------------------------------------------------------------------
- Thanks and Credits :
-
- Cellenious 's Page ---
- < http://www.twin.or.jp/~shin >
- Normal characters' moves taken from his Gekka no kenshi location test
- movelist (Japanese) !
-
- MadMan Cafe ---
- <http://mmcafe.telnet.or.jp>
- Stories quoted from his Gekka no kenshi page (English) !
-
- MC ---
- < http://www.geocities.com/Tokyo/Flats/8392/ >
- Provider some of the moves and English moves names !
-
- CyberGK ---
- < mature@cyberway.com.sg >
- Code for Time Attack Mode !
-
- K.Megura ---
- <http://www.geocities.com/Tokyo/Pagoda/4610/>
- Provider of the original moves names in Romaji !
-
- Gekka no kenshin dazo ~ Page---
- <http://www.geocities.co.jp/Playtown/7426/> Syouka List taken from the page!
-
-
- ----------------------------------------------------------------------------
- English Moves names are official names that are found on the cabinet sticker.
- In case of moves names that are not stated there, I use my own words to
- represent it, as close to the meaning as possible.
-
- Warning : Copyright (c) 1997 by Lancer
- This FAQ is NOT for sale nor for any profit purpose.
- Please ask the permission before distribute it on the internet.
-
- This FAQ is solely made for personal interest of the game.
- None any part of this FAQ is to be published on profit purpose
- articles like : Game magazine, hint books, ...etc.
- without the approve or credit of the author !!!
-
-
- The Last Blade Movelist version 2.2 ------- 8 Jan 98
-
-
- BY Darklancer :
-
- Email : gamer@technologist.com
-
- Visit Darklancer Arcade Game Page for the latest updates of this Movelist :
-
- http://home.pacific.net.sg/~lancer
-
-
- --------------- [ The Last Blade Movelist ] Made in Singapore ---------------
-
-
-
-