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shell.dft
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Text File
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1998-12-01
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10KB
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36 lines
#Shell data
#Name shape kill life prox(M) Blast(M) face shell_type groundexp airexp waterexp Ground_sound water sound cause fire ground_hit_deadbits tgt_hit_deadbits water_hit_deadbits
Shell_Napalm grenade.fsd 300 3000 2 200 1 BULLET ANIMS 1 Exp_A_SPL_A25 ANIMS 1 Exp_A_SPL_A25 ANIMS 1 Splash SND 2 explo3.wav explode4.wav SND 2 splish1.wav splish2.wav TRUE DBS 1 Napalm_Dead DBS 1 Napalm_Dead NO_DEADBITS
Shell_supta misglow.fsd 34 3000 2 0 1 BULLET ANIMS 1 HutDieDust ANIMS 1 AirBang2 ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE DBS 1 Gren_Dead DBS 1 Gren_Dead NO_DEADBITS
Shell_flamer a_exp02.fsd 1 3000 1 50 1 FLAMER ANIMS 1 Fire1 ANIMS 1 Exp_A_PUF_B5 ANIMS 1 Exp_A_PUF_B5 NO_SOUND SND 2 splish1.wav splish2.wav TRUE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_100mm misglow.fsd 15 3000 2 0 1 BULLET ANIMS 1 HutDieDust1 ANIMS 1 Exp_A_SPL_A20 ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_57mm misglow.fsd 10 3000 2 0 1 BULLET ANIMS 1 HutDieDust1 ANIMS 1 Exp_A_SPL_A10 ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_23mm misglow.fsd 7 3000 2 0 1 BULLET ANIMS 1 HutDieDust1 ANIMS 1 AirBang2 ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_PT76 misglow.fsd 35 2000 2 0 1 BULLET ANIMS 2 explode10 HutBang2 ANIMS 1 HutBang2 ANIMS 1 Splash SND 2 explode4.wav explo3.wav SND 2 splish1.wav splish2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_T54 misglow.fsd 50 2000 2 0 1 BULLET ANIMS 2 explode10 HutBang2 ANIMS 1 HutBang2 ANIMS 1 Splash SND 2 explode4.wav explo3.wav SND 2 splish1.wav splish2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_MiniGun misglow.fsd 5 3000 10 0 1 BULLET ANIMS 1 Smoke_dark ANIMS 1 AirBang ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE DBS 1 Shell_Dead DBS 1 Shell_Dead NO_DEADBITS
Shell_M60_HMG misglow.fsd 4 3000 10 0 1 BULLET ANIMS 1 Smoke_dark ANIMS 1 AirBang ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE DBS 1 Shell_Dead DBS 1 Shell_Dead NO_DEADBITS
Shell_M16 misglow.fsd 3 3000 10 0 1 BULLET ANIMS 1 Smoke_dark ANIMS 1 AirBang ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE DBS 1 Shell_Dead DBS 1 Shell_Dead NO_DEADBITS
Shell_20mm misglow.fsd 10 2000 10 2 1 BULLET ANIMS 1 Smoke_dark ANIMS 1 AirBang ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE DBS 1 Shell_Dead DBS 1 Shell_Dead NO_DEADBITS
