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Text File  |  1996-06-07  |  4KB  |  71 lines

  1. Title                   : The Junk Yard
  2. Filename                : Junkyard.map
  3. Author                  : Justin G Gutt      
  4. Email address           : Gutt@popd.ix.netcom.com
  5. Misc. Author info       : I'm one of the many level editors
  6.                           out there that had been waiting
  7.                           for Duke Nukem almost 5 months.
  8.                           Sure, it wasn't as long as Mechwarrior,
  9.                           but I won't ever believe any PC
  10.                           game release dates anymore. So far,
  11.                           this is my first released DN3D level,
  12.                           although I have made about 6 others.
  13.  
  14. Description             :       This level is an supremely detailed
  15.                           representation of a crowded Junk Yard
  16.                           chock full of useless crap: Video
  17.                           games, contruction materials, dumpters,
  18.                           cars, explosives, a car crusher,
  19.                           an underwater passage, and a secret
  20.                           control center inside a mysterious
  21.                           sentinel.
  22.                                 I removed most weapons from
  23.                           the junkyard simply because heavy guns
  24.                           wouldn't work there. It's the dream
  25.                           of a shotgun lover, as it will be the
  26.                           weapon of choice. But there are also
  27.                           a lot of pipebombs and tripmines. Get
  28.                           ready to bumble.
  29.                                 Tips: Remember that the pistol
  30.                           works well at long range, the only way
  31.                           to not get hit by it is to hide. Use
  32.                           it for sniping.
  33.                                 To use the shotgun, you need to
  34.                           chase your opponent into range and lay
  35.                           waste.
  36.                                 Pipebombs can be used as grenades
  37.                           or mines to drop behind you. Tripmines
  38.                           work well in dumpsters.
  39.                                 Finally, if you can't unlock the
  40.                           door to the sentinel, look for a bloody
  41.                           hand switch.
  42.                           
  43. Additional credits to   : everybody at 3D realms and apogee.
  44.                           Thanks to LL and AHB for some great levels.
  45.                           My friends for help and playtesting:
  46.                                 Stephen Tritton: The smashed car
  47.                                 Chris Marshall: The video game.
  48.                                 Erik Smith: A great deal of frustrating
  49.                                  dukematch.
  50. =========================================================================
  51.  
  52. * Play Information *
  53.  
  54. Episode and Level #     : Who put this here? It's a user map.
  55. Single Player           : To check it out, yeah.
  56. Dukematch Level         : Sure, whatever.
  57. Difficulty settings     : Yeah. Wait, no.
  58.  
  59. * Construction *
  60.  
  61. Base                    : New level from scrape.
  62. Editor(s) used          : B*U*I*L*D
  63. Known bugs              : Few, some objects can be seen when
  64.                           they shouldn't. Otherwise, the only
  65.                           bug is the slowdown you'll get on
  66.                           slow computers.
  67.  
  68. * Where to get this MAP file *
  69. I think you already found it.
  70.  
  71.