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The Games Machine 31
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XENIATGM31.iso
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terademo
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teracide
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roco.dat
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Text File
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1997-02-05
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5KB
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317 lines
Turret
max_rot_x 0
max_rot_y 30
ac_proj_type 8
ac_l_speed 100
reload_time 80
burst_time 220
burst_count 2
fire_inacc 700
max_damage 2000
score 100
Turret2
max_rot_x 0
max_rot_y 50
reload_time 80
burst_time 220
burst_count 2
fire_inacc 700
max_damage 8000
score 250
Turret3
max_rot_x 0
max_rot_y 70
tgt_sight_range 100
reload_time 80
burst_time 220
burst_count 2
fire_inacc 700
max_damage 10000
score 300
Stillbot
score 5
EdJr
max_strafe_x 0
max_strafe_y 0
max_strafe_z 1
accel_strafe_x 17
accel_strafe_y 15
accel_strafe_z 2
bounce_radius 280
fire_inacc 700
max_damage 5000
score 150
Repair
max_strafe_x 3
max_strafe_y 2
max_strafe_z 3
accel_strafe_x 2
accel_strafe_y 3
accel_strafe_z 2
bounce_radius 280
Wasp
min_speed 9
max_speed 14
attack_speed 11
retreat_speed -10
max_c_range 90
min_c_range 15
attack_radius 50
max_strafe_x 7
max_strafe_y 6
max_strafe_z 7
accel_strafe_x 6
accel_strafe_y 5
accel_strafe_z 6
max_rot_x 240
max_rot_y 240
max_rot_z 240
bounce_radius 280
reload_time 80
burst_time 200
burst_count 3
fire_inacc 500
proj_type 2
proj_del 1
score 200
fire_inacc 700
max_damage 10000
sporad_0 1
sporad_1 6
Troop
polygon_shatter 0
max_rot_x 180
max_rot_y 180
max_rot_z 180
max_strafe_x 3
max_strafe_y 3
max_strafe_z 2
accel_strafe_x 3
accel_strafe_y 2
accel_strafe_z 2
bounce_radius 280
attack_speed 16
max_speed 20
attack_radius 40
max_c_range 80
min_c_range 10
retreat_speed -14
min_speed 8
reload_time 60
burst_count 2
burst_time 200
proj_type 8
fire_inacc 700
tgt_sight_range 150
max_damage 5000
score 200
Troop2
polygon_shatter 0
max_rot_x 90
max_rot_y 180
max_rot_z 90
max_strafe_x 3
max_strafe_y 3
max_strafe_z 2
accel_strafe_x 3
accel_strafe_y 2
accel_strafe_z 2
bounce_radius 280
attack_speed 8
max_speed 10
attack_radius 40
max_c_range 80
min_c_range 10
retreat_speed -10
min_speed 4
reload_time 100
burst_count 3
burst_time 500
polygon_shatter 0
tgt_sight_range 150
fire_inacc 700
max_damage 10000
score 400
proj_type 2
proj_del 1
Troop3
max_rot_x 90
max_rot_y 180
max_rot_z 90
max_strafe_x 3
max_strafe_y 3
max_strafe_z 2
accel_strafe_x 3
accel_strafe_y 2
accel_strafe_z 2
bounce_radius 280
attack_speed 8
max_speed 10
attack_radius 40
max_c_range 80
min_c_range 10
retreat_speed -10
min_speed 4
reload_time 100
burst_count 3
burst_time 500
proj_type 2
polygon_shatter 0
tgt_sight_range 150
fire_inacc 700
max_damage 15000
score 600
Delta
max_rot_x 360
max_rot_y 360
max_rot_z 360
min_speed 8
max_speed 16
attack_speed 16
retreat_speed -14
max_c_range 90
min_c_range 15
reload_time 100
burst_count 2
burst_time 220
max_damage 1000
fire_inacc 700
attack_radius 40
max_strafe_x 10
max_strafe_y 5
max_strafe_z 20
accel_strafe_x 8
accel_strafe_y 5
accel_strafe_z 10
score 50
Delta2
min_speed 4
max_speed 8
attack_speed 5
retreat_speed -6
max_c_range 90
min_c_range 15
max_rot_x 360
max_rot_y 360
max_rot_z 360
reload_time 400
burst_count 2
burst_time 300
max_damage 1000
fire_inacc 700
attack_radius 40
max_strafe_x 3
max_strafe_y 3
max_strafe_z 4
accel_strafe_x 3
accel_strafe_y 3
accel_strafe_z 4
fire_inacc 700
score 75
Delta3
min_speed 4
max_speed 8
attack_speed 5
retreat_speed -6
max_c_range 90
min_c_range 20
max_rot 360
reload_time 100
burst_count 2
burst_time 400
max_damage 1000
fire_inacc 700
attack_radius 40
max_strafe_x 7
max_strafe_y 3
max_strafe_z 4
accel_strafe_x 6
accel_strafe_y 3
accel_strafe_z 4
proj_shape 1
fire_inacc 700
score 100
Delta4
min_speed 4
max_speed 8
attack_speed 5
retreat_speed -6
max_c_range 90
min_c_range 15
max_rot 360
reload_time 100
burst_count 2
burst_time 400
max_damage 2000
fire_inacc 700
attack_radius 40
max_strafe_x 9
max_strafe_y 8
max_strafe_z 9
accel_strafe_x 6
accel_strafe_y 7
accel_strafe_z 6
sporad_0 1
sporad_1 6
proj_shape 1
score 70
SpaceDelta
# low damage ! should be alright but keep watch
score 100
Nturret
ac_proj_type 8
ac_proj_del 1
ac_reload_time 60
ac_burst_time 100
ac_burst_count 2
ac_fire_inacc 700
score 250
Nturret2
ac_proj_type 9
ac_proj_del 1
ac_reload_time 60
ac_burst_time 100
ac_burst_count 4
ac_fire_inacc 700
score 500
Nturret3
ac_proj_type 10
ac_proj_del 1
ac_reload_time 60
ac_burst_time 100
ac_burst_count 4
ac_fire_inacc 700
score 500
Brain
tgt_sight_range 300
fire_inacc 700
score 1000
Reaper
reload_time 200
score 800
END
dont delete the END keyword !!!