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The Games Machine 38
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ZGIDEMO.iso
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Incoming
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_SETUP.1
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victory.mdl
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Text File
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1997-10-10
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3KB
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189 lines
drag_coeff 0.01
gravity 2.2
;-------------------------------------------------------
;VICTORY
;-------------------------------------------------------
phasestart
clear_flag all
create "command"
label "mother1"
position 37394 -3436 35152
create "hbomber"
label "mother2"
position 37043 -3416 43632
create "bomber"
label "mother3"
position 38856 -29765 38188
create hero "lance"
position 28291.7 -4134.13 3118.72
armed_with "DESIGNATOR" rate 0
task
goto 26051.7 -4134 13118.7
goto 22691.7 -4134 21878.7
goto 23141.7 -4134 31158.7
shoot "a"
set_flag 0
goto 30181.7 -4134 44038.7
shoot "mother2"
shoot "mother3"
goto 37238.1 -4134 41931.9
shoot "mother1"
shoot "i"
shoot "h"
goto 37753.8 -2800 36461
goto 37547 -3024 29755.4
set_flag 2
shoot "j"
goto 29001.7 -3684 29300.4
set_flag 3
shoot "e"
shoot "f"
shoot "d"
goto -17000 -3700.98 34214.6
end
#====================================
#====================================
create "bug"
label "mid rear right"
position 500 0 -500 local to "hero"
armed_with "ENERGY 2" rate 0
task
do
goto 500 0 -500 local to "hero"
forever
end
create "bug"
label "mid rear left"
position -500 0 -500 local to "hero"
armed_with "DESIGNATOR" rate 0
task
patrol
point -500 0 -500 local to "hero"
end
create "lance"
label "rear mid"
position 0 0 -1000 local to "hero"
armed_with "ENERGY 2" rate 0
task
do
goto 0 0 -1000 local to "hero"
forever
end
create "plfight"
label "rear left"
position -1000 0 -1500 local to "hero"
armed_with "ENERGY 2" rate 0
task
patrol
point -1000 0 -1500 local to "hero"
end
create "plfight"
label "rear right"
position 1000 0 -1500 local to "hero"
armed_with "ENERGY 2" rate 0
task
do
goto 1000 0 -1500 local to "hero"
forever
end
;-------------------------------------------------------
camera_task
hud off
cam_pos 0 0 -1000 attached_to "hero"
cam_focus "hero"
pause 100
cam_pos 3000 0 0 attached_to "hero"
cam_focus "rear mid"
dolly 1
dollyspeed 0.1%
pause 100
cam_goto -3000 0 -5000
wait_until flag 0 set
pause 25
cam_mode mode 11
; cam_pos 0 -100 -100 attached_to "a"
; cam_focus "hero"
pause 60
; cam_pos 500 -1200 -500 attached_to "h"
pause 50
cam_focus "a"
cam_pos 0 0 1000 attached_to "hero"
pause 75
cam_focus "mother2"
pause 100
cam_focus "mother3"
pause 75
cam_pos 0 -500 -500 attached_to "f"
cam_focus "mother1"
pause 150
cam_pos 0 500 500 attached_to "hero"
cam_focus "mid rear left"
wait_until flag 2 set
pause 25
cam_mode mode 11
pause 50
cam_pos 0 500 500 attached_to "hero"
cam_focus "j"
wait_until flag 3 set
cam_pos 0 -500 -2500 attached_to "f"
cam_focus "f"
cam_goto 2000 -3000 5000
cam_pos 0 0 -1000 attached_to "hero"
cam_focus "h"
pause 50
cam_focus "hero"
; pause 25
cam_goto -1000 1000 -5000
cam_free
pause 200
set_flag 10
end
wait_until flag 10 set
;-------------------------------------------------------
;END OF VICTORY
;-------------------------------------------------------