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C!T ROM 2
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ctrom_ii_b.zip
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ctrom_ii_b
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DOS
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GRAFISCH
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RAYTRACE
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VIVID
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POOL.V
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Text File
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1992-02-16
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1KB
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54 lines
// pool table image
#include color.vc
studio {
from -20 -10 15
at 6 0 1
up 0 0 1
angle 30
res 640 480
antialias adaptive
threshold 2
aspect 4/3
bkg black
ambient white * .2
}
#define LIGHT_BRIGHT (300)
#define TYPE point
light { type TYPE falloff 2 position -20 10 40 color white*LIGHT_BRIGHT }
light { type TYPE falloff 2 position 0 10 40 color white*LIGHT_BRIGHT }
light { type TYPE falloff 2 position 20 10 40 color white*LIGHT_BRIGHT }
light { type TYPE falloff 2 position -20 -10 40 color white*LIGHT_BRIGHT }
light { type TYPE falloff 2 position 0 -10 40 color white*LIGHT_BRIGHT }
light { type TYPE falloff 2 position 20 -10 40 color white*LIGHT_BRIGHT }
// felt
surf {
diff forest_green/2
fuzz 0.1
}
ring { center 0 0 0 normal 0 0 1 radius 1000 }
#include balls.vo
transform { rotate 0 0 35 translate 1 -4 0 }
#include chalk.vo
transform_pop
transform { rotate 0 -.434 0 translate 0 0 .25 }
#include stick.vo
transform_pop
surf { ambient red * 2 }
transform { scale 4 rotate 0 0 -10 translate -50 -25 15 }
#include vlogo.vo
transform_pop