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Virtual Reality Homebrewer's Handbook
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1996-03-19
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VROOM (Virtual Reality using Object Oriented Methods) is a Turbo Pascal based
toolkit written by Robin Hollands at the University of Sheffield, and allows
creation of virtual worlds which can be experienced on any PC with a 386
processor or better and a standard VGA card.
The toolkit is documented in "The Virtual Reality Homebrewer's Handbook"
published by John Wiley publishers. The software is supplied as is and no
warranty is implied or expressed, and I take no responsibility for its use of
any loss as a consequance of its use. VROOM was written and has been
extensively tested under Turbo Pascal v5.5, but not under any other version.
Full source code is supplied, so it should be possible to recompile the
software under newer versions of the language. Get in touch with me
(r.hollands@sheffield.ac.uk) if you still have problems, and I'll help when I
can.
Some demos have already been compiled are ready to run:
HAND.EXE Flexing hand model
NAMEDEMO.EXE Simple scripted demo for SWOOPVR
TOYFAC.EXE Toy car factory simulator
TOYFAC2.EXE Updated version of the toy car factory simulation
PUMA.EXE Robot arm simulator
PUMA2.EXE Updated version of the robot arm simulator
CLOCK.EXE A virtual clock telling the real time
MATH.EXE Visualisation of a simple 3D and 4D mathematical function
TUMBLE.EXE Simple demo of multiple rotating tori
FOREST.EXE A random forest environment generator
SOAKPIT.EXE Simulation of a steel soaking pit plant
VIEWER.EXE A viewer for VROOM *.3D files
PLG_2_3D.EXE A converter from the popular REND386 object files
PAL_SET.EXE Utility for defining custom palettes within VROOM
See the individual text files for more information about each demo.