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The Games Machine 59
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XENIATGM59.iso
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M.I.A
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data1.cab
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GUI_Dats
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gamecfg.dat
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Text File
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1998-12-01
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6KB
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178 lines
FSTPC 5
Bitmap scroll_bar
(:area 0 0 264 24 :file glass3.sur :parent screen_gamecfg )
Bitmap redbar
(:area 0 0 4 24 :file red_bar.sur :parent screen_gamecfg )
Bitmap redbar2
(:area 0 0 4 24 :file red_bar.sur :parent screen_gamecfg )
Bitmap easyhi
(:area 0 0 48 15 :file easy_hi.sur :parent screen_gamecfg )
Bitmap medhi
(:area 0 0 48 15 :file medium_h.sur :parent screen_gamecfg )
Bitmap hardhi
(:area 0 0 48 15 :file hard.sur :parent screen_gamecfg )
Bitmap forcef_grey_graphic
(:area 0 0 168 16 :file slip_g9.sur :parent screen_gamecfg )
Bitmap forcef_high_graphic
(:area 0 0 168 16 :file slip_hi9.sur :parent screen_gamecfg )
MIA_Anim spinna_anim1
(:area 0 0 76 28 :file spinna.sur :anim_area 0 0 152 56 :delay 5 :loop :trans :pause :parent screen_gamecfg )
MIA_Anim spinna_anim2
(:area 0 0 76 28 :file spinna.sur :anim_area 0 0 152 56 :delay 5 :loop :trans :pause :parent screen_gamecfg )
MIA_Anim knob_anim
(:area 0 0 120 116 :file but_mov.sur :anim_area 0 0 240 232 :delay 10 :pause :trans :parent screen_gamecfg )
sRegion sound_music_spinner
(:area 339 50 75 27 :parent screen_gamecfg :graphic spinna_anim1 )
MiaButton gamecfg_button_musicl
(:area 322 55 20 20 :parent screen_gamecfg :trans :active_area :up arrow_l :down arrow_lh :high arrow_lh :cursor hand_cursor
:MLButtonClk 2
1 GUI_Change music_scroller -2048
0 Next_frame spinna_anim1
:MLButtonDown_Repeat 2
1 GUI_Change music_scroller -2048
0 Next_frame spinna_anim1
)
MiaButton gamecfg_button_musicr
(:area 415 55 20 20 :parent screen_gamecfg :trans :active_area :up arrow_r :down arrow_rh :high arrow_rh :cursor hand_cursor
:MLButtonClk 2
1 GUI_Change music_scroller 2048
0 Prev_frame spinna_anim1
:MLButtonDown_Repeat 2
1 GUI_Change music_scroller 2048
0 Prev_frame spinna_anim1
)
sRegion sound_sfx_spinner
(:area 339 134 75 27 :parent screen_gamecfg :graphic spinna_anim2 )
MiaButton gamecfg_button_soundl
(:area 322 139 20 20 :parent screen_gamecfg :trans :active_area :up arrow_l :down arrow_lh :high arrow_lh :cursor hand_cursor
:MLButtonClk 2
1 GUI_Change sound_scroller -2048
0 Next_frame spinna_anim2
:MLButtonDown_Repeat 2
1 GUI_Change sound_scroller -2048
0 Next_frame spinna_anim2
)
MiaButton gamecfg_button_soundr
(:area 415 139 20 20 :parent screen_gamecfg :trans :active_area :up arrow_r :down arrow_rh :high arrow_rh :cursor hand_cursor
:MLButtonClk 2
1 GUI_Change sound_scroller 2048
0 Prev_frame spinna_anim2
:MLButtonDown_Repeat 2
1 GUI_Change sound_scroller 2048
0 Prev_frame spinna_anim2
)
Scroller music_scroller
(:area 335 83 264 24 :parent screen_gamecfg :graphic scroll_bar :slider redbar2 :active_change
:start 0 0 :finish 260 0
:max_pos 16384 :current_pos 5
