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WarBreeds(TM) DEMO ReadMe
Published by Red Orb Entertainment(TM)
A division of Broderbund Software
Version 1.0 J3_WB International Demo
WINDOWS(R) 95
15 November 1997
GERMAN/FRENCH LANGUAGE VERSION
AVAILABLE IN FEBRUARY 1998
Table of Contents
1. System Requirements for the Demo Version
2. WarBreeds
3. The Four Clans
4. About the WarBreeds Demo
5. Summary of Keyboard Commands
6. Troubleshooting
7. Technical Support
8. Copyright Information
1. System Requirements for the Demo Version
Windows 95*
90MHz Pentium(R) or faster
16MB RAM
23MB of hard disk space
640x480 display, 256 colors
DirectX 5.xx (not installed as part of the WarBreeds Demo)
Sound Blaster 16 or 100% Sound Blaster 16 bit compatible sound card
Video and Sound cards compatible with DirectX 5.xx
If you experience problems with your video or sound card please
insure that the newest available drivers for those devices are
installed properly on your machine.
*System Configuration: May require minor adjustments to the
configuration of your operating system and/or updates to the hardware
component drivers.
**If you experience problems with the installation or compatibility of
DirectX on your machine, please consult the hardware manufacturers of
your video or sound card. You may also want to check Microsoft's Web
page www.microsoft.com for more information.
2. WarBreeds
WarBreeds is a real-time strategy game that allows players to create
and customize individual creatures through genetic research. Players
command one of four different alien Clans, each vying for supremacy on
an alien planet. In order to win, the player has to manage and harvest
special plantlike energy pods. These pods collect energy, which is then
used to create various biomechanical devices and creatures. The player
can customize the creatures in his army through genetic research.
Genetic material is won when enemy creatures are defeated.
Features that are unique to WarBreeds include: a special truly
cooperative mode of multiplayer play (in the retail version) where
allied players will be able to fully share resources, base structures,
and troops, thus allowing for a higher level of strategic planning
than currently available in other games of this genre; and unit classes
that evolve as the player gathers DNA strands from fallen enemies.
3. The Four Clans
The Tanu
The Tanu were the first race to be engineered by the Yedda. The
original Tanu were lizardlike bipeds, whose sandy skin and lightning
speed gave them excellent defenses from predators in the deserts they
called home.
In latter years, the Tanu have become a fiercely strong and proud
race. Their swiftness has become an excellent tactical advantage as
it allows them to begin and end battles without fear of effective
pursuit.
The Sen-Soth
The Sen-Soth are mostly regarded as bizarre and unintelligible by the
other races. Although small and physically weak, the Sen-Soth grow to
maturity quickly, and the sensory organs developed over millennia of
subterranean life provide them with excellent perception. The Sen-Soth
fidget incessantly.
The Sen-Soth have designed a variety of descendants, but all are
designed to grow very quickly and effectively swarm their enemies.
The Kelika
The Kelika are amiable swamp creatures that evolved near the coldest
northern glacial swamps. They are slow and cumbersome beasts, but when
their anger is aroused, their sheer size and strength makes them among
the most fearsome of enemies.
After the Downfall, the Kelika have become devoutly religious, and have
devoted themselves to the resurrection of the Yedda Shamanic Orders.
They can often be seen to bow in prayer, even in the midst of battle.
Though slow, their creatures are enormously strong, and can take
massive amounts of damage before they fall in battle.
The Magha
Although they appear physically lean and weak, the Magha are among the
cleverest and most deadly of foes. Their brilliant and carefully
organized tactics of stealth and sabotage have allowed the Magha to
retain a superior position over all of the other Clans since the
Downfall.
The advanced technological research of the Magha has allowed them to
develop creatures which can remain invisible to their enemies so long
as their skins remain cool. This is an invaluable asset, allowing the
Magha to wipe out small armies when the armies are caught unprepared.
4. About the WarBreeds Demo
This demo contains the complete Basic Training Campaign from WarBreeds.
