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Amiga MA Magazine 1998 #6
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tkglevel.readme
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Text File
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1996-10-12
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857b
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16 lines
AB3D II - The Killing Grounds Custom Level
==========================================
This level is just meant to test some of the AB3DII leved's basic features
and all so don't expect too much of it ^_- Anyway I was just playing
around with some things so I thought I'd share what I have so far with
the rest of you out there.. If anyone can tell me why the bl**dy thing
keeps crashing every time I add an alien please do because I don't
know what is wrong.. Also any ideas on how to make lifts with more
than one side showing? That crashes it as well here.. I'll be happy
to recieve any questions/comments/complaints even flames ^_- send them to
pduijn@globalxs.nl.. Happy breeding ^_-
Btw everything is ready for use, just copy it into the ab3: dir after
making the proper assigns and run "tkg"..
Peter Duijnstee