home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Toolkit for DOOM
/
DOOMTOOL.ISO
/
news
/
3300
/
3395
< prev
next >
Wrap
Internet Message Format
|
1994-09-06
|
2KB
Path: oz.cdrom.com!agate!news.ossi.com!ihnp4.ucsd.edu!usc!howland.reston.ans.net!cs.utexas.edu!uunet!news.sprintlink.net!neon.house.gov!hr.house.gov!skaeser
From: skaeser@hr.house.gov (Steven Kaeser)
Newsgroups: alt.games.doom
Subject: Re: doom ][ and id
Date: Tue, 6 Sep 1994 20:47:11 GMT
Organization: House Information Systems
Lines: 36
Message-ID: <skaeser.126.2E6CD54F@hr.house.gov>
References: <Cvo3y2.26y@ucdavis.edu> <34fuhi$gm@search01.news.aol.com> <1994Sep6.142223.9076@jarvis.cs.toronto.edu>
NNTP-Posting-Host: 137.18.202.85
In article <1994Sep6.142223.9076@jarvis.cs.toronto.edu> vaughn@eecg.toronto.edu (Vaughn Betz) writes:
>From: vaughn@eecg.toronto.edu (Vaughn Betz)
>Subject: Re: doom ][ and id
>Date: 6 Sep 94 18:22:23 GMT
>> 2. ID leaked the game, so it's their fault it's being pirated.
>ID obviously wouldn't leak their own game. Likely theories are that
>it was the duplication services that leaked it, or an advance copy
>sent to a magazine for review was pirated.
ID; however, should have realized that the pressure to pirate this game was
intense. They have been a party to this tremendous orchestration of
information about the upcoming game, with screen shots and volumes of
information available in magazines and on the "net". I would hope that ID
obtained a non-disclosure agreement with the distributor and duplicator of
DOOM ][, which could give them recourse if they can show the leak had
occurred there.
>> 3. If they made a shareware version of DOOM II with 5-10 levels,
>> they wouldn't have this problem.
>A very silly argument. If people want both DOOM and DOOM II, why
>wouldn't they want all the levels of DOOM II. ID released shareware
>levels of DOOM to get people interested in the game (small companies
>often have limited marketing and distribution budgets). People are
>already interested in DOOM II -- DOOM was all the advance advertising
>it needed.
Indeed, DOOM ][ is not too different from DOOM. There was no reason to
issue a shareware release of the updated game. But perhaps it is that vast
interest that resulted in so many being un-willing to wait for the official
release.
I guess that Quake will have serial numbers now. Damn!