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1994-09-05
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Newsgroups: alt.games.doom,aus.games,rec.games.video,alt.office.management,alt.privacy,rec.games.misc,rec.games.design
Path: oz.cdrom.com!agate!howland.reston.ans.net!pipex!bt!uknet!festival!hwcee!mapleson
From: mapleson@cee.hw.ac.uk (Ian CR Mapleson)
Subject: Re: Games at work
Message-ID: <CvoJ7L.8zn@cee.hw.ac.uk>
Sender: news@cee.hw.ac.uk (News Administrator)
Organization: Dept of Computing & Electrical Engineering, Heriot-Watt University, Scotland
References: <34dqvh$sii@apakabar.cc.columbia.edu>
Date: Mon, 5 Sep 1994 23:14:08 GMT
Lines: 44
Xref: oz.cdrom.com alt.games.doom:4083 aus.games:19 rec.games.video:10 alt.privacy:387 rec.games.misc:107 rec.games.design:130
In article <34dqvh$sii@apakabar.cc.columbia.edu> bss5@bonjour.cc.columbia.edu (Bradley S Stone) writes:
>I'm thinking about writing a story on video games in the
>workplace and would like to hear from people who have
>had interesting experiences. Has anyone's
>boss walked in on them during a game?? At companies that are
>networked, are employees playing multi-player games like "Doom?" What
>kind of precautions do you have to take to get away with this?
>
>Also, if there are any game programmers out there, do you consider this
>when making your games. I know that some games used to have a "boss key"
>-- you hit f7 or something and a spread-sheet pops up. Is this still
>done?? (my game playing days have ended...) Do game companies try and
>make it easier to play games at work??
>
>Any help here would be much appreciated. Thanks,
>
>
>Brad Stone
Such an article has already been written, by Dean Takashi of the L.A. Times.
He sent me a copy of that day's issue.
I have to say, it's a pretty fair article, going back and forth between the
pro's and con's of game playing at work. It starts with Doom, giving a really
cool colour pic of a guy playing it (keyboard player, on E1L2).
The article is quite long. I'll be typing it up and posting it tomorrow. I'll
email to you, Brad.
Dean has more or less covered the issue quite well, though some of the so
called 'experts' have their heads in the clouds! :D One quote was saying that
people find games boring to play, which is certainly not the case with Doom! :D
I know it's a little odd referring you to an already published newspaper
article, but Dean T. really has just about covered the issues (I was
surprised at how long the article is).
Out of curiosity, what magazine/newspaper do you write for?
Byeee! :)
Ian.