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The Games Machine 31
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XENIATGM31.iso
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terademo
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gui.dat
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Text File
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1997-01-10
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7KB
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189 lines
FSTPC 5
Room nil
0.000000 10.000000 14.000000 0 -90 0 gui1.fsd (( :sound comp_ro4.wav ) ( :sound_vol 150 ) ( :sound_atten_start 3 ) ( :sound_atten_end 50 ))
MovLight nil
0.000000 10.000000 18.000000 0 0 0 nil (( :light Red ))
GuiMenu nil
-16.000000 5.000000 22.999987 0 70 0 exit2.fsd ((:ss exit.fsd) ( :new_pos 0 0 294 ) ( :sound exit.wav ) ( :sound_vol 255 ) ( :sound_atten_start 2 ) ( :sound_atten_end 30 ))
GuiMenu nil
-11.000000 5.000000 30.000000 0 40 0 load2.fsd ((:ss load.fsd) ( :new_pos -407 0 1 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 30 ))
GuiMenu nil
0.000000 5.000000 34.000000 0 0 0 newgam2.fsd ((:ss newgame.fsd) ( :new_pos 335 0 -2 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 30 ))
GuiMenu nil
12.000000 5.000000 27.000000 0 -45 0 network2.fsd ((:ss network.fsd) ( :new_pos 0 0 -366 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 30 ))
Visual nil
2.000000 5.000000 12.000000 0 -90 0 Nil (( :on 1 ) ( :radii 50 50 50 ) ( :sun -1 ) ( :stars 1 ))
Surface nil
0.000000 10.000000 14.000000 0 -90 0 holo.fsd (( :surface_type 2 ))
MorpDoor nil
0.000000 10.000000 14.000000 0 -90 0 oguidor2.fsd (( :open_shape cguidor2.fsd ))
Wall nil
39.000000 47.000000 157.000000 22 -11 0 earth.fsd ()
MovLight nil
1.000000 15.000000 38.000000 0 0 0 nil (( :light Medium ))
MovLight nil
39.000000 45.000000 154.000000 0 0 0 nil (( :light Medium ))
Wall nil
-19.000000 32.000000 80.000000 22 11 0 guimoon.fsd ()
MovLight nil
-17.000000 28.000000 74.000000 0 0 0 nil (( :light Medium ))
Room nil
0.000000 10.000000 310.000000 0 -90 0 gui4.fsd (( :sound comp_ro4.wav ) ( :sound_vol 150 ) ( :sound_atten_start 3 ) ( :sound_atten_end 50 ))
GuiMenu nil
-6.000000 3.000000 325.000000 0 45 0 yes2.fsd (( :ss yes.fsd :exit ) ( :sound exit.wav ) ( :sound_vol 255 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
5.000000 3.000000 325.000000 0 -45 0 no2.fsd (( :ss no.fsd ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
Room nil
335.000000 10.000000 13.000000 0 -90 0 gui4.fsd (( :sound comp_ro4.wav ) ( :sound_vol 150 ) ( :sound_atten_start 3 ) ( :sound_atten_end 50 ))
GuiMenu nil
323.000000 3.000000 25.000000 0 45 0 imposs2.fsd (( :ss imposs.fsd :impossible ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
348.000000 3.000000 25.000000 0 -45 0 hard2.fsd (( :ss hard.fsd :hard ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
336.000000 3.000000 32.000000 0 0 0 normal2.fsd (( :ss normal.fsd :normal ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
Room nil
0.000000 10.000000 -351.000000 0 -90 0 gui4.fsd (( :sound comp_ro4.wav ) ( :sound_vol 150 ) ( :sound_atten_start 3 ) ( :sound_atten_end 50 ))
Room nil
-407.000000 10.000000 13.000000 0 -90 0 gui4.fsd (( :sound comp_ro4.wav ) ( :sound_vol 150 ) ( :sound_atten_start 3 ) ( :sound_atten_end 50 ))
GuiMenu nil
0.000000 3.000000 -330.000000 0 0 0 digit12.fsd (( :ss digit1.fsd :netlev 2 1 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
