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TPL60N19
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F48FFRC.ASM
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Assembly Source File
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1993-01-25
|
4KB
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86 lines
; *******************************************************
; * *
; * Turbo Pascal Runtime Library Version 6.0 *
; * Real Frac Function *
; * *
; * Copyright (C) 1989-1992 Norbert Juffa *
; * *
; *******************************************************
TITLE F48FFRC
CODE SEGMENT BYTE PUBLIC
ASSUME CS:CODE
; Publics
PUBLIC RFrac,RealFrac
;-------------------------------------------------------------------------------
; RFrac represents the standard function Frac. It computes the fractional part
; of a TURBO Pascal six byte floating point number. This routine is realized as
; a selfcontained routine rather than as a combination of the RInt and RealSub
; routines.
;
; INPUT: DX:BX:AX floating point number
;
; OUTPUT: DX:BX:AX fractional part of floating point number
;
; DESTROYS: AX,BX,CX,DX,Flags
;-------------------------------------------------------------------------------
RFrac PROC FAR
RealFrac: CMP AL, 80h ; is number < 1 ?
JBE $unchanged ; yes, that is the result
CMP AL, 0A8h ; is number > 2^39 ?
JA $frac_zero ; yes, no fractional part
MOV CH, 7Fh ; generate mask for sign bit
OR CH, DH ; get sign bit
PUSH CX ; save sign mask
JMP $shift_start ; start left shift
NOP ; filler
$frac_shift8:SUB AL, 8 ; adjust exponent
MOV DH, DL ; shift
MOV DL, BH ; mantissa
MOV BH, BL ; 8 bits
MOV BL, AH ; to the
XOR AH, AH ; left
$shift_start:CMP AL, 88h ; another byte shift possible ?
JA $frac_shift8 ; yes, do it
ALIGN 4
$frac_shift1:DEC AX ; adjust exponent
ADD AH, AH ; shift
ADC BX, BX ; mantissa
ADC DX, DX ; 1 bit to the left
CMP AL, 80h ; another bit shift necessary ?
JA $frac_shift1 ; yes, do it
MOV CX, DX ; test if
OR CH, AH ; resulting
OR CX, BX ; mantissa is zero
POP CX ; get back sign mask
JZ $frac_zero ; yes, return zero
$frac_norm: OR DH, DH ; mantissa normalized ?
JS $frac_exit ; yes
ADD AH, AH ; shift
ADC BX, BX ; mantissa
ADC DX, DX ; 1 bit to the left
DEC AL ; adjust exponent
JNZ $frac_norm ; if no underflow, cont. normalization
$frac_zero: XOR AX, AX ; load
MOV BX, AX ; a
CWD ; zero
$frac_exit: AND DH, CH ; mask out sign bit if necessary
$unchanged: RET ; done
RFrac ENDP
ALIGN 4
CODE ENDS
END