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1994-09-06
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Path: oz.cdrom.com!agate!usenet.ins.cwru.edu!howland.reston.ans.net!gatech!news.byu.edu!cwis.isu.edu!u.cc.utah.edu!not-for-mail
From: fgp1063@u.cc.utah.edu (Fedor Pikus)
Newsgroups: alt.games.doom
Subject: Re: DOOM & OS/2?
Date: 6 Sep 1994 17:06:09 -0600
Organization: University Of Utah Computer Center
Lines: 22
Message-ID: <34isl1$3fv@u.cc.utah.edu>
References: <1994Sep06.132725.142103@zeus.aix.calpoly.edu> <34i7mg$m7v@uuneo.neosoft.com> <34ibgm$p0h@uuneo.neosoft.com>
NNTP-Posting-Host: u.cc.utah.edu
X-Newsreader: TIN [version 1.2 PL0]
Hugh Craig (hcraig@starbase.neosoft.com) wrote:
: : DOOM runs fine under OS/2 VDM with the following exceptions.
Yes, 1.666 seems to run fine under OS/2.
But, I have a BIG PROBLEM running it in network mode:
the setup is OS/2 2.1, 3c503 card (Ethernet), 3c503 packet driver,
ipxpd on top of it, and ipxsetup starts. After a few seconds of game,
however, the game hangs.
Versions 1.2 and 1.666 behave almost tha same way, there are few differences
1.2 hanged the OS/2 completely, and the only way out was the Big Red Switch,
but this happened after few minutes of game.
1.666 hangs almost immediately, but I can ctrl-Esc out and kill it.
Any advice?
Thanks,
Fedor Pikus
--
Fedor G. Pikus
201 James Fletcher Bld. University of Utah
Department of Physics Salt Lake City, Utah 84112
e-mail: pikus@mail.physics.utah.edu Phone: (801) 585-5016