10.000000 3.000000 -335.000000 0 -45 0 digit22.fsd (( :ss digit2.fsd :netlev 2 2 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
-10.000000 3.000000 -335.000000 0 45 0 digit32.fsd (( :ss digit3.fsd :netlev 2 3 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
-390.000000 3.000000 17.000000 0 0 0 digit12.fsd (( :ss digit1.fsd :load 1 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
-393.000000 3.000000 23.000000 0 45 0 digit22.fsd (( :ss digit2.fsd :load 2 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
-396.000000 3.000000 29.000000 0 90 0 digit32.fsd (( :ss digit3.fsd :load 3 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
-401.000000 3.000000 33.000000 0 135 0 digit42.fsd (( :ss digit4.fsd :load 4 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
-409.000000 3.000000 34.000000 0 180 0 digit52.fsd (( :ss digit5.fsd :load 5 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
-415.000000 3.000000 32.000000 0 225 0 digit62.fsd (( :ss digit6.fsd :load 6 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
-421.000000 3.000000 26.000000 0 270 0 digit72.fsd (( :ss digit7.fsd :load 7 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
GuiMenu nil
-423.000000 3.000000 19.000000 0 315 0 digit82.fsd (( :ss digit8.fsd :load 8 ) ( :sound pnoise.wav ) ( :sound_vol 100 ) ( :sound_atten_start 2 ) ( :sound_atten_end 40 ))
MovLight nil
-407.000000 0.000000 14.000000 0 0 0 nil (( :light Red ))
MovLight nil
334.000000 0.000000 14.000000 0 0 0 nil (( :light Red ))
MovLight nil
0.000000 0.000000 311.000000 0 0 0 nil (( :light Red ))
MovLight nil
0.000000 0.000000 -350.000000 0 0 0 nil (( :light Red ))
MovLight nil
-407.000000 5.000000 35.000000 0 0 0 nil (( :light Medium ))
MovLight nil
0.000000 5.000000 332.000000 0 0 0 nil (( :light Medium ))
MovLight nil
335.000000 5.000000 35.000000 0 0 0 nil (( :light Medium ))
MovLight nil
0.000000 5.000000 -326.000000 0 0 0 nil (( :light Medium ))
Surface nil
0.000000 10.000000 310.000000 0 -90 0 holo.fsd (( :surface_type 2 ))
Surface nil
335.000000 10.000000 13.000000 0 -90 0 holo.fsd (( :surface_type 2 ))
Surface nil
-407.000000 10.000000 13.000000 0 -90 0 holo.fsd (( :surface_type 2 ))
Surface nil
0.000000 10.000000 -351.000000 0 -90 0 holo.fsd (( :surface_type 2 ))
Wall nil
-11.000000 32.000000 400.000000 22 11 0 guimoon.fsd ()
MovLight nil
-11.000000 28.000000 393.000000 0 0 0 nil (( :light Medium ))
Wall nil
46.000000 47.000000 481.000000 22 -11 0 earth.fsd ()
MovLight nil
44.000000 45.000000 473.000000 0 0 0 nil (( :light Medium ))
Wall nil
316.000000 32.000000 95.000000 22 11 0 guimoon.fsd ()
MovLight nil
315.000000 28.000000 89.000000 0 0 0 nil (( :light Medium ))
Wall nil
372.000000 47.000000 147.000000 22 -11 0 earth.fsd ()
MovLight nil
369.000000 45.000000 140.000000 0 0 0 nil (( :light Medium ))
MovLight nil
27.000000 45.000000 -259.000000 0 0 0 nil (( :light Medium ))
Wall nil
27.000000 47.000000 -250.000000 22 -11 0 earth.fsd ()
Wall nil
-24.000000 32.000000 -256.000000 22 11 0 guimoon.fsd ()
MovLight nil
-22.000000 28.000000 -264.000000 0 0 0 nil (( :light Medium ))
MovLight nil
-431.000000 28.000000 121.000000 0 0 0 nil (( :light Medium ))
Wall nil
-433.000000 32.000000 135.000000 22 11 0 guimoon.fsd ()
Wall nil
-368.000000 47.000000 190.000000 22 -11 0 earth.fsd ()
MovLight nil
-370.000000 45.000000 183.000000 0 0 0 nil (( :light Medium ))
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