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1994-09-05
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-------------------------------------------------------------------------------
DOOM-IT SETUP PROGRAM Version 4.1
-------------------------------------------------------------------------------
WHATS NEW IN 4.1:
- Mouse Support.
- Ability to keep PWADs and DOOM-IT files in any directory.
- Can reassign PWADs to any episode or level number.
- Further support for the upcoming DOOM Patch. Including
the use of Response files.
- PWAD names and info is read before DOOM-IT starts.
- PWAD file list is sorted by first letter of each file.
- Can specify alternate DOOM-IT configuration files.
- DOOM-IT can now determine what episode and level a saved
game was saved on.
- Bug fixes, touch ups, minor layout changes.
SUMMARY:
The DOOM-IT program is an alternative to the setup program that
comes with DOOM. By running DOOM-IT to start your single or
multiplayer games the process of using command line parameters
is completely simplified. Such parameters provide the ability to
load PWADs, record your game, start at any level of any episode,
turn on development mode, and much much more. This version of
DOOM-IT also provides complete support for the upcoming patch.
(the latest beta version I've seen is 1.6)
Some of the new features in this patch are: a "-turbo" parameter
which allows you to speed up your players movement by 250%, a
"-fast" parameter which greatly increases the speed of enemies,
an "-altdeath" parameter which lets you play DeathMatch 2.0,
and better MODEM/NETWORK support.
--------------
INSTRUCTIONS
--------------
INSTALLATION:
To install DOOM-IT, simply unzip all the files within DOOMIT.ZIP
into any directory. This requires PkUnzip version 2.04 or higher.
If you don't already have this program you can download it some-
where on Compuserve.
To start the program type DOOMIT.
NOTE: You must use the DOOMIT batch file for DOOM-IT to work
correctly. You CANNOT run DMLOAD.EXE.
PRE-CONFIGURATION:
Before starting Network, Serial, or Modem games you need to set
your PORT and COM settings. You can do this from the menu bar
located at the top of the screen. To access this menu press
the <Alt> key. Then select CONFIG and press <Enter>. From this
menu you can choose to setup any of the three connection types.
More info on each of these is given later on in this document.
---------------
NETWORK PORTS
---------------
When playing a network game you must have a port number chosen.
To do this, choose "NETWORK" under CONFIG on the menu bar. By
selecting different port numbers you can play more than one match
over the same network. The default port number is 0.
--------------
SERIAL SETUP
--------------
Before setting up a serial game you must specify the COM port that
the cable is plugged into. To do this, choose "SERIAL" under CONFIG
on the menu bar. Your COM port will either be COM 1 or COM 2. COM
ports higher than this are usually used by devices such as internal
modems.
----------------
MODEM SETUP
----------------
Before setting up a modem game you must specify the COM port your
modem is connected to. To do this, choose "MODEM" under CONFIG on
the menu bar. External modems can only use COM 1 or COM 2. Most
internal modems can be setup to use COM ports 1 through 4.
-------------
USING PWADS
-------------
If you choose to add PWADS you will be presented with a menu
containing all files with a .WAD extension in the directory
specified. All files except DOOM.WAD are probably PWADS. These
files can contain new levels, graphics, sounds, etc.. You can
select up to nine PWADS to load at one time. To do this, you must
highlight the desired files and press the space bar to mark them.
If you do it correctly you will see a "*" next to each file name.
Once you have your PWADs marked you can press the enter key to
continue.
If you're only going to load one PWAD then you need only highlight
the one file and press enter.
If you chose to load a PWAD containing a new level, the program
will ask you if you want to warp directly to that level. Doing
this will skip the process of choosing an episode and level. If
you have marked more than one PWAD level to load, the program will
warp you to the earliest one.
NEW! DOOM-IT now allows you to change the episode and level number of
a PWAD. To do this, highlight the desired file and press "R".
-------------
MODEM GAMES
-------------
When you get to the "Modem Setup" window you must choose between
making your computer the one that dials or the one that answers.
