home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Toolkit for DOOM
/
DOOMTOOL.ISO
/
news
/
2800
/
2866
< prev
next >
Wrap
Internet Message Format
|
1994-09-04
|
1KB
Path: oz.cdrom.com!barrnet.net!nntp.crl.com!crl.crl.com!not-for-mail
From: gunhed@crl.com (Steve Chaney)
Newsgroups: alt.games.doom
Subject: Re: Doom II editors
Date: 4 Sep 1994 18:34:15 -0700
Organization: CRL Dialup Internet Access (415) 705-6060 [login: guest]
Lines: 15
Message-ID: <34dsin$r3g@crl.crl.com>
References: <QiOUr=i00WBNI27iZN@andrew.cmu.edu>
NNTP-Posting-Host: crl.com
In article <QiOUr=i00WBNI27iZN@andrew.cmu.edu> Robert S Verenna <rv29+@andrew.cmu.edu> writes:
>Actually, if you read a Razor.nfo file, they usually say that if you
>like the game, buy it so that software companies can continue to make
>WORTHWHILE products. This is the point most people who say they have
>DOOM ][ are trying to make. They are saying they want to see if the
>game will be worth their $60, and if it is, they have every intention of
>buying a legit copy.
Yeah but dude, man, listen up.. most people who intend to buy it, don't.
So I'm not even allowing Doom II - which I've seen at my campus - to fall in
my possession. When I get my first hefty paycheck in less than a month,
I'm simply buying it. Then, when it arrives, I play it :) I may even
order it now, since I'm inevitably gonna buy it anyways..
-- Steve, who dares to say that he .. ack .. buys commercial software..