This campaign is comprised of three single-player missions that cover
the basics of combat, base building, and gene collection. In addition
to the single-player campaign , this demo also includes access to the
Device Lab and Gene Lab screens, which are accessible from the main
screen. In these areas you can view the Devices (structures),
Creatures, and Weapons in the game.
Be sure to check out the WarBreeds Web site at www.warbreeds.com for
up-to-the minute news on the full retail version that's releasing in
early 1998.
Starting the game:
Once WarBreeds has been installed, begin at the Window 95 desktop.
Click the Start Button, point to Programs, and then Red Orb
Entertainment. Click the WarBreeds Demo menu item to start the program.
5. Summary of Keyboard Commands
ESC toggle main menu on/off
SHIFT fast scroll, or add units to current selection
Space Bar when held down while moving units, will keep them in their
current formation
A autotarget closest enemy creature
F flash all player ID colors
Z zoom in or out
E select all creatures in the current-view rectangle
S issue stop command to current selection
N select next friendly creature
M toggles minimap on and off (if available)
L toggle follow-lock mode on or off
O toggle power zone viewing mode on or off
HOME center on the current selection
A hold down while issuing a move command to tell the selected
creatures to move in parallel line formation
TAB set way points for currently selected creatures
(creatures move when you let up the Tab key)
TAB + (close the start and end points) sets up a patrol path. If
enemy units are encountered during a patrol, the creature
should engage the enemy and then resume its patrol (assuming
it survived).
TAB (held down when planting) allows Shaman to autoplant multiple
Pods
Ctrl 0-9 set selected creatures into the numbered hot key
0-9 select all creatures of the numbered hot key
Alt 0-9 select and center on all creatures of the numbered hot key
Ctrl-X tell current selection to explore the map
Ctrl+Alt+K tell current selection to die a painful death
H set the current selection into a horizontal line formation
V set the current selection into a vertical line formation
/ or \ set the current selection into a diagonal line formation
] rotate the current selection 90 degrees clockwise
[ rotate the current selection 90 degrees counterclockwise
Ctrl + F1-F8 save a preset creature formation
F1-F8 set the current selection into a saved creature formation
Alt + F1-F8 same as above, but center on selection
Y opens game speed and resolution options dialog box
+/- resize the minimap, if available
6. Troubleshooting
If you get an error while installing WarBreeds, make sure that you have
enough free hard drive space on the target drive.
If you get a "File not found error: dplayx.dll" error message at start
up, make sure that DirectX Version 5.xx has been properly installed on
your machine. If you do not have DirectX 5.xx installed on your
machine, you can download from Microsoft at www.microsoft.com/directx.
If you get a "QuickTime would not load" error message, just click
through the error message. QuickTime is not needed for this demo,
since there are no movies to be viewed.
There is a known problem associated with tasking out and then back into
the WarBreeds Demo. If the Windows 95 Taskbar remains on screen after
tasking out of the WarBreeds Demo and then tasking back in, check to
make sure that the Taskbar Options setting "Always on top" is not
selected. To do this (from the Windows 95 desktop) right-click the
Taskbar, and select Properties, this will bring up the Taskbar
Properties dialog box. Select the Taskbar Options tab, uncheck the
"Always on top" option. (Note: This problem will addressed in the
final game.)
7. Technical Support
If, after thoroughly reviewing this README file and the product support
documentation, you are still having a problem with this software, you
can contact us on our technical support lines.
Broderbund Europe has a staff of customer service technicians ready to
help you with any problems you may encounter with the game.
Broderbund Europe Customer Service is available Monday through Friday,
between 9:00 a.m. and 5:00 p.m. Greenwich time on 01429 855 000 or by
fax on 01429-521-005.
8. Copyright Information
Copyright (c), 1997 Red Orb Entertainment. All rights reserved.
WarBreeds is a trademark of Broderbund Software. Red Orb
Entertainment, and Broderbund are trademarks and/or registered
trademarks of Broderbund Software, Inc. Red Orb Entertainment
is a division of Broderbund Software, Inc. Windows is a registered
trademark of Microsoft Corporation, Inc. All other company and/or
product names are trademarks and/or registered trademarks of their
respective manufacturers.
End of ReadMe.