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1994-09-06
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Path: oz.cdrom.com!barrnet.net!agate!howland.reston.ans.net!swiss.ans.net!solaris.cc.vt.edu!uunet!newsgw.mentorg.com!stlhp59!halladay
From: halladay@stlhp59.ug.eds.com (Harry Halladay - EDS St. Louis)
Newsgroups: alt.games.doom
Subject: Re: A GUS challenge.
Date: 6 Sep 1994 16:14:50 GMT
Organization: Mentor Graphics Corporation
Lines: 30
Message-ID: <34i4hq$m7l@newsgw.mentorg.com>
References: <34b5iq$biu@ns.mcs.kent.edu> <CvnqDI.6GG@freenet.carleton.ca> <34gm0h$bb0@agate.berkeley.edu>
NNTP-Posting-Host: stlhp59.ug.eds.com
X-Newsreader: TIN [version 1.2 PL2]
Raymond Yungyao Chi (chiry@uclink.berkeley.edu) wrote:
: Nam H. Pham (am246@FreeNet.Carleton.CA) wrote:
: : In a previous article, macar@Nimitz.mcs.kent.edu (Mike Acar) says:
: : >how this might be possible. Tape? Nah, too much hassle... But Wait! Tape the
: : >output of that GUS, then digitize the best bits (and of course you can figure
: : >out what they are) preferably in .WAV format, and upload them to infant2.
: : >Then all us poor SB users can hear what we're missing.
: : I'm afraid the Sound Blaster would play the .WAV file at a much lower
: : quality then the GUS would; thus you would think the GUS was just as bad. :)
: Ok, if any one posted their GUS e2m1 sound track in WAV format in infant2,
: I will sure post my AWE32+WaveBlaster e2m1 in infant2 also. Let's just
: see which is better... Should we all sample it at 16 bit and 44.1? (Maybe
: I should also include a compressed WAV file just for sb16 and awe32 users,
: too bad GUS users won't be able to hear it...
: Raymond Chi
: p.s. Someone better e-mail me if the GUS sound ever get's posted. I am
: not here very often...
How could an GUS|AWE32|SB|etc play sounds better than it could produce?
This doesnt make any sense.
You will have to send each other cassette tapes, I think.
This is like when they show tv pictures on tv.