Shell_SmallArmsR misglow.fsd 3 3000 1 0 1 BULLET ANIMS 1 HutDieDust1 ANIMS 1 AirBang2 ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_SmallArmsW misglow.fsd 6 3000 1 0 1 BULLET ANIMS 1 HutDieDust1 ANIMS 1 AirBang2 ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_SmallArms misglow.fsd 1 3000 1 0 1 BULLET ANIMS 1 HutDieDust1 ANIMS 1 AirBang ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_HMG misglow.fsd 8 2000 1 0 1 BULLET ANIMS 1 HutDieDust1 ANIMS 1 AirBang ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_TOW b_rocket.fsd 1000 5000 1 150 0 TOW ANIMS 2 Exp_G_BOM_B20 Exp_G_BOM_B25 ANIMS 2 Exp_A_PUF_B25 Exp_A_PUF_B20 ANIMS 1 Splash_bg SND 2 explo3.wav explode4.wav SND 2 splash1.wav splash2.wav FALSE DBS 1 Missile_Dead DBS 1 Missile_Dead NO_DEADBITS
Shell_Rockets e_rocket.fsd 300 2000 1 100 0 ROCKET ANIMS 2 Exp_G_SPL_B25 Exp_G_SPL_B20 ANIMS 2 Exp_A_PUF_B25 Exp_A_PUF_B20 ANIMS 1 Splash_bg SND 2 explo3.wav explode4.wav SND 2 splash1.wav splash2.wav FALSE DBS 1 Rock_Dead DBS 1 Rock_Dead NO_DEADBITS
Shell_40mm_gren grenade.fsd 100 3000 1 50 0 BULLET ANIMS 2 Exp_G_SPL_B15 Exp_G_SPL_B10 ANIMS 2 Exp_A_PUF_B15 Exp_A_PUF_B10 ANIMS 1 Splash_bg SND 2 explo3.wav explode4.wav SND 2 splash1.wav splash2.wav FALSE DBS 1 Gren_Dead DBS 1 Gren_Dead NO_DEADBITS
Shell_Rockets_e e_rocket.fsd 30 1000 1 50 0 ROCKET ANIMS 2 explode10 HutBang2 ANIMS 1 HutBang2 ANIMS 1 Splash SND 2 explo3.wav explode4.wav SND 2 splash1.wav splash2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
ArtStrikeShell nil 5000 1000 100 250 0 ARTILLERY ANIMS 2 explode10 HutBang2 ANIMS 1 HutBang2 ANIMS 1 Splash SND 2 explo3.wav explode4.wav SND 2 splash1.wav splash2.wav FALSE DBS 1 Gren_Dead DBS 1 Gren_Dead NO_DEADBITS
Bombs Bomb_xl.fsd 2500 1000 30 300 0 ARTILLERY ANIMS 2 explode10 HutBang2 ANIMS 1 HutBang2 ANIMS 1 Splash SND 2 explo3.wav explode4.wav SND 2 splash1.wav splash2.wav TRUE DBS 1 Gren_Dead DBS 1 Gren_Dead NO_DEADBITS
Shell_Baddy_TOW b_rocket.fsd 160 2000 1 150 0 TOW ANIMS 2 explode10 HutBang2 ANIMS 1 HutBang2 ANIMS 1 Splash SND 2 explo3.wav explode4.wav SND 2 splash1.wav splash2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_Baddy_Rkt e_rocket.fsd 80 500 1 100 0 ROCKET ANIMS 2 explode10 HutBang2 ANIMS 1 HutBang2 ANIMS 1 Splash SND 2 explo3.wav explode4.wav SND 2 splash1.wav splash2.wav FALSE NO_DEADBITS NO_DEADBITS NO_DEADBITS
Shell_Sam_TOW sa2_rk.fsd 160 2000 1 150 0 TOW ANIMS 2 explode10 Exp_A_SPL_A25 ANIMS 1 Exp_A_SPL_A25 ANIMS 1 Splash SND 2 explo3.wav explode4.wav SND 2 splash1.wav splash2.wav FALSE DBS 1 Missile_Dead DBS 1 SAM_Dead NO_DEADBITS
Shell_UFOMiss weapon1.fsd 500 3000 2 200 1 UFOMISS ANIMS 1 Smoke_dark ANIMS 1 AirBang ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE DBS 1 Shell_Dead DBS 1 Shell_Dead NO_DEADBITS
Shell_UFOCannon Star.fsd 10 3000 2 200 1 BULLET ANIMS 1 Smoke_dark ANIMS 1 AirBang ANIMS 1 Splash NO_SOUND SND 2 splish1.wav splish2.wav FALSE DBS 1 Shell_Dead DBS 1 Shell_Dead NO_DEADBITS