Killer visuals. A caged catwalk leading to a power generator core, all suspended in a huge, dark, mottled room. Battle your way into the cage to recover the weapons. Perfect for anarchy battle! Check it out it's bitchen'.
A great idea that didn't work so well. I thought, yeah, a caged catwalk inside a huge anarchy room. Well this seems to be a good example of too many cubes to play smoothly. 164 walls, 230 cubes, and the rooms is hardly 500 x 300 x 300. A good lesson for Devil users: simple constructions play better.
Don't bother if you have less than a Penitum machine. My 486 dx2 can't handle it. (Although it's worth a look.)
If you can use it, take it and build it into something. If you know how to make it play better, let me know.