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MASTER.HLP
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OS/2 Help File
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1994-12-26
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8KB
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267 lines
ΓòÉΓòÉΓòÉ 1. About Master Mind ΓòÉΓòÉΓòÉ
The object of Master Mind is to crack a hidden color code that is a combination
of four not neccessarily different colors (red, green, blue, yellow, black, and
white). The player makes a move by placing color pieces on the board. When the
player has filled a row, the move is evaluated. The game is over when either
the player has cracked the hidden code or when all squares on the board have
been filled and the last try was not correct either.
Related information:
Playing the game
Keys help
Note
Copyright notice
ΓòÉΓòÉΓòÉ 2. Playing the game ΓòÉΓòÉΓòÉ
Choose New from the Game menu to start a new game and select the level of play
which is either Beginner or Master by choosing the corresponding item from the
Options menu. The current level of play is indicated by a check mark left to
the menu item text. If Beginner is selected, the hidden code is made up of four
different colors. If Master is selected, the hidden code is any combination of
the available six different colors (red, green, blue, yellow, black and white).
The board is filled from the bottom row up to the top row. The first column of
the board is used to display the evaluation of the tries. To make a move, move
the pointer to an empty square. The pointer changes its color to the color that
is currently selected. You can select another color either by clicking mouse
button 2 until the pointer has the desired color or by selecting a color from
the Color menu. An easy way to select a color is to click on any piece on the
board with mouse button 1 and the color of the piece becomes the currently
selected color. You can also use the arrow keys to move the mouse pointer and
Enter, Spacebar or Return to click on a piece. If the mouse pointer has the
desired color, place a piece by clicking mouse button 1. A legal move is
indicated by a color pointer. After you have placed the last color piece in a
row your try is evaluated by comparing your try with the hidden code. For every
piece that has the right color and the right position a black square is
displayed on the evaluation square. For every piece that has the right color
but is on a wrong position a white square is displayed on the evaluation
square. You have cracked the code if you have four black squares on the
evaluation square.
The fewer tries you require to crack the code the better you get. If you have
already placed less than three pieces in a row, you may also want to undo your
moves. In this case choose Undo from the Game menu. After a try has been
evaluated it cannot be undone.
ΓòÉΓòÉΓòÉ 3. Note ΓòÉΓòÉΓòÉ
If a display driver for a monochrome display is installed, a character
representing the color will be displayed inside each piece and the background
of the piece will be white to increase readability. Master Mind can also be
played on computers that have no pointing device installed or attached.
ΓòÉΓòÉΓòÉ 4. Copyright notice ΓòÉΓòÉΓòÉ
Entertainment Pack for OS/2
Master Mind
Version 2.3
All rights reserved.
Copyright (C) Peter Wansch, 1993
December 1, 1993
Vienna, Austria
ΓòÉΓòÉΓòÉ 5. Help for Game ΓòÉΓòÉΓòÉ
Use the Game menu to start a new game, to reveal the hidden color code, or to
undo moves.
ΓòÉΓòÉΓòÉ 5.1. Help for New ΓòÉΓòÉΓòÉ
Choose New to begin a new game.
ΓòÉΓòÉΓòÉ 5.2. Help for Undo ΓòÉΓòÉΓòÉ
Choose Undo to undo your moves in the current row.
ΓòÉΓòÉΓòÉ 5.3. Help for Reveal code ΓòÉΓòÉΓòÉ
Choose Reveal code if you want to give up and to display the hidden color code
in the first row.
ΓòÉΓòÉΓòÉ 6. Help for Options ΓòÉΓòÉΓòÉ
Use the Options menu to change the level of play or to switch the sound on or
off.
ΓòÉΓòÉΓòÉ 6.1. Help for Beginner ΓòÉΓòÉΓòÉ
Choose Beginner to switch the current level of play to the Beginner level. If
Beginner is selected, the hidden color code is made up of four different
colors.
