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WADS of WADS
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WadsOfWads.1994.zip
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GDREDIT.INI
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INI File
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1994-06-06
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5KB
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188 lines
[CONFIG]
DoomDirectory=C:\DOOM
GridSnap=0
GridSize=32
[THINGS]
1,Player1 Start
2,Player2 Start
3,Player3 Start
4,Player4 Start
5,Blue Keycard
6,Yellow Keycard
7,SPIDER DEMON
8,BackPack
9,SARGEANT
10,Dead Body
11,Deathmatch Start
12,Dead Mess
13,Red Keycard
14,Teleporter Destination
15,Dead Player
16,CYBER LORD
17,Energy Cell Pack
18,Dead Trooper
19,Bloody Corpse
20,Dead IMP
21,Dead Demon
22,Dead Cacodemon
23,Mystery Object
24,Pool of Blood
25,Impaled Trooper
26,Spike w/Body
27,Spike w/Skull
28,Spike of Skulls
29,Festive Skull Decoration
30,Tall Marble Column
31,Short Marble Column
32,Tall Red Column
33,Short Red Column
34,Candle
35,Candle Stand
36,Beating Heart Pillar
37,Red Column w/Skull
38,RED SKULL Key
39,YELLOW SKULL Key
40,BLUE SKULL Key
41,Weird Eye Thing
42,Skull Rock
43,Tree
44,Blue Torch Stand
45,Green Torch Stand
46,Normal Torch Stand
47,Spikey Stump
48,Column
49,Corpse (Neck)
50,Corpse (Feet #1)
51,Corpse (Feet #2)
52,Corpse Portion Hanging #1
53,Corpse Leg Hanging
54,Big Ugly Tree
55,Blue Torch
56,Green Torch
57,Red Torch
58,SPECTRE
59,Corpse Hanging from Feet #3
60,Corpse Portion Hanging #2
61,Corpse Hanging from Feet #4
62,Leg Hanging From Ceiling
63,Something
2001,Shotgun
2002,Chaingun
2003,Rocket Launcher
2004,Plasma Gun
2005,Chainsaw
2006,BFG9000
2007,Ammo Clip
2008,Shotgun Shells
2010,1 Rocket
2011,Stimpack
2012,MedKit
2013,SoulSphere
2014,Potion
2015,Helmet
2018,Green Armor
2019,Blue Armor
2022,Sphere of Invulnerability
2023,Berserk Pak
2024,BlurSphere
2025,Radiation Suit
2026,Computer Map
2028,Floor Lamp
2035,Barrel
2045,Lite-Amp Goggles
2046,Box of Rockets
2047,Cell
2048,Ammo Box
2049,Box of Shells
3001,IMP
3002,DEMON (Pink bastard)
3003,HELL BARON
3004,TROOPER
3005,CACODEMON
3006,LOST SOUL
[SPECIAL]
0,Normal
1,Blinks Randomly
2,Blinks .5 sec
3,Blinks 1 sec
4,Health -20% + Blink
5,Health -10%
7,Health -5%
8,Blinks 2 sec
9,Secret credit
10,Unknown
11,Health -20% + End
12,Blinks
13,Blinks .25
16,Health -20%
[LINETYPES]
0,(--) * Normal *
1,(DR) Open door, 5 seconds
2,(W1) Open door
3,(W1) Close door
5,(W1) Raise floor to match Ne. ceiling/highest floor ?
7,(S1) Raise stairs
8,(W1) Raise stairs
9,(S1) Lower floor, raise Ne. floor & match outer texture
10,(W1) Lower lift (rises after 3 seconds)
11,(S-) End level, go to next level
13,(W1) Light level goes to 255
14,(S1) Raise floor to 64 above Ne. floor
16,(W1) Close door for 30 seconds
18,(S1) Raise floor to match Ne. floor
19,(W1) Lower floor to match Ne. floor
20,(S1) Raise floor to match Ne. floor, texture and type
21,(S1) Lower floor for 3 seconds, raise to Ne. ceiling
22,(W1) Raise floor to match Ne. floor, texture and type
23,(S1) Lower floor to match lowest Ne. floor ?
26,(DR) Open door, 5 seconds, Blue key
27,(DR) Open door, 5 seconds, Yellow key
28,(DR) Open door, 5 seconds, Red key
29,(S1) Open door, 5 seconds
30,(W1) Raise floor to 100-128 above Ne. floor ?
31,(D1) Open door
32,(D1) Open door, Blue key
33,(D1) Open door, Red key
34,(D1) Open door, Yellow key
35,(W1) Light level goes to 0
36,(W1) Lower floor to 8 above Ne. floor
37,(W1) Lower floor to match Ne. floor, texture and type
38,(W1) Lower floor to match Ne. floor ?
39,(W1) Teleport to another sector
40,(W1) Raise ceiling to match Ne. ceiling
41,(W1) Lower ceiling to floor
42,(SR) Close door
44,(W1) Lower ceiling to 8 above floor
46,(G1) Open door, shoot it!
48,(--) Animated wall
51,(S-) End level, go to secret level
52,(W-) End level, go to next level
56,(W1) Raise floor to 8 below Ne. ceiling
58,(W1) Raise floor up 32
59,(W1) Raise floor up 8 and match Ne. texture and type
61,(SR) Open door
62,(WR) Raise lift (also a Switch to Lower the lift)
63,(SR) Open door, 5 seconds
70,(SR) Lower floor to 8 above Ne. floor
73,(WR) Start crushing ceiling (Slow)
74,(WR) Stop crushing ceiling
75,(WR) Close door
76,(WR) Close door for 30 seconds
77,(WR) Start crushing ceiling (Fast)
80,(WR) Light level goes to maximum Ne. light level
82,(WR) Lower floor to match Ne. floor
86,(WR) Open door
87,(WR) Start moving floor (up/down every 5 seconds)
88,(WR) Lower lift (rises after 3 seconds)
89,(WR) Stop moving floor
90,(WR) Open door, 5 seconds
91,(WR) Raise floor to match Ne. ceiling
97,(WR) Teleport to another sector
98,(WR) Lower floor to 8 above Ne. floor
102,(S-) Lower floor to match Ne. floor
103,(S1) Open door
104,(W1) Light level goes to minimum Ne. light level