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1994-09-06
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Path: oz.cdrom.com!agate!news.ossi.com!ihnp4.ucsd.edu!library.ucla.edu!europa.eng.gtefsd.com!howland.reston.ans.net!cs.utexas.edu!geraldo.cc.utexas.edu!dopey.cc.utexas.edu!endyr
From: endyr@dopey.cc.utexas.edu.cc.utexas.edu (Shell Sullivan)
Newsgroups: alt.games.doom
Subject: FIXED sound code. *shyeah RIGHT!* HELP!
Date: 6 Sep 1994 22:33:23 GMT
Organization: The University of Texas at Austin, Austin, Texas
Lines: 22
Message-ID: <34iqnj$b6n@geraldo.cc.utexas.edu>
NNTP-Posting-Host: dopey.cc.utexas.edu
X-Newsreader: TIN [version 1.1 PL9]
I keep hearing about how all the beta releases and now the 1.666 patch
are supposed to fix various sound code problems... BUT, what I don't
understand is why DOOM v1.2 is the ONLY version that the sound fx work
on for me!?! I have spent hours trying to get v1.2->v1.6 and now
v1.666 to work... to no avail. The sound fx are just all garbled and
crackly and pulsating. :(
I'd love any suggestions. I don't know whether to call the company
who made the sound card or id? I have never had any problems before.
WHAT DID 'ID' do that makes it not work now versus v1.2? :(
I have a Sound FX/Wave 32 sound card from REVEAL. Soundscape technology
by Ensoniq.
GOD this is depressing... DOOM just is not DOOM without sound.
and I bet DOOM ][ has the same problem.
Endyr
*desperately seeking... SOUND FX*
*BTW: all music works perfect.*