ΓòÉΓòÉΓòÉ 6.2. Help for Master ΓòÉΓòÉΓòÉ
Choose Master to switch the current level of play to the Master level. If
Master is selected, the hidden color code is any combination of the available
six different colors. (red, green, blue, yellow, black and white)
ΓòÉΓòÉΓòÉ 6.3. Help for Sound ΓòÉΓòÉΓòÉ
Choose Sound to switch the sound on or off.
ΓòÉΓòÉΓòÉ 7. Help for Color ΓòÉΓòÉΓòÉ
Use the color menu to change the current color.
ΓòÉΓòÉΓòÉ 7.1. Help for Red ΓòÉΓòÉΓòÉ
Choose Red to change the current color to red.
ΓòÉΓòÉΓòÉ 7.2. Help for Green ΓòÉΓòÉΓòÉ
Choose Green to change the current color to green.
ΓòÉΓòÉΓòÉ 7.3. Help for Blue ΓòÉΓòÉΓòÉ
Choose Blue to change the current color to blue.
ΓòÉΓòÉΓòÉ 7.4. Help for Yellow ΓòÉΓòÉΓòÉ
Choose Yellow to change the current color to yellow.
ΓòÉΓòÉΓòÉ 7.5. Help for Black ΓòÉΓòÉΓòÉ
Choose Black to change the current color to black.
ΓòÉΓòÉΓòÉ 7.6. Help for White ΓòÉΓòÉΓòÉ
Choose White to change the current color to white.
ΓòÉΓòÉΓòÉ 8. Help for Help ΓòÉΓòÉΓòÉ
Use the Help menu to obtain help information.
ΓòÉΓòÉΓòÉ 8.1. Help for Help index ΓòÉΓòÉΓòÉ
Choose Help index to display the help index. The help index lists the titles of
the help information that is available.
ΓòÉΓòÉΓòÉ 8.2. Help for General help ΓòÉΓòÉΓòÉ
Choose General help to get general help for the program. General help provides
general information about Master Mind.
ΓòÉΓòÉΓòÉ 8.3. Help for Keys help ΓòÉΓòÉΓòÉ
Choose Keys help to see a list of keys and a description of the function of the
keys.
ΓòÉΓòÉΓòÉ 8.3.1. Keys help ΓòÉΓòÉΓòÉ
CONTROL KEYS
Arrow keys
Move you around the board in the direction of the arrow.
Enter, Spacebar, Return
Places a piece in the current color.
r, R
Places a red piece.
g, G
Places a green piece.
b, B
Places a blue piece.
y, Y
Places a yellow piece.
a, A
Places a black piece.
w, W
Places a white piece.
Ctrl+N
Starts a new game.
Ctrl+R
Reveals the hidden code.
Ctrl+U
Undoes the moves in the current row.
HELP KEYS
F1
Gets help
Esc
Views previous Help panel or ends help if only one panel has been
viewed.
Alt+F4
Ends help or ends program.
SYSTEM KEYS
Alt+Esc
Switches to the next program.
Ctrl+Esc
Switches to the Window List.
WINDOW KEYS
Underlined letter
Moves among the choices on the action bar and pull-downs submenu or
executes the function chosen.
Alt+Underlined letter
Executes the function chosen immediately.
ΓòÉΓòÉΓòÉ 8.4. Help for Using help ΓòÉΓòÉΓòÉ
Choose Using help to obtain information on how to use the Help facility.
ΓòÉΓòÉΓòÉ 8.5. Help for Product information ΓòÉΓòÉΓòÉ
Choose Product information to view a dialog that displays information about
Master Mind, such as version number and copyright notice.
ΓòÉΓòÉΓòÉ 8.5.1. Help for Product information dialog ΓòÉΓòÉΓòÉ
This dialog displays information about Master Mind, such as version number and
copyright notice.
Related information:
Help for OK
ΓòÉΓòÉΓòÉ 8.5.2. Help for OK ΓòÉΓòÉΓòÉ
The OK button closes the product information dialog.