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DOS/V Power Report 2000 August
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VPR0008B.BIN
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DRIVER
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DIAMOND
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V2MT2004
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viperII_metal_2004.txt
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2000-04-27
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=================================================================
Diamond Viper II Z200 Series
MeTaL Support files for Unreal Tournament
Version 2.0.0.4
=================================================================
1. Purpose
This package contains the MeTaL update for the Savage2000
chipset for use with Unreal Tournament.
2. Contents of viperII_metal_2004.exe:
readme.txt
MeTaL.dll
MeTaLdrv.dll
3. Getting started
The package you have downloaded is a self-extracting executable file. It will,
by default, extract the files to C:\UnrealTournament\System . If this is not
where your Unreal Tournament is installed, please change the default
extraction path to match.
4. Setup for Unreal Tournament
A. Copy MeTaL.dll and MeTaLdrv.dll into the \UnrealTournament\system
directory. Overwrite existing files. This is done for you automatically when
you run viperII_metal_2004.exe.
B. Launch Unreal Tournament Safe Mode from the Start Menu.
C. Click on the option to "Change 3D Device"
D. Click on "Show All Devices"
E. Highlight S3 MeTaL for Windows
F. Click Next button
G. Complete Setup following onscreen advice
H. Click on Run!
I. Note: To change resolution and color depth, access the
Options->Preferences->Video menu within the game.
5. Changes
A. Added additional support for 4.05B update of Unreal Tournament
B. Added support for 3 textures in a single pass.
C. General optimizations.
D. Minor texture corruption fixes
6. Known Issues
A. Some versions of the Savage2K drivers may cause a GPF when
launching the game. Please use the latest available driver from the
S3 web page if you experience problems launching the game.
B. These drivers are optimized for UnrealTournament, and may not
work properly with other games that utilize the original Unreal engine.
It is recommended that other Unreal engine games are played using
the D3D rendering option, and not by placing this MeTaL.dll file into
the system directory of the game. Future MeTaL versions should
work with all current and upcoming Unreal engine based games.
C. May see some very slight flickering during the opening flyby sequence.
Please refer to the Diamond website www.diamondmm.com for future
updates.
=================================================================
Diamond Multimedia Systems, Inc. (c) 1993-2000, All Rights Reserved
=================================================================