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1994-09-06
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Path: oz.cdrom.com!agate!howland.reston.ans.net!swrinde!sgiblab!sgigate.sgi.com!olivea!news.hal.COM!halsoft.com!netcomsv!rti!sean.clark
From: sean.clark@rti.uucp.netcom.com (Sean Clark)
Newsgroups: alt.games.doom
Subject: Re: Help on Quake
Date: Tue, 6 Sep 1994 19:20:00 GMT
Message-ID: <94090615011814749@rti.uucp.netcom.com>
Organization: Retail Technologies International:The makers of Retail Pro(tm)
Distribution: world
Lines: 30
N>You're being too subtle. See, it only takes two plasma grenades to
>destroy the blob-bird generator. Use the third of the three you pick up
>to blast the door open after it closes. (Don't worry, it took me a
>couple times too.) Or... if you've already gone through the eternal
>labrynth, use the winged boots from the minotaurs cave (after, of course,
>you cap the minotaur and sacrifice his head in his firepit for the
>Force-Axe) you can usually zip in and out with ease.
N>Something I've heard but can't confirm is that if you learn the
>Transmutate power at a high enough level, you can cast a "Mist Form"
>spell and move through the gas holes to the second secret level.
>However, I haven't found any sages with Transmutate high enough, have you?
N>BTW, how did you get the antigravity ray before destroying the generator,
>I didn't find it till later.
N>Best of luck...can't wait till you find the Netherbeast lair. He he he
The Mauve Netherbeast or the Puce Netherbeast?
(P.S. Except for the fact that this should probably be in
alt.games.quake, I don't see what the problem is with this kind of post.
Sure, it's not "Hey, everybody, guess how big my benchmark is?" and
"Can I have disney.wad too?" and "Copyright laws DO/DON'T suck" and
"What's this FTP thing again?" - but still it can serve a purpose -
maybe it'll give iD some ideas during the development...)
* QMPro 1.52 * Morbid: The next higher offer at an auction.