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ALIEN.TXT
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1994-07-04
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Alien Doom ver 1.0
This program is Freeware!
Features of version 1.0:
5 new monsters
Xenomorph: replaces Demons
Baby Xenomorph: replaces Imps
Face Hugger: replaces Skulls
Loader: replaces Barons of Hell
Alien Queen: replaces the CyberDemon
Barrels are replaced with eggs
8 amazing new levels
plenty of new wall textures
new sounds
etc...
The following files should be included with this patch:
alienmnu.bat brings up the alien menu... see menu.exe
alien.txt this text file
a3ds.txt text file on getting alien 3D-Studio meshes
aliengfx.wad pwad containing all the new sprites
alienlev.wad pwad with all the new levels, and some new graphics
aliensnd.wad alien sounds, originally released as yaasp.zip
by Jeremy Philips
dmadds.exe program which creates a new pwad with all the sprites
dmadds.txt text on this program
menu.exe program to make everyone's life simpler
doom.mnu the menu for this program
if any of these files are not included in the .zip file then you have an
incomplete version! Complete versions are available at the following sites
on the internet:
infant2.sphs.indiana.edu (and all of its mirrors)
wuarchive.wustl.edu
ftp.uwp.edu
Due to the size I won't be mailing the patch to people.
CREDITS:
Monster Graphics
Some Objects
Wall Textures
Level 8: David Lobser lobser@csn.org
Levles 2-7
And Some Graphics: Mike Dickson mdickson@ccs.carleton.ca
Level 1: David Matteson davematt@garnet.msen.com
New Weapons
and Sky Texture: Dan S. Goldwater dang+@CMU.EDU
Marc Gordon mgordon@jhunix.hcf.jhu.edu
Dmadds: Bernd Kreimeier bernd@nero.uni-bonn.de
Due to the fact that we are releasing this as freeware, the only thing we
can ask for payment is to tell us if you liked it. If you liked a particular
part of the patch (or didn't like it, or would like to critisize it) please
send mail to that specific author. If you liked the entire thing just e-mail
me (David Lobser) and I'll forward the lavishing of praise on to all the
other team members.
Thanks to Bernd Kreimeier all the sprites will be in a pwad! IMHO this is
a much prefered method to having upwards of 500 separate .gif files floating
around in your Doom directory. If you disagree, feel free to write batch
files to modify the IWAD... keep in mind, though, that the graphics pwad
will be in the range of 2 megs... make sure you have room!
THE STORY SO FAR:
50 YEARS AFTER THE LOST DEIMOS INCIDENT
THE DALSTROM INSTITUE: A colony of scientists created by UAC for the purpose
of gaining information on off world entities.
Current Project: Capture a xenomorph to study its possible use in a
biological warfare situation.
You are a terraformer stationed at the base, your job is to stare all day
at various gauges which never change except to tell you that it's time to
quit. You'd heard that 7 days ago the men in white had captured a face
hugger, and implanted it onto a calf. Apparently the thing had finally
burst forth...
As you look down at your watch for the five millionth time today the lights
suddenly flicker and go off, a few moments later the emergency lights come
back on. At first nothing seems out of the ordinary, until you hear the
crack of pulse rifles and grenade launchers...
You jump up and run through a nearby door in time to see an underdeveloped
xenomorph jump into an air duct. All of the military grunts are trying to
get off shots at it, but the scientists are screaming at them not to harm it.
3 days later: There is still no sign of the xenomorph or any of the 20 crew
members it has killed so far. The scientists are still not letting anyone
take shots at it, they think they can isolate it, more people are dying or
disappearing every day.
5 days later: You wander the empty hallways of the Dalstrom Institute, the
xenomorphs have been spawning out of control. The scientists are all dead,
communications have been cut off, there is no way out except to get to a
shuttle. You pick up a shotgun and cross your fingers...
Because in DoomSpace, no one gives a f*ck if you scream.
(Ok, the storyline isn't the best in the world, so sue me...)
DOOM, ALIENS, and other names are (tm) & (c) their respective owners.
the DOOM ALIENS patch, PWAD, and GRAPHICS, are (tm) & (c) 1994 the Aliens
Patch Crew, ALL Rights Reserved. (see docs for names of people)
You may distribute this patch by any medium (wire, diskette, ftp site, etc..)
provided that it is distributed in its original unmodified zipped format,
with all files intact, and no fee is charged for this patch over and above
the normal subscription dues for on-line services. This map may NOT be
included in ANY compilations, or sold on diskette or CD-ROM without prior
WRITTEN consent from the author(s).