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The Games Machine 16
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XENIATGM16.iso
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mtk
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mtk.pov
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1996-01-14
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7KB
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288 lines
/******************************************/
/* PV3D V1.00 one modeler for POV-RAY */
/******************************************/
/* POV-RAY V1.0 Generated file */
/* Copyright Lecointe Ludovic 1992,1993 */
/* PV3D is a FREEEWARE */
/* Use the no registered version only */
/* for no commercial use. */
/* Send your contribution for the */
/* development of PV3D and receive the */
/* last available registered version of */
/* PV3D (55$) */
/******************************************/
/* Lecointe Ludovic */
/* 16 Rue du Bouvreuil */
/* 77240 CESSON la Forêt */
/* France */
/******************************************/
#default { texture { ambient .4 diffuse .6}}
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
camera {
location <-1.56000 2.04000 -7.00000>
direction <0 0 1.0>
up <0 1 0>
right <1.3333 0 0 >
look_at <-0.56000 -0.28000 1.00000>
}
object {
light_source { <-0.54000 -0.74001 -2.26000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
object {
light_source { <-0.56000 2.33999 -2.76000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.52000 1.18001 0.40000> }
}
object {
light_source { <-2.90000 -0.34001 -1.56000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
object {
light_source { <-1.92000 1.46000 -2.26000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
object {
light_source { <1.54000 -3.32001 -2.14000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
object {
light_source { <-0.56000 -0.90001 1.82000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
object {
light_source { <0.44000 0.83999 -1.78000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
object {
light_source { <2.36000 -0.04001 -1.72000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
object {
light_source { <0.82000 1.75999 -1.28000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
object {
light_source { <-1.48000 -2.70001 -1.64000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
object {
light_source { <2.26000 -1.62001 -0.94000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
object {
light_source { <1.02000 -1.94001 0.98000> color red 1.00000 green 1.00000 blue 1.00000 scale <1.74000 1.18001 0.96000> }
}
/*********************************/
/*Master*/
#declare Master = composite
{
object
{
union
{
difference
{
union
{
/*CylZ0*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 0.96000 0.94000 0.66670>
translate < -1.58000 2.20000 0.00000>
}
/*Cube13*/
intersection { Cube
scale < 0.22941 1.02000 0.66547>
rotate < 0.0 0.0 16>
translate < -2.05000 1.30000 0.00000>
}
} /* End CSG */
/*CylZ10*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 0.82000 0.78000 0.95798>
translate < -1.45773 1.83972 0.00000>
}
} /* End CSG */
difference
{
union
{
/*CylZ4*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 0.96000 0.94000 0.66670>
translate < 0.06000 2.20000 0.00000>
}
/*Cube14*/
intersection { Cube
scale < 0.22941 1.02000 0.66547>
rotate < 0.0 0.0 344>
translate < 0.54483 1.34184 0.00000>
}
} /* End CSG */
/*CylZ9*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 0.82000 0.78000 0.95798>
translate < -0.08052 1.84760 0.00000>
}
} /* End CSG */
difference
{
/*Cube7*/
intersection { Cube
scale < 1.28000 0.58000 0.66000>
translate < -0.76000 0.70000 0.00000>
}
/*CylZ15*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 1.88000 1.63999 1.00002>
translate < -0.76000 -0.63999 0.00000>
}
} /* End CSG */
/*Cube16*/
intersection { Cube
scale < 0.30000 2.32000 0.66000>
translate < -0.77000 -1.16000 0.00000>
}
difference
{
/*Cube17*/
intersection { Cube
scale < 0.72000 0.24000 0.66000>
translate < -0.74000 -3.24000 0.00000>
}
/*CylZ27*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 0.48310 0.49890 0.66670>
translate < -1.55690 -2.99890 0.00000>
}
/*CylZ18*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 0.48310 0.49890 0.66670>
translate < 0.02310 -2.97890 0.00000>
}
} /* End CSG */
difference
{
/*Cube24*/
intersection { Cube
scale < 0.76000 0.40000 0.66000>
translate < -0.78000 -0.16000 0.00000>
}
/*CylZ25*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 0.48310 0.49890 0.66670>
translate < -1.55080 -0.68939 0.00000>
}
/*CylZ26*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 0.48310 0.49890 0.66670>
translate < -1.55080 0.34110 0.00000>
}
/*CylZ28*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 0.48310 0.49890 0.66670>
translate < 0.01279 0.32866 0.00000>
}
/*CylZ19*/
intersection
{
quadric { Cylinder_Z }
plane { <0.0 0.0 1.0> 1.0 }
plane { <0.0 0.0 -1.0> 1.0 }
scale < 0.48310 0.49890 0.66670>
translate < 0.00408 -0.69548 0.00000>
}
} /* End CSG */
} /* End CSG */
texture
{
White_Marble
scale < 0.96000 0.94000 0.66670>
translate < -1.58000 2.20000 0.00000>
} /* End Texture */
colour red 1.000000 green 1.000000 blue 1.000000 alpha 0.000000
// bounded_by { box { <-2.64000 -3.58000 -1.05799> <1.12001 3.24000 1.05799>}}
} /*End CSG object*/
object
{
union
{
/*Cube20*/
intersection { Cube
scale < 0.20000 1.56000 0.28000>
rotate < 0.0 22 0.0>
rotate < 0.0 0.0 71>
translate < -0.29838 -2.28743 -0.74030>
}
/*Cube23*/
intersection { Cube
scale < 0.20000 1.56000 0.28000>
rotate < 0.0 338 0.0>
rotate < 0.0 0.0 287>
translate < -0.39778 -1.33637 0.33488>
}
/*ConY22*/
intersection {
quadric { QCone_Y }
plane { <0.0 1.0 0.0> 0.0 }
plane { <0.0 -1.0 0.0> 1.0 }
translate <0.0 0.5 0.0>
scale < 0.54332 1.06013 0.54332>
rotate < 0.0 341 0.0>
rotate < 0.0 0.0 285>
translate < 1.26655 -0.79237 0.31644>
}
} /* End CSG */
texture
{
Red_Marble
scale < 0.20000 1.56000 0.28000>
rotate < 0.0 22 0.0>
rotate < 0.0 0.0 71>
translate < -0.29838 -2.28743 -0.74030>
} /* End Texture */
colour red 1.000000 green 0.000000 blue 0.000000 alpha 0.000000
// bounded_by { box { <-2.38000 -3.08466 -7.22000> <1.95598 3.62000 1.46287>}}
} /*End CSG object*/
} /*End composite*/
/*+++++++++++++++++ Start Master ++++++++++++++++++++++++++*/
composite {
Master
}