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BASE12.TXT
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Text File
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1994-08-04
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5KB
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103 lines
================================================================
Title : What Lurks Beneath Base12?
Filename : BASE12.WAD
Author : Scott Tingley (E2M1) and Wesley Leong (E2M2, E2M3)
Email Address : Prodigy: JWTF39B
CompuServe: 71021,1112
AOL: Scott1222
Misc. Author Info Scott Tingley:
: This is my first .WAD that I actually
completed from beginning to end.
I have tried to make some other levels,
but they all fell apart due to lack of
know-how about DEU. I am working on
another .WAD now, so stay tuned.
Just to warn you this level is HARD,
I died many times just trying to test it.
Wesley Leong:
: My two .WADS are born out of some crazy ideas
and tricky sector constructions. I also like
to put tedious ordeals into my level, but hang
in there if things get too rough. My .WADS
stress strategy as well as skill.
Description : You and 3 fellow marines have been
choosen for a rescue operation.
SCENARIO: Communications between Earth
and UAC Base 12 have been cut off for
unknown reasons. Base 12 is a crucial research
and manufacturing facility.
YOUR MISSION: Beam down to Base 12 and
secure the area. Beam survivors off surface.
Eradicate any hostile activity. If aliens
are encountered, you are ordered to locate
the alien origin and destroy it, then after
dustoff nuke the site from orbit.
PRIORITY: High
CHANCE OF ALIEN ACTIVITY: High
CHANCE OF SURVIVAL: Most Unlikely
ARMAMENT: 4 Shotguns
ARMOR: 4 Standard Issue Combat Suits
**Difficulty Level info for level one only:
-I'm Too Young To Die = No monsters
-Hey, Not Too Rough = No Monsters
-Hurt Me Plenty = Dangerous
-Ultra-Violence = Known to cause
heart attacks
-Nightmare = Yeah right!
The other levels do not have varying settings
of difficulties, but they are very hard.
Additional Credits to : * Leo Martin Lim author of UAC_DEAD.WAD.
Thanks for the UAC letters idea. I used
them at the end of my level. Hope you
don't mind. I thought they were cool.
* Raphael Quinet and Brendon J Wyber
for making the best Doom editor in the
world (DEU).
================================================================
* Play Information *
Episode and Level # : E2M1,E2M2,E2M3
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes (HIGHLY Not recommended)
Difficulty Settings : Yes (See ** above)
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DEU 5.2 DJGCC/GO32, BSP 1.2x, REJECT 1.0
Time to Build : E2M1 - 40 hours, E2M2 - 30 hours, E2M3 - 20 hours
Known Bugs : HOM in a couple of areas in the first and third
level. I tried to get rid of it, but just couldn't.
HOM or weird flashing of floor textures in
front of you exist in areas of level two and
three because of the vast difference in floor
height.
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: None
BBS numbers: None yet
Other: CompuServe (Gamer's Forum), AOL (PC Games Forum)