If you choose to dial, then you will be required to type in the
destination phone number or use the phone book. If you choose to
answer, then you need only to wait for the incoming call. Or, if
you already have the two computers connected by another program,
choose "Already Connected".
If you have DOOM v1.5 or greater you can choose modem speeds greater
than 9600 baud. Run the README.EXE program that comes with DOOM to
learn how to setup you MODEM.CFG file with the new options.
Before starting a Modem game make sure your modem is setup correctly
in the MODEM.CFG file.
------------
PHONE BOOK
------------
To setup the phone book choose PBook from the menu bar. Then select
EDIT. After you have done this you are able to pick one of ten slots
to modify. Highlight a slot and press <Enter>. Type the persons
name and press <Enter> again. Now type their phone number and press
<Enter> a final time. Thats all there is to it. To exit the menu
bar press the <Esc> key.
-----------------
SPECIAL OPTIONS
-----------------
When you get to the special options menu you have a choice of
"No Enemies", "Re-Spawning", and "Fast Enemies". If you choose
no enemies, then enemies will not be present on any of the levels.
If you choose re-spawning, then, once you kill an enemy it will
come back to life after about 30 seconds. This is the same technique
used when you select NIGHTMARE for you level of difficulty. The
third option "Fast Enemies" is only available if you have DOOM v1.5
or greater. If you choose this, all enemies will move and fire much
faster than before.
------------------
Multiplayer Mode
------------------
If you have DOOM v1.5 or greater, you can select "DeathMatch 2.0"
in addition to "Cooperative" and regular "DeathMatch" mode. DMatch
2.0 has new rules such as negative frags for suicides and items
that respawn.
---------------
Mouse Support
---------------
You asked for it, so here it is! Just point and click. Button one
does the same thing as pressing <Enter>, and button two does the same
thing as pressing <Esc>. The only exception is when your choosing
PWADs. In this case, button two is used to tag a file.
The mouse support has only been tested with a Microsoft compatible
mouse. Most mouse drivers have a Microsoft compatability mode.
----------------
FILE LOCATIONS
----------------
A new addition to DOOM-IT is the ability to store PWADs and the
DOOM-IT files in any directory. To specify these file locations
choose PATH from the menu bar. You can then specify which
directory the DOOM or PWAD files are located in.
--------------
CONFIG FILES
--------------
The default config file for DOOM-IT is DOOMIT.DAT. If you wish
to specify a different file, you can change the way DOOMIT.BAT
starts DMLOAD.EXE. For example: "DMLOAD MYFILE.DAT" would tell
DOOM-IT to read from MYFILE.DAT instead of DOOMIT.DAT.
Multiple config files might be necessary if several people are
using the same copy of DOOM-IT, but need different settings.
Instead of making seperate copies of DOOM-IT, you can make
a different batch file for each person.
----------------
RECORDING GAME
----------------
If you choose to Record your game you must give the program a file
name to save the data into. When giving it a file name use no more
than eight characters and leave off the file extension. DOOM will
use .LMP as the file extension of your recorded game. For example,
if you give DOOM-IT the name "DEMO1" for recording, DOOM will save
it as "DEMO1.LMP".
If you have DOOM v1.5 or greater you can record mulitplayer
games. You can also specify the amount of diskspace you want
DOOM to use for your recording. Make sure ALL players choose
the record option for it to work correctly.
Recording of your game begins right when you start DOOM. To end
the recording press "Q", or exit the game. Once you have recorded
your demo you can it play it back within DOOM-IT by selecting
"PLAY DEMO" under MISC on the menu bar.
NOTE: If you record a demo from a PWAD, you must load that same
pwad along with DOOM for your demo to play back correctly.
----------
ID SETUP
----------
If needed, you can run the SETUP.EXE program that comes with DOOM,
within DOOM-IT. To do this, choose "ID SETUP" under MISC on the
menu bar. This option is given just in case you need to change
your hardware configuration at the last minute.
