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The Games Machine 22
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XENIATGM22.iso
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media
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van-02.dir
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00069_Script_69
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Text File
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1996-10-01
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1KB
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60 lines
on exitFrame
sound close 1
if rollover (4) then
sivede
if the mousedown then
sound playfile 2 , "give.wav"
go to "boom"
end if
else
novede
end if
if rollover (9) then
sivede
if the mousedown then
go to "start"
end if
end if
if rollover (5) then
sivede
if the mousedown then
sound playfile 2 , "cut.wav"
go to "boom"
end if
end if
if rollover (6) then
sivede
if the mousedown then
sound playfile 2 , "another.wav"
go to "boom"
end if
end if
if rollover (7) then
sivede
if the mousedown then
sound playfile 2 , "take.wav"
go to "boom"
end if
end if
if rollover (8) then
sivede
if the mousedown then
sound playfile 2 , "totally.wav"
go to "boom"
end if
end if
set the loch of sprite 10= the mouseh
set the locv of sprite 10= the mousev
set the loch of sprite 11= the mouseh
set the locv of sprite 11= the mousev
cursor 200
go to the frame
end