:Changed 2 1 change_vol screen_gamecfg 0 1 GUI_play sel_snd 0
)
Scroller sound_scroller
(:area 335 167 264 24 :parent screen_gamecfg :graphic scroll_bar :slider redbar :active_change
:start 0 0 :finish 260 0
:max_pos 16384 :current_pos 5
:Changed 2 1 change_vol screen_gamecfg 1 1 GUI_play sel_snd 0
)
sRegion diff_knob
(:area 88 66 120 116 :parent screen_gamecfg :graphic knob_anim :trans)
sRegion game_easy_high
(:area 176 77 48 15 :parent screen_gamecfg :graphic easyhi :disabled :trans )
sRegion game_med_high
(:area 202 126 48 15 :parent screen_gamecfg :graphic medhi :disabled )
sRegion game_hard_high
(:area 182 168 48 15 :parent screen_gamecfg :graphic hardhi :disabled )
sRegion easy_sel
(:area 176 77 48 15 :parent screen_gamecfg :active_area :cursor hand_cursor
:MLButtonClk 6
1 GUI_play button_snd 0
2 GUI_graphic_play knob_anim 2 2
0 GUI_disable game_hard_high
0 GUI_disable game_med_high
0 GUI_enable game_easy_high
1 Set_Difficulty screen_gamecfg 0
)
sRegion med_sel
(:area 202 126 48 15 :parent screen_gamecfg :active_area :cursor hand_cursor
:MLButtonClk 6
1 GUI_play button_snd 0
2 GUI_graphic_play knob_anim 1 1
0 GUI_disable game_hard_high
0 GUI_enable game_med_high
0 GUI_disable game_easy_high
1 Set_Difficulty screen_gamecfg 1
)
sRegion hard_sel
(:area 182 168 48 15 :parent screen_gamecfg :active_area :cursor hand_cursor
:MLButtonClk 6
1 GUI_play button_snd 0
2 GUI_graphic_play knob_anim 0 0
0 GUI_enable game_hard_high
0 GUI_disable game_med_high
0 GUI_disable game_easy_high
1 Set_Difficulty screen_gamecfg 2
)
MiaButton gamecfg_button_cancel
(:area 99 404 84 56 :parent screen_gamecfg :active_area :up cfg_cancel :down cfg_canceld :high cfg_cancelh :cursor hand_cursor
:MLButtonClk 2 1 GUI_play button_snd 0 1 exit_gamecfg screen_gamecfg 0 )
MiaButton gamecfg_button_ok
(:area 199 404 84 56 :parent screen_gamecfg :active_area :up cfg_ok :down cfg_okd :high cfg_okh :cursor hand_cursor
:MLButtonClk 2 1 GUI_play button_snd 0 1 exit_gamecfg screen_gamecfg 1 )
OnOff cd_music_toggle
(:area 478 46 52 40 :parent screen_gamecfg :on switch_on :off switch_off :graphic_grayed switch_grey :trans :cursor hand_cursor
(:On_action 3 1 toggle_music screen_gamecfg 1
0 GUI_enable cdmusic_on 0 GUI_disable cdmusic_off )
(:Off_action 3 1 toggle_music screen_gamecfg 0
0 GUI_enable cdmusic_off 0 GUI_disable cdmusic_on )
:MLButtonClk 1 1 GUI_play switch_snd 0
)
sRegion cdmusic_on
(:area 569 57 24 24 :parent screen_gamecfg :graphic red_on :trans)
sRegion cdmusic_off
(:area 569 58 24 24 :parent screen_gamecfg :graphic red_off :trans :disabled)
# Force-Feedback
sRegion forcef_grey
(:area 105 272 168 16 :parent screen_gamecfg :graphic forcef_grey_graphic)
sRegion forcef_high
(:area 105 272 168 16 :parent screen_gamecfg :graphic forcef_high_graphic)
OnOff forcefeedback
(:area 65 255 52 40 :parent screen_gamecfg :on switch_on :off switch_off :graphic_grayed switch_grey :trans :cursor hand_cursor
(:On_action 2
0 GUI_enable forcef_on 0 GUI_disable forcef_off )
(:Off_action 2
0 GUI_enable forcef_off 0 GUI_disable forcef_on )
:MLButtonClk 1 1 GUI_play switch_snd 0
)
sRegion forcef_on
(:area 277 268 24 24 :parent screen_gamecfg :graphic red_on :trans)
sRegion forcef_off
(:area 277 269 24 24 :parent screen_gamecfg :graphic red_off :trans :disabled)
Paths 0 0