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1994-09-05
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2KB
Path: oz.cdrom.com!agate!howland.reston.ans.net!usc!nic-nac.CSU.net!charnel.ecst.csuchico.edu!xmission!xmission!not-for-mail
From: insanitr@xmission.com (Insanitor)
Newsgroups: alt.games.doom
Subject: Re: DOOM II Thoughts
Date: 5 Sep 1994 19:43:43 -0600
Organization: XMission Public Access Internet (801-539-0900)
Lines: 20
Message-ID: <34ghgf$auu@xmission.xmission.com>
References: <34b3u6$7ij@ionews.io.org> <34bhru$4ae@nic-nac.CSU.net> <rrwardCvoJpv.6Mq@netcom.com>
NNTP-Posting-Host: xmission
X-Newsreader: TIN [version 1.2 PL2]
Richard Ward (rrward@netcom.com) wrote:
: In article <34bhru$4ae@nic-nac.CSU.net> hbcsc096@huey.csun.edu (justin gombos) writes:
: >> Actually,pirating does wonders for the PC and software industry.
: >> It fuells the gaming community,mostly kids.But pirating gets DOOM ][
: >> into places where it would never be seen or ever heard of.I'm
: >> sure every pirated copy results in three copies being sold.
: >
: >That's a very good point people fail to realize.
: ... and it is total bullshit. Just another pathetic attempt to rationalize
: theft.
Ah, but we never said we didn't steal it. I stole it. I _stole_ it.
I'm a _thief_. Big deal. I showed it to all my friends, and they loved
it. Not one said they weren't going to buy it. Tada, I just made Id
$200 bucks.
--
,-----------------------,-------------------------------------------------,
| iNSANITOR [OgreHorn] | Don't drink and park, accidents cause people. |
| insanitr@xmission.com | |
`-----------------------'-------------------------------------[Anonymous]-'