---------------
RESPONSE FILE
---------------
A great new feature in DOOM v1.5 and up is the ability to use
a response file. A response file is an alternate way to pass
parameters to DOOM. Instead of passing DOOM the parameters on
the command line, they can be written to a file instead. This
is extremely helpful when passing more parameters to DOOM than
will fit on the command line.
If you called the file "RESPONSE", then you would start DOOM by
typing "DOOM @RESPONSE". To specify whether or not to use this
feature, choose "RESPONSE" under MISC on the menu bar.
-------------------
CUSTOM PARAMETERS
-------------------
DOOM-IT allows you to define you own parameters. This might be
necessary if you have an alternative SERSETUP or IPXSETUP file that
can accept non-standard parameters. To define these you need to
select "ADD PARAM" from MISC on the menu bar. You can type up to
about 50 characters of your own text. These parameters are treated
as constants and will always be added to the settings you chose when
starting a game.
------------------
OTHER PARAMETERS
------------------
There are other parameters DOOM accepts that I felt were not
necessary to directly address in DOOM-IT. I have listed as many
as I can below. If you wish to use any of these, you may add them
to the custom parameter list.
Ver. Parameter Description
---- ------------------- --------------------------------------------
1.2 -nosound Plays no sound effects or music during DOOM.
1.2 -nosfx Plays no sound effects during DOOM.
1.2 -nomusic Plays no music during DOOM.
1.2 -config <filename> Specifies an alternate config file.
1.2 -devparm Is needed to allow certain parameters.
With devparm enabled you can press F1 during
the game to save the screen as a PCX file.
1.5 -maxdemo (size) Tells DOOM the max amount of diskspace to
use for demos. For example: "-maxdemo 1024"
sets aside 1 Megabyte. Default is 128K.
1.5 -8250 Tells SERSETUP to set the UART to 8250.
1.5 -irq <number> Sets the IRQ for a COM port.
1.5 -port <number> Sets the COM I/O port that SERSETUP uses for
your modem. (example -port 0x3f8)
1.5 -<#> Sets the baud rate of your COM port. Legal
values are 9600, 14400, 38400, and 57600.
(example -14400). Overrides MODEM.CFG.
1.5 @<filename> Tells DOOM to read a set of parameters from
a file. (example "DOOM @RESPONSE")
NOTE: For a better description of many of these parameters run the
README.EXE file that comes with DOOM.
----------------
IF YOUR BORED!
----------------
This document and the DOOM-IT program was created in entire by
Chris Badger. I am 18 years old and live in Santa Ynez CA.
Where the heck is Santa Ynez you ask? About 30 miles out of
Santa Barbara of course. On the technical side, DOOM-IT was
programmed in Quick basic 7.1 PDS on a 486DX-33 VLB with 4Mb
of RAM.
If you have access to the InterNet you can download the latest
beta shareware version of the patch on "infant2.sphs.indiana.edu".
But then again, by the time you read this Id may have released the
final patch. (Yeah Right!)
I have explained the usage of this program to the best of my abilities. If
you still have questions, comments, or found a big fat bug please feel free
to contact me on Compuserve at 74017,1014.
I give you complete permission to distribute this program. I only ask that
you include all of the original unmodified files, and that you distribute it
free of charge.
If you would like to see a version of DOOM-IT for Windows please let me know.
I won't spend the time unless people have a real use for it.
Special thanks to the following people for tracking down bugs and making
excellent suggestions for future DOOM-IT features:
David O'Brien (suggested PWAD remapping / reported bug)
Robert Baum (store WADs in any directory, reported bug)
John Ellenberger (store WADs in any directory)
Brandon Russell (reported bug)
Tim Watson (reported bug)
Dr. Sleep (suggested Mouse support)
Kaleb Tilley (reported bug)
J. Andersen (reported bug)
Charlie (reported bug)
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