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Amiga ACS 1998 #6
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amigaacscoverdisc1998-061998.iso
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descent
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medwall.h
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C/C++ Source or Header
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1998-06-08
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2KB
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95 lines
/*
* $Source: f:/miner/source/main/editor/rcs/medwall.h $
* $Revision: 2.0 $
* $Author: john $
* $Date: 1995/02/27 11:35:10 $
*
* Created from version 1.6 of main\wall.h
*
* $Log: medwall.h $
* Revision 2.0 1995/02/27 11:35:10 john
* Version 2.0! No anonymous unions, Watcom 10.0, with no need
* for bitmaps.tbl.
*
* Revision 1.9 1994/09/28 17:31:51 mike
* Prototype copy_group_walls().
*
* Revision 1.8 1994/08/05 21:18:16 matt
* Allow two doors to be linked together
*
* Revision 1.7 1994/06/20 22:30:10 yuan
* Fixed crazy runaway trigger bug that Adam found
*
* Revision 1.6 1994/05/30 20:22:58 yuan
* New triggers.
*
* Revision 1.5 1994/05/25 18:08:37 yuan
* Revamping walls and triggers interface.
* Wall interface complete, but triggers are still in progress.
*
* Revision 1.4 1994/05/18 18:22:04 yuan
* Fixed delete segment and walls bug.
*
* Revision 1.3 1994/03/17 18:08:41 yuan
* New wall stuff... Cut out switches....
*
* Revision 1.2 1994/03/15 16:34:10 yuan
* Fixed bm loader (might have some changes in walls and switches)
*
* Revision 1.1 1994/02/10 17:52:01 matt
* Initial revision
*
*
*
*/
#ifndef _MEDWALL_H
#define _MEDWALL_H
#include "wall.h"
#include "inferno.h"
#include "segment.h"
extern int wall_add_removable();
// Restores all the walls to original status
extern int wall_restore_all();
// Reset a wall.
extern void wall_reset(segment *seg, short side);
// Adds a removable wall (medwall.c)
extern int wall_add_removable();
// Adds a door (medwall.c)
extern int wall_add_door();
// Adds an illusory wall (medwall.c)
extern int wall_add_illusion();
// Removes a removable wall (medwall.c)
extern int wall_remove_blastable();
// Adds a wall. (visually)
extern int wall_add_to_curside();
extern int wall_add_to_markedside();
// Removes a wall. (visually)
extern int wall_remove();
// Removes a specific side.
int wall_remove_side(segment *seg, short side);
extern int bind_wall_to_control_center();
extern void close_wall_window();
extern void do_wall_window();
extern wall_link_doors();
extern wall_unlink_door();
extern void copy_group_walls(int old_group, int new_group);
#endif